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san

@sanmiasha

they/them - 26 game dev student, VR enthusiast, visual art enjoyer

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22.10.2023
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Latest posts by san @sanmiasha

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take a look at my fuckass shit
#vj #resolume

08.03.2026 22:08 πŸ‘ 67 πŸ” 7 πŸ’¬ 5 πŸ“Œ 1

"But what if I use LilToon?"
Don't let that keep you down.

Now introducing...
LilToon Lighting Toolkit!

8 Light Sliders, 2 Menus, 1 step VRCFury setup, all for 0 (ZERO) dollars out of your pocket!

Now available for FREE download!

FULL COMMERCIAL / PERSONAL USE ALLOWED

arkhype.gumroad.com/l/LTLT

10.03.2026 01:29 πŸ‘ 49 πŸ” 18 πŸ’¬ 2 πŸ“Œ 1
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justrememberedihavefreewill.wav

09.03.2026 09:55 πŸ‘ 12 πŸ” 4 πŸ’¬ 3 πŸ“Œ 1
digital illustration of an angelic anthropormorphic wolf staring at the viewer with intense eyes. it has multiple wings, top surgery scars, and are against a blue sky and white cloud backdrop

digital illustration of an angelic anthropormorphic wolf staring at the viewer with intense eyes. it has multiple wings, top surgery scars, and are against a blue sky and white cloud backdrop

05.03.2026 23:44 πŸ‘ 458 πŸ” 99 πŸ’¬ 1 πŸ“Œ 0
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Dancing at @softlysteph.bsky.social's Full Worm Moon

Visuals by @depereo.xyz

05.03.2026 00:15 πŸ‘ 33 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
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Cubism
vec3 q,p,v=FC.rgb*2.-r.xyx;p.z+=5.;for(float d,i,l,z;l++<1e2;l>5e1?v/=v,z+=d+=.001,o*=exp(d/z*.4-.1):o+=exp(-d)/2e1,p+=v/length(v)*d)for(i=d=9.;i-->1.;)d=min(d,.5*length(max(q=abs(dot(q=normalize(cos(i*.2+t+vec3(0,2,4))),p)*q+cross(q,p)),q.yzx)-.2*i)-.03);

02.03.2026 23:37 πŸ‘ 65 πŸ” 11 πŸ’¬ 1 πŸ“Œ 1
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vis from @lciaaa.bsky.social highly textured ambient set at @sessionvrc.bsky.social bathed in ultraviolet

03.03.2026 04:30 πŸ‘ 54 πŸ” 10 πŸ’¬ 3 πŸ“Œ 0

πŸ“· @blackrobe.bsky.social

01.03.2026 23:21 πŸ‘ 32 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0
a man sitting in a virtual space looking contemplatively up at the space around him

a man sitting in a virtual space looking contemplatively up at the space around him

@animeman.us at @sessionvrc.bsky.social 🌌

01.03.2026 20:48 πŸ‘ 35 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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turmoil // w/ DJ @strasz.bsky.social @ Obsidian Garden

01.03.2026 20:36 πŸ‘ 57 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0

music culture is alive and well in vr. keep cultivating your spaces for good, value your friends, and take care of yourselves.

01.03.2026 05:15 πŸ‘ 60 πŸ” 17 πŸ’¬ 1 πŸ“Œ 0
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LC41 3rd Anniversary
DJs Photographed:
@agateline.bsky.social
@gigastrawbewwy.bsky.social
@endless0100.bsky.social
[1 of 2]

#roomLC41
2.28.26

28.02.2026 20:52 πŸ‘ 32 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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absolute darkness my beloved
"identica" by @okgold.ca / VJ @silentvj.bsky.social

(warning: flashing lights)

28.02.2026 21:55 πŸ‘ 94 πŸ” 19 πŸ’¬ 4 πŸ“Œ 2
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Had a wonderful and unique experience brought to us by world creator and DJ @okgold.ca with @silentvj.bsky.social on lights! Thank you for the amazing experience. πŸ‘οΈπŸ’“πŸ πŸŽΆπŸ³οΈβ€βš§οΈ #vrchat #housemusic

28.02.2026 22:26 πŸ‘ 89 πŸ” 20 πŸ’¬ 7 πŸ“Œ 1
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28.02.2026 10:44 πŸ‘ 27 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

more information on how the world/event functioned here: okgold.ca/shader the experience of being in a world where everyone was being lit the same way with minimal lag or incongruencies will stick with me for quite some time, pictures barely do it justice!

28.02.2026 19:00 πŸ‘ 10 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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absolutely electric energy at @okgold.ca's "identica" event last night, one of the most immersive and lag-free experiences I've had thanks to the unique shader system and amazing world design

28.02.2026 19:00 πŸ‘ 59 πŸ” 12 πŸ’¬ 1 πŸ“Œ 1
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for béton brut 🀍

26.02.2026 16:03 πŸ‘ 47 πŸ” 7 πŸ’¬ 0 πŸ“Œ 1
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World name: Contained
By: Freewillpack76
Platform: PC & Quest

#VRChat #VRChat_worldη΄Ήδ»‹

28.02.2026 06:57 πŸ‘ 57 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
Preview
Wood Block Segmented Painting [VRChat World Prop] - brikaro 100円 store - BOOTH β–³: 440 Materials: 1 Mesh Renderer: 1 (no skinned meshes) --------------------------------------------- Includes: -FBX files: One set up in the intended configuration. -Unity package containing a prefa...

I released that painting as a #vrchat world asset on Booth if anyone wants to check it out!

It's been cleaned up for use in worlds and has a slight woodgrain and paint normal map added to it for some nice detail.

23.02.2026 23:58 πŸ‘ 22 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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World: Fractured Dimension
By: Lavryou
PC only
#VR #VRC #VRChat #VRChatPhotography #VRCPhotography #Virtualphotography #VRCFurry #VRChat_worldη΄Ήδ»‹

26.02.2026 16:07 πŸ‘ 18 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Sometimes I see avatars using 4k/8k textures to add ultra-high details (textile, skin, leather), but it's rarely needed.
So, here's a short thread about Secondary Maps/Details mask, which most shaders support (even Unity Standard).
Example: 8192px NM | 256px tiled NM
#VRChat

26.02.2026 21:31 πŸ‘ 157 πŸ” 52 πŸ’¬ 2 πŸ“Œ 0
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seer of stars

#vrchat #vrchatphotography #virtualphotography

25.02.2026 16:45 πŸ‘ 20 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Now where is the map?.......

Ah here it is......

(honestly im really happy how this turned out. This was my first graphic design project)

25.02.2026 19:54 πŸ‘ 231 πŸ” 64 πŸ’¬ 35 πŸ“Œ 3

pretty :O

22.02.2026 05:39 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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VRChat Photography with Open Photography Meet: vrc.group/PHOTO.7880

2.20.26

World: vrchat.com/home/world/w...

#VRChatPhotography

21.02.2026 20:26 πŸ‘ 18 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Trying out pppanik's latest tutorial. I highly recommend checking it out. I added some edge detection in the feedback loop and it sort of turned out like a physarum simulation

#touchdesigner

21.02.2026 19:10 πŸ‘ 16 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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bird🐦

World: Sapphirae
Author: Fins

@vrfins.bsky.social #VRChat #VRChatPhotography #INTEGRAL_CAM #VirtualPhotography #OpenPhotographyMeet

21.02.2026 03:09 πŸ‘ 37 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
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You guys asked for it, so you're getting it - realtime mode for the @unity.com SDK for @resonite.com :D

The changes are also real-time synchronized to everyone in the session.

I think with this we'll have the coolest social VR platform SDK out there!

#Resonite #gamedev #socialVR

21.02.2026 00:20 πŸ‘ 221 πŸ” 80 πŸ’¬ 16 πŸ“Œ 5
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comprise/reprise // @ HARDLIGHT jam session with @softlysteph.bsky.social, @silentvj.bsky.social, @driima.com

physical camera feedback, very happy with these dynamics

19.02.2026 21:10 πŸ‘ 44 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0