Bennett Foddy (Getting Over It) held a talk yesteday about his unconventional games - "Why Did I make this"? #gamedev #gamedesign @foddy.net www.twitch.tv/videos/27148...
@steinmakesgames
Game developer working on mining roguelike Dig Dig Boom. #indiedev Stein Makes Games - using #godot! โญWishlist my game: s.team/a/2026040 ๐ฅ"Game of the Year" 2023 at StartNTNU Norwegian Game Awards ๐Links: https://linktr.ee/steinmakesgames
Bennett Foddy (Getting Over It) held a talk yesteday about his unconventional games - "Why Did I make this"? #gamedev #gamedesign @foddy.net www.twitch.tv/videos/27148...
Overview of GDC meetup events. Unity Daily Talk and GameMaker Meetup.
#GDC 2026 has meetup for #Unity and #GameMaker, but I can't find any for #Godot ๐ฅฒ
How did you do it? Raycast finds location on texture and samples it for transparency?
You can tell it's an indie game because it's
Binding of Isaac
not
Binding of IsAAAc
It's a good day to see the top of steam dominated by a banner for a Godot game
He presented it in English at GodotCon: www.youtube.com/watch?v=ki-I...
Subnautica looking creature
Nintendo suing US government over tariffs
aftermath.site/nintendo-tarif...
Childrens homework Bugs make me feel: fine When I see a bug, I say: nothing
Long day debugging
0 attendees, 0 speakers, 0 sessions, 0 partners, 0 countries
Wow, this year's GDC is gonna be wild.
(The website froze)
Big if true
Play Vikings On Trampolines at @dayofthedevs.org this weekend in San Francisco on March 8th.
๐ฎ Event: bit.ly/dotd-sf-2026
โญ๏ธ Wishlist on Steam: bit.ly/vikingsGame
Slay the Spire 2's concurrent Steam players just hit 179,456, the highest ever for any roguelike.
When StS1 first launched back in 2017, it had 193 concurrent players.
That's a 92,982% increase, meaning StS3 is on track to hit 166,861,777 concurrent players by 2035. ๐ช
AAA could never
The Spire has finally reawakened. โ๏ธ
Slay the Spire 2 is out now in Steam Early Access!!
New characters, enemies, environments, a co-op mode & more await you in this sequel to the iconic roguelike deckbuilder. Join the journey now to be a part of the Spire's next evolution!
Slay The Spire 2 is out in Early Access, peaking at >260K concurrent Steam players.
The great success is #MadeWithGodot!
store.steampowered.com/news/app/286...
We need you! GodotCon 2026
We are looking for volunteers to bring the community together to celebrate GodotCon 2026 in Amsterdam.
Want to help? ๐ docs.google.com/forms/d/1iW7...
Stopwatch paused, max time reached
Incremental idle games be like
GDC Festival of Gaming
Heads up in case any other mutuals are heading there and wanna say hi: I will be at GDC.
Fellow Dwarfeloper
looking at the GDC talks for this year and this kinda sums it up, huh
Sellimg games to Indonesia now requires age rating
Age rating now required for Steam games sold in Indonesia, alongside Brazil and Germany.
store.steampowered.com/news/group/4...
Gmail infobox: Why is this message in spam? This message is similar to messages that were identified as spam in the past.
Apparently
#godotengine newsletter (nodeletter) filtered as spam by gmail
GMAIL YOU RASCAL! Why you put the anticipated godot nodeletter in the spam folder?!
Not every game company is hopping onboard the AI hype train. Manor Lords publisher Hooded Horse bans gen AI art in its contracts.
"If I sound frustrated, it's because, like, honestly, all this thing has done is made our...
https://kotaku.com/hooded-horse-gen-ai-art-ban-4x-strategy-steam-2000658179
I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own!
It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! โจ
In accordance to me going to GDC, I represent a studio of:
โ
๏ธ Less than $100.000.000 revenue.
โ
๏ธ Fewer than 100 employes
โ
๏ธ Conducting business on fewer than 10 planets
GDC Festival of Gaming banner, March 9-13 2026, San Francisco California
I'll be at GDC in a week's time! ๐
Any conference veterans got first-timer advice?
> Watch Youtube
> Ad for game
> AI generated fake "gameplay footage"
> AI voice-over describing the fake game's vision, as if a gamedev speaking.
> "We put a lot of heart into this"
๐คจ
Evolution of game difficulty: As games moved away from coin-based arcades who profited from restarts and into player homes, the financial incentive became to reach a wider range of difficulty, overall easier.
Rating from GameFAQs, study by TheEconomist.
#gamedev #gaming #retrogaming #arcadegames