come to my GDC 2026 talk with @fortebass.bsky.social!
GAME FUNDING: LESSONS FROM OUTERSLOTH
💰 what is indie survival
💰 how we run a fund (and you can too!)
💰 OUTERSLOTH CONTRACT reveal (whoaaA)
💰 this specific slide
🕐 Mar 9 @ 10:30am | @officialgdc.bsky.social
schedule.gdconf.com/session/game...
06.03.2026 21:12
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Love this personal essay by Boen linking GTA V's radio stations to nostalgia, driving, and the messy realities of US urban infrastructure. A great start to this month's theme of Radios!
05.03.2026 19:02
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Grand Theft Auto V, and the Pursuit of the Perfect Playlist
Worshipping both the car and the radio, GTA V echoes the messy realities of modern-day infrastructure in the US.
The car and the radio are inextricably linked in GTA V: it's impossible to discuss one without the other.
In our first article on Radios, Boen Wang explores how GTA V's music stations mesh with a fantastical vision of driving and US infrastructure.
www.eteogames.com/grand-theft-...
05.03.2026 18:27
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Why Does A Game Studio Start a Games Magazine?
The Creative Director behind Sable has expanded: Not into a publishing scheme or PR, but into games culture journalism. Eteo Archetypes is an ongoing collection of writing by some of the best culture ...
The Creative Director behind Sable has expanded: Not into a publishing scheme, but into culture journalism. @eteogames.bsky.social' Archetypes is a collection of writing by some of the best culture authors in games. We talked to @eteogreg.bsky.social about it.
www.gamesmarket.global/why-does-a-g...
06.03.2026 10:40
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Throw on FlyLo FM and dig into our latest piece, from our newest Archetype - Radios. Boen Wang's nostalgia tinged dissection of Radio in GTA V
05.03.2026 18:30
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Flying Lotus - More (feat. Anderson .Paak) [Official Video]
YouTube video by Flying Lotus
Reading this piece reminded me of the time I got to work with Shinichiro Watanabe on Flying Lotus' and Anderson .Paak's music video for MORE - a long time ago now, but an insane privilege
www.youtube.com/watch?v=ylqB...
05.03.2026 18:32
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Throw on FlyLo FM and dig into our latest piece, from our newest Archetype - Radios. Boen Wang's nostalgia tinged dissection of Radio in GTA V
05.03.2026 18:30
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the vibrant ecology of indie games
YouTube video by nocaps
after dozens of hours researching, playing, and learning i now present my first ever mini indie game nature documentary:
youtu.be/oogENt7XVbQ
more to follow soon
04.03.2026 17:37
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📖 THE GAME NARRATIVE KALEIDOSCOPE ❄️ is out NOW!
www.inklestudios.com/kaleidoscope
100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...
ALSO the Kaleidoscope Podcast with 2 full eps!
04.03.2026 09:54
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RE9 devs watched Advent Children and said ‘yes’
03.03.2026 22:43
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TOEM 2 Platforms Trailer - Coming this Summer!
YouTube video by Something We Made
Tie your sneakers and ready your camera 📸
TOEM 2 is launching this summer on Steam, PlayStation 5 and Nintendo Switch
Add to your Steam Wishlist: store.steampowered.com/app/2900640/...
📺 youtu.be/ttHxdcIOo00
03.03.2026 16:13
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Love it when you spend all evening chasing a bug that's stopping you from progressing and it turns out resetting Unity fixes it immediately
03.03.2026 11:43
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Man desperately trying to justify his Wii U purchase
02.03.2026 16:48
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A strange forest, full of unsettling creatures
#procgen
28.02.2026 17:33
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The Monthly Roundup: Skyboxes
This month on Archetypes we looked to the heavens to discover the range of beautiful, pensive and ominous skies that decorate video game worlds.
Our monthly roundup post is here, recapping our articles on Skyboxes and recommending further reading on the subject. Take a look!
Remember to sign up for our newsletter to get these roundups sent straight to your inbox 📧
vist.ly/4szs2
26.02.2026 17:49
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40 years ago today, the first episode of "Dragon Ball" aired in Japan.
26.02.2026 13:55
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MEGACITY WEST IS OPEN TO ALL!
The Airframe Ultra demo is live for Steam Next Fest.
You’re either the fastest or you’re scrap metal.
23.02.2026 18:08
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"In some ways... excessive detailing prevents the player from being able to use their imagination and world-build in their mind."
This week's article examines the skyboxes of Final Fantasy 7 and its remake. Catch up here: vist.ly/4skbz
23.02.2026 18:00
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I almost forgot I wrote this piece, a little exploration of FFVII Remakes stunning skyboxes and skyboxes as a design tool for developers.
Enjoy!
19.02.2026 18:23
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Final call for your video game Skybox suggestions! Is there a video game sky that has particularly inspired you? Tell us on Discord and your comment could be featured in our monthly roundup.
vist.ly/4sbnx
20.02.2026 18:00
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If you're an environment artist and you're based in the UK we will be hiring in the New Year. Job listing will be posted on our website in January.
#indiegame #gamedev
14.12.2025 09:56
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noclip
A digital museum of video game levels
Thanks! Yeah they do a really nice job in KH, I love exploring the little vignettes that make up an area on noclip.website and seeing what tricks they use there
20.02.2026 12:30
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The Rotting Pizza of Final Fantasy 7
Though thought to be a thing of the past, 2D skyboxes can inspire players to dream of intricate worlds beyond a game's boundaries.
By showing glimpses of distant regions, skyboxes can encourage players to dream beyond a game's borders.
Such is the case in Final Fantasy 7, which Eteo founder @shedworksgreg.bsky.social unpacks in this week's Archetypes article.
www.eteogames.com/the-rotting-...
19.02.2026 18:08
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We’ve Got to Bounce Back │ Gareth Damian Martin on Citizen Sleeper 2
This game was designed so you would fail.
In this interview, Gareth Damian Martin explains why Citizen Sleeper 2 is built around crisis, instability, and the effort of recovery.
Rather than simply…
"We've got to bounce back" 🛰️
Interviewing @jumpovertheage.com taught us why Citizen Sleeper 2 is built around crisis, instability and the effort of recovery.
Check out the FULL conversation we had with them on Youtube!
www.youtube.com/watch?v=vsuv...
19.02.2026 18:00
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Our final article on skyboxes is by @eteogreg.bsky.social himself! Really good writing on why showing the player distant, unreachable places can be more effective for worldbuilding than letting them explore everything. Leave it to the imagination!
19.02.2026 18:19
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I almost forgot I wrote this piece, a little exploration of FFVII Remakes stunning skyboxes and skyboxes as a design tool for developers.
Enjoy!
19.02.2026 18:23
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Good luck! Looks great
19.02.2026 17:24
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Chengxi's storyboards originally had these two cuts at different angles. He told me to improvise as much as I wanted, so I figured I'd save the background department a cut.
19.02.2026 16:42
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