Thank you very kindly <3
It has gone through a LOT of iterations already to get the pose looking to where it was now, but im enjoying it so far!
But god yeah the manually sculpting clothes was evil.
Definitely has been taking a lot out of me to get the clothes not to clip and flow with the pose
09.03.2026 22:36
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Posing can be quite difficult, Especially with larger proportions and such.
I tend to sculpt a lot of clothing when things start getting tricky.
But yeah, heres a WIP of something ive roughed up this evening.
09.03.2026 22:28
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a dragon twink squatting down with a boner, eyeing the viewer with a smile
Comm2 for @luvdragon.bsky.social !!!
07.03.2026 05:49
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Pose Test.
Model belongs to @nbanoob.bsky.social
#furryart
08.03.2026 21:51
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Was interesting trying to work with the proportions on the model, but wanted to make sure I still tried my best.
Even though theres a lot I could have done to fix things/more.
Im still happy enough with the end result
08.03.2026 21:53
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Pose Test.
Model belongs to @nbanoob.bsky.social
#furryart
08.03.2026 21:51
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Pose Test WIP
Testing a rig out. Wanted to look into a bit less SFW stuff all the time, but just having fun and refining this for fun.
Still a fair bit to do
08.03.2026 02:43
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Alright letβs try this again. Probably will get spammed again. Oh well
Looking for someone who works with creating Animation Rigs in Blender.
This is for a current model that may require cleaning up retopologise wise <- paid
Send recommendations or your own work
Fuck off B0ts, no one likes you.
27.02.2026 14:07
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Im just looking respectfully. I promise
19.02.2026 21:23
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Number 5 :)
16.02.2026 22:46
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Early Rough Scene WIP_01
26.01.2026 22:14
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Peak..
25.01.2026 21:23
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after drinking wine activities :3
art with @goldyad.bsky.social made by @nerizolik.bsky.social !!
12.01.2026 20:36
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alright, but itβll still stay the same π
09.01.2026 16:47
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Thank you!! kari had the idea and then I did some rough posing in 3D and Lex did a great job translating the idea Over to be honest. Itβs 100% one of my favourite comms up to date!
06.01.2026 17:27
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I like dragons a lot :)
Friend @kariacai.bsky.social
Artist @servalastray.bsky.social
06.01.2026 16:56
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Hell yeah π canβt wait to see more!
27.12.2025 12:55
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Of course! I only see your stuff come up here and there, but when it does itβs always a guar favourite π
27.12.2025 12:45
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Love the model and render a ton, great work π
27.12.2025 12:35
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TF2 Secret Achievement
How do I unlock it tho ?
27.11.2025 19:12
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I love his design!! Such a good design and expressive work
27.11.2025 18:16
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Oh this is looking really good dude.. have a good vacation too though π
27.11.2025 17:56
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Adding cell shade
Last thing now I see is to make sure the textures are correct since i notice some inconsistencies.
For reference ive added the before and now after of the edit.
While not perfect, I am happier with getting somewhere a bit closer to "on-model" before I animate.
(Really versatile rig
26.11.2025 23:51
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Adding cell shade
Last thing now I see is to make sure the textures are correct since i notice some inconsistencies.
For reference ive added the before and now after of the edit.
While not perfect, I am happier with getting somewhere a bit closer to "on-model" before I animate.
(Really versatile rig
26.11.2025 23:51
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Theres a LOT of work going into, about 60% rig changing, 40% sculpting and then a lot of new hand textures and more, theres a lot being done with notes from an Aak artist and while i wont be able to hit things 100%, Its definitely a lot closer on model now even at around 60% of the changes done
22.11.2025 22:16
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Currently making a fair few changes to an Aak model to be more on model.
There is a LOT of stuff to do still such as hand painting textures some more and such, but you can see the changes currently. Got notes from an Aak artist to make these changes, and iterating bit by bit.
22.11.2025 21:41
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(Not a finished walk cycle, as this is WIP currently for a project)
19.11.2025 22:55
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Very roughly put together for a friend but may as well share here.
Mainly shows how rough i start and the method I use.
Pretty much iterating each time while using my notes and reference.
So its okay if it starts out rough/shit as the important thing is getting the idea down :)
I hate walk cycles
19.11.2025 22:54
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Oh i love this piece a lot, this is very good
15.11.2025 23:54
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Logged on at the perfect time to see greatness
This looks great, good stuff always and one of the times Iβm happy my timeline refreshed β¨
06.11.2025 09:04
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