While working with Animation Blueprints in UE 5.7, I found that there was a minor but practical improvement:
You can now drag both ends of a transition arrow to directly modify the source or destination state within the Anim Graph.
#UnrealEngine #UE5 #AnimationBlueprint #GameDev #IndieDev
05.02.2026 07:47
๐ 7
๐ 1
๐ฌ 0
๐ 0
Games like #Expedition33 prove that a team of 33 can rival giants using modern tools and professional funding without losing their soul. Itโs about who calls the shots, not the size of the bank account. #GameDev #TripleI
18.12.2025 19:36
๐ 5
๐ 3
๐ฌ 0
๐ 0
The 'Indie' label is shifting from 'low budget' to 'creative autonomy'. Welcome to the Triple-I era: high-fidelity games made by lean teams (30-40 people) instead of 2,000-person AAA machines. Success and funding aren't the end of indieโthey are the goal. ๐งต
18.12.2025 19:36
๐ 5
๐ 0
๐ฌ 1
๐ 0
Itโs probably not a big deal, but the way TMap default values for Gameplay Tags are organized in the new Unreal versionโs Data Assets, compared to the old one, just gives me peace of mind ๐
#UnrealEngine #GameDev
13.11.2025 12:26
๐ 9
๐ 3
๐ฌ 0
๐ 0
Directional Gravity is now part of Unrealโs Character Movement Component.
Stick to walls, walk on ceilings, or build spherical worlds...no plugins or complex setups needed.
#UnrealEngine #UE5 #GameDev #Blueprints #UnrealTips #IndieDev
04.11.2025 08:43
๐ 15
๐ 4
๐ฌ 0
๐ 0
Itโs not exclusive to Lyra โ you can easily copy the โGameplayMessageRouterโ plugin from Lyra and use it in any Unreal project
24.10.2025 09:59
๐ 1
๐ 0
๐ฌ 0
๐ 0
One of Unreal Engineโs hidden gems is the Gameplay Message Subsystem
Instead of wiring systems with casts or references, it lets you broadcast intent via Gameplay Tags so listeners react freely
It works like a radio: one signal, many listeners
No dependencies. No chaos
#UnrealEngine #UE5 #GameDev
24.10.2025 09:59
๐ 5
๐ 2
๐ฌ 1
๐ 0
๐ก Did you know? You can use shortcuts in the Blueprint Editor to quickly place the most commonly used nodes in #UnrealEngine
#gamedev #gamedevelopment #IndieGameDev #indiedev #unrealtipsandtricks #UnrealEngine5
14.10.2025 08:06
๐ 10
๐ 2
๐ฌ 1
๐ 0
Boss phase systemโฆ done! ๐โ๏ธ
#indiegame #indiedev #IndieGameDev #IndieGameTrends #gamedev #UnrealEngine5
09.10.2025 12:54
๐ 21
๐ 5
๐ฌ 0
๐ 0
Every unfinished idea, forgotten prototype, or incomplete draft is a small brick that builds our experience
#gamedev #IndieGameDevs #indiedev
21.09.2025 09:08
๐ 8
๐ 3
๐ฌ 0
๐ 0
But the truth is, those incomplete projects are what truly shape us as developers:
- They give us tools
- They teach us about process
- They help us understand scope
And above all, they let us take our first steps in this craft
21.09.2025 09:08
๐ 2
๐ 0
๐ฌ 1
๐ 0
๐ฎ Unfinished projects also matter
In game development, many people tend to hide their failures or abandoned projects...especially when they set out to make their own GTA or Dark Souls and later realize the challenge is beyond their current skills. At first, it may feel negative or even embarrassing
21.09.2025 09:08
๐ 2
๐ 0
๐ฌ 1
๐ 0
Optimization isn't just the engine's job...Unreal or others aren't magic bullets. It's on the team to pick the right engine, factoring in project needs, time, budget, and expertise. Good optimization reflects a studio's discipline and planning. #GameDev #Optimization #UnrealEngine
01.09.2025 21:07
๐ 12
๐ 3
๐ฌ 0
๐ 0
Made this demo in Unreal Engine using my c++ ECS library. It simulates 10,000 soft body nodes super smoothly in a single CPU thread. #gamedev #UnrealEngine #UE5
31.08.2025 12:12
๐ 39
๐ 6
๐ฌ 2
๐ 1
She sees your inner longings, your fears, your deepest desires. Prove yourself worthy, and Morda shall bestow you with more than power - she'll grant you purpose. ๐
#darkfantasy #soulslike #arpg #indiegame #indiedev #kristala
11.08.2025 00:40
๐ 23
๐ 5
๐ฌ 0
๐ 0
If you're a beginner, assume your first game won't be a hit, but it will be a valuable learning experience
10.08.2025 17:31
๐ 0
๐ 0
๐ฌ 0
๐ 0
The game industry isn't an easy path, many indies struggle with discoverability and low sales. Design games based on your current skills, not grandiose dreams, to avoid frustration
#GameDev #IndieDev #gamedesign #gamedevelopment #IndieGameDev
10.08.2025 17:31
๐ 16
๐ 7
๐ฌ 1
๐ 0
Dark Life Excalibur Prologue (Demo) it's already in EPIC Store...soon it will be ready for download for free...๐
#IndieDevs #IndieGameDev #UnrealEngine
10.08.2025 07:33
๐ 5
๐ 1
๐ฌ 0
๐ 0
WERE IN #SHANGHAI!! ๐ Drop by our booth in the Indie Area at #ChinaJoy tomorrow. Say hi, try the game, and find out what we've got in store for Kristala's upcoming 1.0 release!
#ChinaJoy2025 #CJ2025 #gaminginnovation #womeningames #indiedev
31.07.2025 14:15
๐ 12
๐ 2
๐ฌ 0
๐ 0
What a difference a few years can make! So proud of where we've come from - and can't WAIT to show you what's still in store. ๐ค #tbt #throwbackthursday #kristala #arpg #indiedev
31.07.2025 20:27
๐ 8
๐ 3
๐ฌ 0
๐ 0
Totally ๐คฃ
31.07.2025 20:00
๐ 1
๐ 0
๐ฌ 0
๐ 0
๐ฏ About optimization you have a valid point and I also think it could be integrated early and consistently every time it adds value. It depends on the project scope, of course, but late optimization, not only in code, could avoid technical debts and help with scalability
31.07.2025 19:19
๐ 1
๐ 0
๐ฌ 1
๐ 0
Itโs essential to focus on what strengthens the core experience and learn to defer or discard features that donโt serve that vision, no matter how exciting they might seem in the moment.
31.07.2025 07:32
๐ 1
๐ 0
๐ฌ 0
๐ 0
Hopefully you begin with a well defined scope but gradually new mechanics, systems or โcool ideasโ find their way in. Over time, your game becomes bloated, more complex than planned and significantly harder to finish.
31.07.2025 07:32
๐ 1
๐ 0
๐ฌ 1
๐ 0
What is feature creep? Well, this is something I see almost everyday...Itโs one of the most common threats to game dev projects.
#GameDev #IndieDev #GameDesign #IndieGameDev #IndieGameDevs
31.07.2025 07:32
๐ 16
๐ 3
๐ฌ 2
๐ 0
Unreal vs Unity vs Godot, I keep seeing these comparisons more often than I'd like, but no engine will finish your game. Stop using the engine limitations, learning curves or missing features as an excuse for poor development choices
#gamedev #indiedev #UnrealEngine #Unity #Godot #IndieGameDev
23.07.2025 12:52
๐ 17
๐ 3
๐ฌ 0
๐ 0
The hitches are back on the menu, boys!! Time to hunt them down! ๐น
#UnrealEngine5 #uetips #gamedev #IndieGameDev
23.07.2025 09:32
๐ 11
๐ 3
๐ฌ 0
๐ 0
As a @dcoffical.bsky.social fan, I'm so glad that so many people are going to see #Superman and are excited about the movie. I've already seen it twice, and I think I'll go for a third time! #Krypto is a rockstar!!
23.07.2025 09:30
๐ 1
๐ 0
๐ฌ 0
๐ 0