Daniel Burke - 🍺INNKEEP's Avatar

Daniel Burke - 🍺INNKEEP

@innkeep

He/Him | Living on noongar boodja. Lead developer of 🍺INNKEEP @ Boot Disk Games. SteamπŸ‘‰ https://mythwright.gg/Innkeep DiscordπŸ‘‰ https://discord.gg/q5nyWXRmqU Mailing ListπŸ‘‰ http://eepurl.com/gzRndT

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Latest posts by Daniel Burke - 🍺INNKEEP @innkeep

Confirmed that kimchi and spring onion works well in an omlette.

07.03.2026 06:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The bench top and shelves are all containers, storing their contents positioning in a master container array. I had to read a stripped down version of that into a sorting array, re-calculate the coordinates, then sort into a display array in order of Y position. That display array then draws.

07.03.2026 03:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The serving window in Innkeep. You can see a close-up 2D GUI space, with a bench top, a chopping block and knife, a ladle, and a bunch of bowls on shelving.

The serving window in Innkeep. You can see a close-up 2D GUI space, with a bench top, a chopping block and knife, a ladle, and a bunch of bowls on shelving.

A zoomed-out,  "regular" view of the serving bench. It is in the same layout as the first image, but 25% the scale.

A zoomed-out, "regular" view of the serving bench. It is in the same layout as the first image, but 25% the scale.

A tricky design thing I had to solve this week: visually replicating the contents of our serving bench outside of the serving window. Everything on this bench can be dragged and dropped to practically anywhere (no pre-set slots). 1/2

#devlog

07.03.2026 03:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Clever little budget-priced CPRG just left early access with a good launch discount, too.

A weird swampy fantasy setting, semi-real-time combat ala Vagrant Story and a cool claymation-esque art style. Also hugely undersold so far.

Go check it out, RPG folks.

05.03.2026 17:07 πŸ‘ 363 πŸ” 142 πŸ’¬ 6 πŸ“Œ 0
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Amberspire, our dice driven science fantasy city builder, will release MAY 6!

Roll dice, grow a city, forge alliances, interact with an ecology, and read a history of the future.

PC, Mac, Steam Deck - May 6!

s.team/a/3350750

04.03.2026 15:01 πŸ‘ 389 πŸ” 117 πŸ’¬ 10 πŸ“Œ 20

Haha yes. That's the rub.

04.03.2026 14:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's good!

04.03.2026 14:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I regret to inform you that if you exercise more you will have -more- energy. Grrr.

04.03.2026 13:19 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

It's good as always!

04.03.2026 13:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ“– THE GAME NARRATIVE KALEIDOSCOPE ❄️ is out NOW!

www.inklestudios.com/kaleidoscope

100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...

ALSO the Kaleidoscope Podcast with 2 full eps!

04.03.2026 09:54 πŸ‘ 604 πŸ” 303 πŸ’¬ 18 πŸ“Œ 107
Ultima VIII: Pagan Retrospective | A Titanic Mistake
Ultima VIII: Pagan Retrospective | A Titanic Mistake YouTube video by Majuular

Quiet everybody my show is on!

youtu.be/W4h1GIw32UU?...

04.03.2026 11:31 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Happy birthday!

03.03.2026 14:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i guess to add to this, you can't simply make something and expect anyone to care just because *you* made it and released it. you've gotta differentiate it. doesn't always need to be fancy gameplay either, could be aesthetic or thematic elements few developers have explored.

02.03.2026 11:48 πŸ‘ 60 πŸ” 3 πŸ’¬ 3 πŸ“Œ 1

yes, I still think this is one of @denisloubet.bsky.socialβ€˜s best pieces. But then again I’m pretty sure I say that about all his work.

20.02.2026 13:53 πŸ‘ 27 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0

πŸ™

01.03.2026 07:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Good news about Innkeep. It's a cosy game where you steal from people and there's demons and beheadings and things.

01.03.2026 02:49 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The handmade apron did not arrive in time unfortunately, so I had to go with one from a store for now. Stained it with tea to make it less white but I don't think my terrible web cam would have picked it up either way.

28.02.2026 13:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
28.02.2026 13:39 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The world could be such a nice place if we allowed it. It's all so goddamn unnecessary. There's no need for any of it. It's so beautiful here. It should be so cool to be alive

28.02.2026 12:42 πŸ‘ 16331 πŸ” 5057 πŸ’¬ 126 πŸ“Œ 103
Preview
Designing Cities for Video Games - Online Course Learn how to design cities for video games in an online class by an experienced game urbanist. Create urban environments, master urban worldbuilding, and city level design.

Do you want to learn how to come up with, design, flesh out, and populate cities for video games? Interested in a #gamedev focused game urbanism course?

Join me then next Wednesday (Mar. 4) in my *Designing Cities for Video Games* course. Here: www.d6learning.com/course/gamec...

27.02.2026 13:37 πŸ‘ 28 πŸ” 17 πŸ’¬ 1 πŸ“Œ 0

Percy Shelley’s journal: last night I awoke to a creature watching me through my bedroom window with a face white as chalk

Mary Shelley’s journal: read four books today. Learning three languages while discussing astronomy and mathematics. Also Percy tried to chase his creature again.

26.02.2026 14:30 πŸ‘ 840 πŸ” 173 πŸ’¬ 7 πŸ“Œ 7

George Miller directed Mad Max: Fury Road at 70.
Wim Wenders directed Perfect Days at 77.

People can grow and grow all their lives as artists. Reminds me of what Scorsese said a few years ago.

26.02.2026 12:18 πŸ‘ 15 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

I am! Nice work! πŸ™

26.02.2026 10:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I regret to inform you that getting morning sun really does help reset your circadium rythm.

25.02.2026 13:38 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1
Preview
Going Medieval on Steam Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mig...

Brand new Going Medieval demo is now live on Steam! Jump in, check out the current state of the game, and experience a full in-game spring.🏰

store.steampowered.com/app/1435830/...

If you enjoy it, let your friends know and leave a demo review - it really helps us. βš”οΈ

25.02.2026 12:54 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Awesome news!

25.02.2026 13:34 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes I found a download site earlier! Although I think I'd need some kind of emulator to go with it.

24.02.2026 13:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Bluesky Friends! πŸ’™ It will cost you $0 to repost that Scriptorium Demo is AVAILABLE NOW ON STEAM! πŸŽ‰

If cozy medieval creativity is your thing, here’s our updated trailer!

Play now! πŸ‘‰ s.team/a/3765600

23.02.2026 18:00 πŸ‘ 294 πŸ” 224 πŸ’¬ 5 πŸ“Œ 14
ArcVenture 4 The Anglo Saxons History Adventure Game
ArcVenture 4 The Anglo Saxons History Adventure Game YouTube video by ArcVenture

Played this in school in 1993. Still buried in my mind. Doesn't even have a wiki page! I think this is from IV, The Anglo Saxons, although it might be III, The Vikings.

www.youtube.com/watch?v=DiZU...

24.02.2026 13:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Screenshot of Arcventure. A 1990s educational-archaeology videogame. You could explore ancient towns in an appealing Isometric graphics view.

Screenshot of Arcventure. A 1990s educational-archaeology videogame. You could explore ancient towns in an appealing Isometric graphics view.

Thinkin about ArcVenture

24.02.2026 13:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0