A Chromo that's still GAMEDEVIN'!!'s Avatar

A Chromo that's still GAMEDEVIN'!!

@thechromonaut

part time gamedev, all time bungo, Working on a FPS game called BITTER (Wishlist it for now!) ((STILL working on that demo! I know its been takin a bit!) https://store.steampowered.com/app/1691180/BITTER/

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Latest posts by A Chromo that's still GAMEDEVIN'!! @thechromonaut

I made some good progress on the settings menu!

#Godot #Addon #GdScript #Dev #GameDev #UI

07.03.2026 17:42 πŸ‘ 27 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Stage 1 Pacific Ocean (Angler King, Arcade, Namco, 1998)

07.03.2026 17:57 πŸ‘ 64 πŸ” 13 πŸ’¬ 4 πŸ“Œ 0
A watercolor painting of the DragonQuest slime smiling in the ferny sun-dappled undergrowth of a forest, a pair of dragonflies buzzing overhead

A watercolor painting of the DragonQuest slime smiling in the ferny sun-dappled undergrowth of a forest, a pair of dragonflies buzzing overhead

07.03.2026 02:42 πŸ‘ 303 πŸ” 130 πŸ’¬ 1 πŸ“Œ 0
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I made a fun little shader breakdown from our fire effect

#gamedev #indiedev #godot #ps1 #lowpoly #shader

05.03.2026 18:41 πŸ‘ 55 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0
top down view of a futuristic tank nestled between buildings

top down view of a futuristic tank nestled between buildings

granada / mega drive
wolf team, 1990

07.03.2026 13:56 πŸ‘ 35 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
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playing around with lighting
#BITTER #gamedev

07.03.2026 15:14 πŸ‘ 31 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Gogi's Ocean Adventure - made in Bryce 4

It's very easy to make a nice reflective ocean scene in Bryce out of the box, but surprisingly difficult to do an underwater one.

06.03.2026 23:15 πŸ‘ 123 πŸ” 35 πŸ’¬ 2 πŸ“Œ 0
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please look at this jacket im texturing

06.03.2026 04:11 πŸ‘ 342 πŸ” 35 πŸ’¬ 13 πŸ“Œ 0
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me logging on here, rt’ing any moderately interesting gamedev thing I see

06.03.2026 17:27 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A Doom screenshot depicting a nighttime scene in a canyon with strange buildings in the distance. A bright yellow snake is visible in the foreground.

A Doom screenshot depicting a nighttime scene in a canyon with strange buildings in the distance. A bright yellow snake is visible in the foreground.

Кањон - Canyon

#doom

06.03.2026 13:14 πŸ‘ 21 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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Ice material #GodotEngine #trenchbroom

06.03.2026 16:24 πŸ‘ 26 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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i've really come a long way huh (my modelling and texturing in 2021 vs 2026)

06.03.2026 09:57 πŸ‘ 111 πŸ” 15 πŸ’¬ 7 πŸ“Œ 1
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haven't posted any psycho patrol stuff for a while so here's new mech parts

06.03.2026 10:23 πŸ‘ 283 πŸ” 30 πŸ’¬ 9 πŸ“Œ 1
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Earlier than you expected!

Living Dead Outbreak will be released on March 12th!

(Wishlist or repost to support the development 🀘)

06.03.2026 15:26 πŸ‘ 23 πŸ” 12 πŸ’¬ 2 πŸ“Œ 1

low poly rat

06.03.2026 00:21 πŸ‘ 119 πŸ” 23 πŸ’¬ 3 πŸ“Œ 1
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Years in the making

05.03.2026 20:35 πŸ‘ 102 πŸ” 11 πŸ’¬ 5 πŸ“Œ 0
Preview
a close up of a man wearing sunglasses and a bandana Alt: a close up of a man wearing sunglasses and a bandana, he is stunned of what he is seeing
05.03.2026 21:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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making a texture replacer for vanilla quake doors, never was a huge fan of the shape on them so i tried to break it up while keeping compatibility with existing maps

05.03.2026 19:10 πŸ‘ 100 πŸ” 14 πŸ’¬ 7 πŸ“Œ 1
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I lied, you're getting the brush minecarts anyway.

05.03.2026 17:31 πŸ‘ 22 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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You guys like multiple screenshots of the same area albeit slightly tweaked again, right? Look, it was either this or the brush minecarts.

05.03.2026 17:29 πŸ‘ 19 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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that feeling when things are working exactly as they were in your head

#godot #gamedev

05.03.2026 05:07 πŸ‘ 546 πŸ” 64 πŸ’¬ 16 πŸ“Œ 2

most of it is the nebulous tone/vibe both games have that I want to try to capture πŸ—ΏπŸ‘Œ

05.03.2026 15:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

yuh yuh that opening is too sick

05.03.2026 06:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I can't do my top favorite 9 games ever (cause its always in flux) but I CAN do the games I think a whole heck of a lot while working on Bitter lol
my9games.com

05.03.2026 05:57 πŸ‘ 9 πŸ” 0 πŸ’¬ 3 πŸ“Œ 1
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All bugs fixed!! The Hypnagogia 1Β½ demo will be out this Saturday!!!!!

04.03.2026 21:19 πŸ‘ 117 πŸ” 30 πŸ’¬ 5 πŸ“Œ 0
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Title: Coffee Quake
Author(s): Artistical, Breezeep, dumptruck_ds, Elithium, Fair...
Date: 2019-06-17
Community pack featuring 74 (!) small levels across f...

https://www.quaddicted.com/db/v2/maps/92a7419dfa9b90fcf197d42efc5a0d9c248dd6d3dbdc14b73eac2ec65d0f5033

#demo #episode #mod #speedmap #quake

04.03.2026 17:00 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

πŸ‘€!!!!!

04.03.2026 17:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

omg this is going to be sooooooo useful!!!!!!!!!!!!!!!!!!!!!!

#Godot #Dev #GameDev #BBCode

03.03.2026 23:39 πŸ‘ 72 πŸ” 12 πŸ’¬ 5 πŸ“Œ 1
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m79 grenade launcher for a quake engine game me and wife are working on :3
#indiedev #gamedev #lowpoly #pixelart

04.03.2026 15:07 πŸ‘ 193 πŸ” 31 πŸ’¬ 15 πŸ“Œ 0

in short,
Ambient Lighting -> outta here!
Subtractive shadows -> get ovah here!

04.03.2026 15:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0