iykyk
http://mtgsecretlair.com
Covering cancelled/unreleased video games and prototypes across a variety of consoles and home computers. Preserving unreleased video game history online since 1999, and longer offline.
Check out our archive and more at: https://www.gamesthatwerent.com
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Principal Technical Designer at Gravity Well. Helped make Call of Duty 4:MW, CoD:MW2, Titanfall 1 & 2, Apex Legends, some Star Wars FPS, and more. He/him.
Senior Level Artist for Project Sirius @CDPROJEKTRED / Film nerd / Spooky Artist / Music Nerd/ 🚫AI, NFT, CRYPTO🚫/Opinions are mine
Karla is a Puerto Rican artist who loves to paint and draw. Karla works on Films (MCU, ILM,HBO), Games, TV, Covers, Fine art, etc. She is also a passionate advocate for better artist industries+ rights. Opinions are her own. ✌️
www.karlaortizart.com
british-canadian game designer, writer ~ currently EP / design director at #WotCstaff 😈 hi!
UI/UX Director on Star Wars Jedi at Respawn, award-nominated, GDC/GAConf speaker, LEGO designer/hyperfixater, black cat guardian, singular they/them
Exceedingly personal account. 🇹🇼/🇨🇦/🇺🇲 living near Washington, DC
https://www.jordandevries.com
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Senior Character Artist ✨
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
🛠️ Senior QA Analyst at Epic Games
📺 Sometimes Youtuber / Twitch streamer
https://linktr.ee/PositronPlays
Video games & deals. I post deals which may contain affiliate links. As an Amazon Associate I earn from qualifying purchases. Epic Creator Code: Wario64
Game designer. I post a lot of brunch photos. she/her.
Publisher of books on videogames and worldbuilding est. 2012
https://readonlymemory.com
➀MSX/Atari/CV/Intellivision/SMS game dev
➁Princess Quest in Evercade Intellivision
➂Knight of boot sector games
➃IOCCC+JS1K winner
➄IntyBASIC/CVBasic creator
➅Author
Website: https://nanochess.org/
Books: https://lulu.com/spotlight/nanochess
Official Account Of Dean Blundell. Canadian. Dog whisperer. Muckraker. 4-time bird attack survivor. DeanBlundell.Substack.com
We cover breaking news and politics with dangerous humor and unfiltered honesty. Binge Democracy!
📺 Subscribe: youtube.com/@dangerousones
✍️ Substack: www.TheDangerousOnes.com
☎️ People’s Hotline: 503-212-4600 (leave msg)
Senior Encounter Design on Jedi Survivor at Respawn. Past Senior MP Design on Halo. |Amateur Photographer. Pet owner of a sassy Dachshund. Now PokeWren in my spare time.
🏢 Principal Env Artist @WildlightEnt
🎓 Env Art Mentor @skilltree_inc
⬅️ Ex @SES_dev @Respawn @MonolithDev @UbisoftToronto
✨ Dabbles in cooking/photography
Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Reporter covering video games at Game File (gamefile.news). Previously launched games coverage at Axios and MTV News. Was Kotaku EiC. stephen(at)gamefile(dot)news he/him
Content Designer at Giant Skull 💀 | Prev @ Respawn Entertainment | UCSC GPM M.S. Grad | Video Essays by me! - http://youtu.be/N-2Uxm83KD0 he/him opinions are my own 🤙🏾
Lead Sound Designer @ Respawn Entertainment. My page is probably 99% angry rants about urban planning
Principal Rendering Engineer on Star Wars Jedi at Respawn Entertainment. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own.
http://stevekarolewics.com
Just thought I would share some of the dumb things I run across that Trump (and his administration) says and does along the way because…. you just know he/they will.
Entrepreneur
Costplusdrugs.com
Game developer in Kyoto. Always on the look out for new and interesting fun!
Get ready to unravel the mysteries of the dream world in Dreams of Another!
Chat with us: discord.gg/qgamesforever
Reviews on everything handheld, with a mix of posts on product development.
Co-Founder of R².
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Staff DevOps / Infrastructure Engineer at Santa Monica Studio. Formerly EA, Zynga, Disney, Activision - UCSanDiego alum
Game Director (co) on the Star Wars Jedi team at Respawn/EA. Was Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter.
https://www.jasondeheras.com
• Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Retired video game programmer. 40+ years developing videogames and software.
Creator of games for the BBC Micro, Electron, NES, SNES, PC, XBox, PS3/4, Mobile, Vita, 3DS.
I am currently rescuing and archiving old game development disks.
LEGO Dev/AFOL.
Working on PS5 GPU profiling stuff in Sony’s ATG. Posts barely reflect my own views, certainly not Sony's.
I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. I work in Unreal for my day job (like everyone else). C/C++ and whatever Claude spits out for me. https://box2d.org/
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Principal Game Programmer at Naughty Dog from Taiwan.
Math. Physics. Graphics. AI. Bunnies 🐰
Gamedev Blog: http://blog.allenchou.net
Discord: http://discord.gg/MEGuEFU
MudBun: https://longbunnylabs.com/mudbun/
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
Principal Engine Programmer at Epic Games Montreal, working on World Partition. #UE5
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Confessions of a Commodore Kid
Mostly chatting about #C64 #retrogaming #1980s
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Game designer, nerd, ADHD hobby chomper. Design Line Director at Ripple Effect. Board member at DIY Girls
Arcade collector and former GFX-dude Tyrem of the Respectables on the Atari ST! Owner of SK GameNatiX.
#retrogames #videogames #arcade #collecting #atari #demoscrene #games #trier #travel #business #16bit #atarist #falcon #neochrome #germany #climbing
lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
Programming asks you to take your dreams and shatter them into little pieces so that other programmers can call methods on them
Principal Software Architect at Walt Disney Imagineering. Smugglers Run, galactic Starcruiser, Journey of Water. Previously in game industry. God of War 3, Mercenaries 2, Destroy All Humans! Love computer graphics, tools and games. Opinions are my own.
Used to be a game developer.
Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Ex-Activision, ex-Sony, ex-Neversoft, ex-uni lecturer.
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
gpu psychiatrist @ SIE PSS ATG
synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Technical Director @ Epic Games, Stockholm
programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Software Engineer @ Nvidia Omniverse.
Formerly games industry vet of Infinity Ward, Kojima Productions, and Insomniac Games.
Amateur Olympic Recurve archer.
America’s Finest News Source. A @globaltetrahedron.bsky.social subsidiary.
Get the paper delivered to your door: membership.theonion.com
Join The Onion Newsletter: https://theonion.com/newsletters/
Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Making games since 1985: World of Goo 2, Subterfuge, Casey's Contraptions, Flower Garden and AAA games before that. Runner. Cyclist. Swimmer. Board game addict. Avid reader.
My retro computer channel @noelsretrolab.com
Game Dev since ‘87. Can actually talk about things other than the ancient history of Bullfrog Productions
I make video games (Prince of Persia) and graphic novels (Replay, Monte Cristo) and fill up sketchbooks. American in France. https://jordanmechner.com
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
COO Midwest Games. Host AIAS Game Maker’s Notebook Podcast. xSony Music xMicrosoft xLucasfilm xSony Santa Monica xElectronic Arts xInterscope etc. Created ADR1FT. Musician. Guitar is life.
www.adamorth.com
📷 Photo--📽️ Videographer Stuttgart.
📸 Places -People & 🐈 📸
👍DM for Shootings👍
Video game artist, YouTuber, former Lost Boy.
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
We're the Electronic Frontier Foundation. We're a nonprofit that fights for your privacy and free speech online. Find all of EFF's social media accounts at eff.org/social.
Game Developer. Technical Artist. Thinkerer. Inovationalist. Advanced Ape.
Game Dev Dinosaur
Don’t be an asshole, don’t obey in advance, grow old disgracefully.
UK / California. Making games since '89. 🇺🇦🏳️⚧️🏳️🌈
Tim Wallace
Principal Hard Surface Artist
Respawn Entertainment (EA)
Star Wars Jedi Team
That retro gaming channel that exists and does things and stuff
All humans are equal. I'm a slightly autistic white middle-aged cis male and your safe ally. I discuss based in facts and actively despise "but my gut feeling .." […]
🌉 bridged from ⁂ https://masto.sangberg.se/@troed, follow @ap.brid.gy to interact
official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app