Good times! Enjoy the rest of your trip!
Good times! Enjoy the rest of your trip!
Reference for the arena #blockout of the reservoir pumping station.
#gamedev (and action movies) love industrial settings - contrived #leveldesign for gameplay are more easily justified/obfuscated by the complexities of the source inspirations.
Used 80% vanilla UE shape meshes + proxies .
Gotham Knights #leveldesign!
Clayface boss battle.
My arena blockout was inspired by early 1900s reservoir pumping stations.
I prototyped his "grate rush" attack in #UE blueprint - clay tendrils emerging into the arena interior.
Ultimately the attack was scrapped.
#gamedev commentary! π
#Batman
Still from the video game teaser: KEMURI. The back of a character lit by the sun, surrounded by smoke.
Still from the video game teaser: KEMURI. A wide environment shot.
Still from the video game teaser: KEMURI. A character swiping a sword.
Still from the video game teaser: KEMURI. Many Japanese yokai floating.
Iβll be speaking at GDC this month: βThe Art and Animation of KEMURIβ - see you there! π«Ά @officialgdc.bsky.social
#WF2025W Wonder Festival!
#unseentokyo
Appreciate It!
Thank you!!!
This looks fun to play man! Well done! Youβre always shocking me with awesome stuff!!!
Thank you everyone for helping me with this! Especially @ikuminakamura.bsky.social !
We made KEMURI wallpapers for you β€οΈ
Art by NASS