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Waffles

@wafflesmogumogu

A fox that likes Pikmin and music My site for Pikmin audio resources: wafflesmogumogu.carrd.co

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11.03.2024
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Latest posts by Waffles @wafflesmogumogu

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happy birthday me !!

04.03.2026 17:43 πŸ‘ 9 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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wafflesmogumogu.carrd.co#k2500

My latest instrument pack for Logic Pro!

03.03.2026 02:26 πŸ‘ 7 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

i know that person!

10.02.2026 20:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There were many great battles

04.02.2026 23:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

friend!

24.01.2026 22:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

what audio clips (from tv/movie/game/yt) would their text sounds be made from

21.01.2026 03:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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DIGITAL.k25 sounds from the K2500 in Logic Pro!

15.01.2026 08:26 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Added ORGANS.k25 from the K2500

15.01.2026 08:19 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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cate

09.01.2026 17:45 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Translating Pikmin 2's Music System to Wwise (kind of)
Translating Pikmin 2's Music System to Wwise (kind of) YouTube video by maxrcise

Have you ever wondered what it would be like to take Pikmin 2's realtime MIDI music system and translate it to Wwise using streamed audio instead?

No? Well I exported nearly 500 audio files to do it so you should check it out anyway, I promise it's interesting, i think :]

youtu.be/UM5fIwVzJJk?...

06.01.2026 16:57 πŸ‘ 19 πŸ” 11 πŸ’¬ 0 πŸ“Œ 0

CUTE

05.01.2026 19:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

the history of the sound effect is one of my favorites. it was made by pitching some hyoushigi

29.12.2025 16:08 πŸ‘ 31 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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ANACOMPS.k25 from the Kurzweil K2500, recreated in Logic Pro

29.12.2025 14:07 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
a cartoon of spongebob and patrick standing in the snow ALT: a cartoon of spongebob and patrick standing in the snow

Squidward, that wasn’t the peace treaty, it was a copy of the peace treaty

23.12.2025 21:36 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Totaka also made a lot of randomly generating bird and insect ambiences for the game out of simple analog-like waveforms, though large chunks of it went unused. They generate in a similar manner to cave music

19.12.2025 02:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New hyōshigi

15.12.2025 20:30 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Added all the bass sounds from the K2500

14.12.2025 16:33 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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DeathToTheVoices

08.12.2025 11:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Kurzweil K2500 FXSOUNDS complete!
(Some of these are used in Pikmin)

08.12.2025 11:29 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Pads and guitars completed the other day

03.12.2025 21:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

yippy! excited for its release!

03.12.2025 21:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Making a complete collection of Kurzweil K2500 sounds. About 400/1000 complete… right now, sampling and recreating the funky effects sounds

03.12.2025 21:24 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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i love this kabuki fox

01.12.2025 06:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

170 back pains

17.11.2025 18:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

pimin

10.11.2025 00:39 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Pikmin 2 sound reel!

Here is a selection of SFX I designed for the new enemies found in Pikmin 2: Regrown

(SPOILER WARNING!!!... for those looking to try it)

10.11.2025 00:17 πŸ‘ 33 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0

there’s a few additional things going on in the cave soundtrack that we couldn’t cover in the video, like there are ~30 extra variations of songs but with different mixing, instruments, and altered melodic lines.
i don’t see them rendering this soundtrack out, its too liquid and it’d take days

30.10.2025 09:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The Emperor Bulblax's tongue slurp sound is of someone ice skating

16.10.2025 18:45 πŸ‘ 55 πŸ” 17 πŸ’¬ 1 πŸ“Œ 1
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bulborb larvae swarm

14.10.2025 08:40 πŸ‘ 55 πŸ” 16 πŸ’¬ 2 πŸ“Œ 0

This cave unit in particular was designed by Atsushi Miyagi. He mentioned that because his work tends to bury his head in a PC all day long, he didn't like working on really dark areas. So he would go out of his way to have natural light break through the ceiling, like this one, and Hole of Beasts.

01.10.2025 23:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0