I made some good progress on the settings menu!
#Godot #Addon #GdScript #Dev #GameDev #UI
@thechromonaut
part time gamedev, all time bungo, Working on a FPS game called BITTER (Wishlist it for now!) ((STILL working on that demo! I know its been takin a bit!) https://store.steampowered.com/app/1691180/BITTER/
I made some good progress on the settings menu!
#Godot #Addon #GdScript #Dev #GameDev #UI
Stage 1 Pacific Ocean (Angler King, Arcade, Namco, 1998)
A watercolor painting of the DragonQuest slime smiling in the ferny sun-dappled undergrowth of a forest, a pair of dragonflies buzzing overhead
I made a fun little shader breakdown from our fire effect
#gamedev #indiedev #godot #ps1 #lowpoly #shader
top down view of a futuristic tank nestled between buildings
granada / mega drive
wolf team, 1990
playing around with lighting
#BITTER #gamedev
Gogi's Ocean Adventure - made in Bryce 4
It's very easy to make a nice reflective ocean scene in Bryce out of the box, but surprisingly difficult to do an underwater one.
please look at this jacket im texturing
me logging on here, rtβing any moderately interesting gamedev thing I see
A Doom screenshot depicting a nighttime scene in a canyon with strange buildings in the distance. A bright yellow snake is visible in the foreground.
ΠΠ°ΡΠΎΠ½ - Canyon
#doom
Ice material #GodotEngine #trenchbroom
i've really come a long way huh (my modelling and texturing in 2021 vs 2026)
haven't posted any psycho patrol stuff for a while so here's new mech parts
Earlier than you expected!
Living Dead Outbreak will be released on March 12th!
(Wishlist or repost to support the development π€)
low poly rat
Years in the making
making a texture replacer for vanilla quake doors, never was a huge fan of the shape on them so i tried to break it up while keeping compatibility with existing maps
I lied, you're getting the brush minecarts anyway.
You guys like multiple screenshots of the same area albeit slightly tweaked again, right? Look, it was either this or the brush minecarts.
that feeling when things are working exactly as they were in your head
#godot #gamedev
most of it is the nebulous tone/vibe both games have that I want to try to capture πΏπ
yuh yuh that opening is too sick
I can't do my top favorite 9 games ever (cause its always in flux) but I CAN do the games I think a whole heck of a lot while working on Bitter lol
my9games.com
All bugs fixed!! The Hypnagogia 1Β½ demo will be out this Saturday!!!!!
Title: Coffee Quake
Author(s): Artistical, Breezeep, dumptruck_ds, Elithium, Fair...
Date: 2019-06-17
Community pack featuring 74 (!) small levels across f...
https://www.quaddicted.com/db/v2/maps/92a7419dfa9b90fcf197d42efc5a0d9c248dd6d3dbdc14b73eac2ec65d0f5033
#demo #episode #mod #speedmap #quake
π!!!!!
omg this is going to be sooooooo useful!!!!!!!!!!!!!!!!!!!!!!
#Godot #Dev #GameDev #BBCode
m79 grenade launcher for a quake engine game me and wife are working on :3
#indiedev #gamedev #lowpoly #pixelart
in short,
Ambient Lighting -> outta here!
Subtractive shadows -> get ovah here!