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Pixelated Pope

@pixelatedpope

GameMaker Nerd PixelatedPope.com

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08.11.2024
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Latest posts by Pixelated Pope @pixelatedpope

GameMaker Tutorial -- How to Connect Rooms with Doors -- PART 1 -- Beginner
GameMaker Tutorial -- How to Connect Rooms with Doors -- PART 1 -- Beginner YouTube video by PixelatedPope

New #GameMaker Tutorial Video!
youtu.be/rhiAvHkVdrg

#gamedev #tutorial #indiedev

02.03.2026 16:28 πŸ‘ 27 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
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Sportz - Penny Arcade Videogaming-related online strip by Mike Krahulik and Jerry Holkins. Includes news and commentary.

Looks awesome! Reminds me of this old @penny-arcade.com comic!
www.penny-arcade.com/comic/2013/0...

19.02.2026 16:52 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1

Tutorial Videos were causing performance issues, eh?

16.02.2026 23:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

GM(48) is back! It's an incredible GameMaker community Jam and we're proud to be sponsoring 48th edition.
Join the fun on March 14th!

16.02.2026 16:00 πŸ‘ 33 πŸ” 7 πŸ’¬ 0 πŸ“Œ 1
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13.02.2026 20:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Incredible

13.02.2026 16:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Introducing FragCoord: My ultimate shader editing tool!

13.02.2026 02:20 πŸ‘ 289 πŸ” 84 πŸ’¬ 11 πŸ“Œ 8
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✨ 4th Major Update – Feb 23rd
By popular request, auto-feeders are coming to Mistria!
Unlock them at Ranching Level 45 and place them in Large Barns and Coops to keep troughs filled automatically each morning. 🌾

12.02.2026 17:31 πŸ‘ 856 πŸ” 200 πŸ’¬ 17 πŸ“Œ 21

I totally agree! Very excited for your game!

12.02.2026 14:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That's awesome, but I think I can answer that question.

Adding variety of combat an encounter types with mostly melee enemies is really difficult. Projectiles give you so many options for creating different scenarios and gives you lots of potential tools for players to solve those challenges.

11.02.2026 22:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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final boss - a bit of a ganondorf OOT reference in there of course :)
#indiegame #indiedev #pixelart

10.02.2026 17:50 πŸ‘ 48 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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I may have overcooked for this #GameMaker transition system... it feels like the tutorial video is gonna be like 3 hours longs. Maybe another Beginner -> Expert series incoming?

09.02.2026 00:13 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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a man with a beard is looking at the camera and says how did it come to this ? ALT: a man with a beard is looking at the camera and says how did it come to this ?

MFW writing a tutorial on simple doors and room transitions, but end up writing instructions for completely replacing the room start event.

07.02.2026 20:19 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
GameMaker Tutorial - Pausing Your Game in 2026  - PART 2 of 2
GameMaker Tutorial - Pausing Your Game in 2026 - PART 2 of 2 YouTube video by PixelatedPope

The second half of my new Pausing in #GameMaker tutorial is out!

#tutorial #gamedev #indiedev
www.youtube.com/watch?v=8Acy...

07.02.2026 16:16 πŸ‘ 39 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0

An absolute must watch video

05.02.2026 18:16 πŸ‘ 5 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
Sandy Duncan

Sandy Duncan

Geoff Gunning, Lee Turner, Stuart Poole, Sandy Duncan, Malcolm Collins, Jesse Venbrux, Allison James, Kirsty Scott, Russell Kay, Mike Dailly

Geoff Gunning, Lee Turner, Stuart Poole, Sandy Duncan, Malcolm Collins, Jesse Venbrux, Allison James, Kirsty Scott, Russell Kay, Mike Dailly

Very sad to hear that Sandy Duncan has passed. Without Sandy's considerable investment, leadership, and team building, there would be no GameMaker today. It would have faded into memory long ago, and many wonderful indies might never have realized their dreams. RIP.

05.02.2026 16:20 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 3

You will not find anything even remotely like the "Sara Spaulding Collision Code" while watching tutorials for other engines; they just don't have to deal with the low level world collision checking and pixel pushing like we do... and I honestly wonder why we force ourselves to.

04.02.2026 23:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Have you messed with the physics engine at all?

There's this weird stigma around it in GM for some reason, but you go to ANY OTHER ENGINE and the first thing any tutorial will have you do is set up a physics body for a character. Why we don't do the same thing in GM is baffling to me.

04.02.2026 23:55 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Fields of Mistria’s 4th Major Update arrives February 23rd ✨

03.02.2026 17:20 πŸ‘ 1553 πŸ” 566 πŸ’¬ 33 πŸ“Œ 110

You know, I thought when I made this that everyone would be caught off guard by the idea of deactivating an instance for only PART of a step, but -apparently- the real surprise is the existence of TAGS.

02.02.2026 23:31 πŸ‘ 13 πŸ” 1 πŸ’¬ 2 πŸ“Œ 1
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Book menu breakdown πŸ“™
#pixelart #indiedev #GameMaker

02.02.2026 17:57 πŸ‘ 1337 πŸ” 356 πŸ’¬ 27 πŸ“Œ 10
GameMaker Tutorial - Pausing Your Game in 2026 - PART 1 of 2
GameMaker Tutorial - Pausing Your Game in 2026 - PART 1 of 2 YouTube video by PixelatedPope

New #GameMaker Tutorial Video: PAUSING (1 of 2)
www.youtube.com/watch?v=8OeS...

Part 2 next Saturday!

#gamedev #indiedev #tutorial #coding #programming

31.01.2026 16:15 πŸ‘ 27 πŸ” 9 πŸ’¬ 1 πŸ“Œ 1
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GitHub - PixelatedPope/HelpfulGMLScripts: An open source resource for GameMaker scripts An open source resource for GameMaker scripts. Contribute to PixelatedPope/HelpfulGMLScripts development by creating an account on GitHub.

This was made specifically to help someone position their on screen controls for their mobile game. If you have a similar use case, check it out on Github!
github.com/PixelatedPop...

23.01.2026 20:15 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New #gamemaker script on my Helpful Scripts github.
~~~gui_get_maximized_bounds~~~
Your game have a static aspect ratio? But you want to draw stuff ON the black bars? This will give you the bounds of the gui event INCLUDING the black bars without having to use display_set_gui_maximize()

23.01.2026 20:15 πŸ‘ 16 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
GM Anatomy - Code Execution Order - How GameMaker Works
GM Anatomy - Code Execution Order - How GameMaker Works YouTube video by PixelatedPope

New #GameMaker Anatomy video! Really excited about this one. Hope you enjoy it. This is the first video in the new... uh... format? Let me know what you think!

youtu.be/eVBKhldpZKc

17.01.2026 16:49 πŸ‘ 13 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

This is a pretty incredible opportunity for all you #GameMaker developers out there.
There's a guide on how to get started here: github.com/reddit/devvi...
Good luck, everyone!

15.01.2026 15:20 πŸ‘ 13 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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Abbreviate Large Numbers in GameMaker - Chequered Ink If you're adding obscenely high numbers to your own game, then you'll probably want to abbreviate them too.

How to abbreviate large numbers in GameMaker using either letters (e.g. 1 billion becomes 1b) or powers of 10 (one billion becomes 1 x 10^9) #GameDev chequered.ink/abbreviate-l...

14.01.2026 10:33 πŸ‘ 13 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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EXCALIMURDER is a nonlinear murder mystery game.
You investigate in any order and connect the dots in your notebook.

Also, Excalibur is the murder weapon
#pixelart #indiedev #GameMaker

12.01.2026 20:41 πŸ‘ 377 πŸ” 96 πŸ’¬ 5 πŸ“Œ 5

No new #gamemaker video this week, but I'm very excited about next week's video!

"GM Anatomy: Code Execution Order"

10.01.2026 17:23 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
GameMaker - Cameras & Resolution 20256 - PART 4 - Expert
GameMaker - Cameras & Resolution 20256 - PART 4 - Expert YouTube video by PixelatedPope

Last video in my new #gamemaker Cameras and Resolution series is out now!
www.youtube.com/watch?v=Jl5K...

03.01.2026 19:29 πŸ‘ 20 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0