Re-Lo 🌸Wishlist The Phases of Abril🏡️'s Avatar

Re-Lo 🌸Wishlist The Phases of Abril🏡️

@re-lo

Indie developer building a "cute" surreal narrative puzzle bullet hell game called The phases of Abril while working full time. 🏠Spain. https://relogames.es/ EN / ES #GodotEngine #indieDev

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14.11.2024
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Latest posts by Re-Lo 🌸Wishlist The Phases of Abril🏡️ @re-lo

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I don't know what I'm doing

#blender #3dart #gamedev

07.03.2026 08:32 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
The Phases of Abril on Steam Narrative-driven bullet hell exploration with simple puzzles. Join Abril in a surreal plane as she fights weird people and creatures, stealing their balls.

In case you didn't hear, you can NOW WISHLIST THE PHASES OF ABRIL!!!
#indigame #gamedev #bullethell #surreal #exploration #game #godot

store.steampowered.com/app/4425770/...

06.03.2026 08:39 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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First time using Material Maker, and thanks to it we accomplished one of the most important milestones in a Spanish game: TrencadΓ­s material!

#indiegame #gamedev #godot #bullethell #surreal

05.03.2026 18:21 πŸ‘ 27 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Trying out my more detailed tileset in #Crocotile3D

#gamedev #IndieGame #IndieDev #PixelArt #Horror #godot

02.03.2026 20:20 πŸ‘ 399 πŸ” 45 πŸ’¬ 6 πŸ“Œ 2
Preview
Dulce by Re_Lo Play in your browser

You can play it here

re-lo.itch.io/dulce

02.03.2026 09:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I took part in Jackie Jam 3 to take a little break from Abril's development and ended up creating this absolute monstrosity

#indiedev #indiegame #gamedev #godot

02.03.2026 09:20 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Faffed around a bit more with some new props for dungeons/caves
#pixelart #indiedev #gamedev

02.03.2026 08:12 πŸ‘ 59 πŸ” 11 πŸ’¬ 1 πŸ“Œ 0
Godot logo with no brim

Godot logo with no brim

No brim

#godot

01.03.2026 16:41 πŸ‘ 32 πŸ” 2 πŸ’¬ 5 πŸ“Œ 0
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the light

#gamedev #godot #indiedev #lowpoly

02.03.2026 01:50 πŸ‘ 16 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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Hey There!

Mushrooms appear in a lot of my older games. I might share about those sometime. Anyway, here’s some footage in a new area in High Zone, the Forest. Something shocking happens when you plug something in!

Follow for more ByteBlaster!

#gamedev #indiegame #devlog #godot #mushroom

01.03.2026 11:03 πŸ‘ 112 πŸ” 21 πŸ’¬ 1 πŸ“Œ 0
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Making an infinitely looping area in a game... for school!
#game #gameart #godot

01.03.2026 17:08 πŸ‘ 52 πŸ” 14 πŸ’¬ 3 πŸ“Œ 0
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I'm having a lot of fun with this

#GodotEngine

01.03.2026 05:25 πŸ‘ 175 πŸ” 16 πŸ’¬ 2 πŸ“Œ 0
Preview
The Phases of Abril on Steam Narrative-driven bullet hell exploration with simple puzzles. Join Abril in a surreal plane as she fights weird people and creatures, stealing their balls.

You can now wishlist our game The Phases of Abril on Steam!!!
Seeing our game page on Steam is truly an incredible experience

#indiegame #games #Steam #Wishlist #surreal #gamedev #godot

store.steampowered.com/app/4425770/...

27.02.2026 18:47 πŸ‘ 16 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Critsium shared some dynamic caustics in Godot, with an approach that renders caustics directly onto solid surfaces instead of inside the water shader 🌊

See more: www.reddit.com/r/godot/comm...

#GodotEngine #gamedev #indiedev #indiegame

26.02.2026 19:01 πŸ‘ 41 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Important news will be tomorrow, today I have more UI training sry.

Sound On

#indiedev #gamedev #godot #indiegame

26.02.2026 17:21 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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The lion doesn't concern itself with the bloom blurriness.

#indiedev #gamedev #godot

25.02.2026 18:38 πŸ‘ 13 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Thank you! I'll check it out 😊

25.02.2026 08:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Give me #steamnextfest demos

24.02.2026 18:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Group items is an useful way to create complex repetitive items, great for more detailed builds and you can always ungroup easily.✏️

#godotengine #indiegame

24.02.2026 13:00 πŸ‘ 33 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
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Here's some progress on my roguelike towerdefense! Today I focused on level design and pathfinding. Also bluesky is letting me upload videos again so that's nice. #godot #gamedev #indiedev #roguelike Check us out on itch! plriydev.itch.io/thestarsbear...

24.02.2026 07:45 πŸ‘ 14 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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a close up of a man wearing headphones and a necklace . ALT: a close up of a man wearing headphones and a necklace .

yesterday I went back and opened a godot project in godot 4.5 and it felt like this after using 4.6 for a while

24.02.2026 07:33 πŸ‘ 15 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Made a simple attachment system, for pinning/hanging various items like lanterns, kitchen utensils, etc. Also while I was at it, I hacked together a first-person debug controller to test some near-field interactions more easily without a headset.
#GodotEngine #gamedev #indiedev

23.02.2026 21:43 πŸ‘ 78 πŸ” 8 πŸ’¬ 3 πŸ“Œ 1
Re-Lo Games

We updated our studio page! I'm not a web dev so it's still ugly but it does the job πŸ‘‡

relogames.es

24.02.2026 11:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I thought making a Steam page was easier... 😩

21.02.2026 12:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Magic Trickery! πŸ‡πŸ‡πŸ‡πŸ‡ YEEEEEEEEEHAWWWWWWWWWWWWWWWWW!!!

#gamedev #GodotEngine #godot #indiegames #screenshotsaturday

21.02.2026 11:56 πŸ‘ 64 πŸ” 13 πŸ’¬ 1 πŸ“Œ 0
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Made a short video with a simplified explanation for my new freeze effect.

nojoule.itch.io/pixel-ui-vfx

#godotengine #gamedev #shaders #pixelart

18.02.2026 15:46 πŸ‘ 42 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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some prototyping this morning for a loot collection ui. Could try even more vfx even based on rarity.

#gamedev #godot

18.02.2026 13:28 πŸ‘ 215 πŸ” 17 πŸ’¬ 9 πŸ“Œ 0
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Cooking some things

#indiegame #games #surreal #godot #gamedev #indiedev

18.02.2026 12:56 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.

If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:

fund.godotengine.org

16.02.2026 15:33 πŸ‘ 1894 πŸ” 858 πŸ’¬ 51 πŸ“Œ 43
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Dev snapshot: Godot 4.7 dev 1 – Godot Engine All the colors of the rainbow (and more?)

Our first development snapshot for #GodotEngine 4.7 has arrived!

Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing:

godotengine.org/article/dev-...

13.02.2026 22:46 πŸ‘ 363 πŸ” 48 πŸ’¬ 10 πŸ“Œ 9