Interiors for Seedy Inn, Gambling Den and the Hermit House created for #GhostofYΕtei! It was such an honor to work on art for this awesome game, thank you to Sucker Punch for having us
Concept Artist: Daniel Dana
Art Director: Dan Fadness
Creative Director: Finnian MacManus
#conceptart #gameart
07.01.2026 20:22
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Today we're sharing more Foggy Lake Shrine concept art we designed for #GhostofYΕtei! We reinforced the mood by painting over existing geo from Sucker Punch and adjusting the lighting, set dressing and composition.
Concept Artist: Andrej Rempel
AD: Dan Fadness
Creative Director: Finnian MacManus
18.12.2025 20:49
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Metroid Prime 4: Beyond β Nintendo Switch 2 Edition β Launch Trailer
YouTube video by Nintendo of America
We were super happy to contribute to #Metroid4 and so excited the game is out now! We hope you enjoy it!
ADs: Pablo Dominguez and Luis Carrasco
Concept Artists: Mark Kolobaev, Aleksey Pollack and Marat Zakirov
Producer: Sara Mosier
CD: Finnian MacManus
www.youtube.com/watch?v=0R_e...
#newgame
04.12.2025 19:36
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Thank you!!
03.12.2025 20:46
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Here are some designs for rocks throughout Act 1 of Keeper that we showed in keyframe form. We had a great time collaborating with the #DoubleFine team to create a unique visual identity for the geography.
Concept Artist: Bin Ying
Art Director: Alec Palacios
Creative Director: Finnian MacManus
18.11.2025 20:39
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Cinematic Shot Concepts designed for #GhostofYΕtei! For these shots, we provided variations on lighting, composition and mood over existing Sucker Punch geo to explore options for the tonality & design of the scenes.
Concept Artist: Andrej Rempel
AD: Dan Fadness
CD: Finnian MacManus
#conceptart
13.11.2025 20:24
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Vista Concepts for #GhostofYΕtei! For these shots, we provided variations on lighting, composition and mood over existing Sucker Punch geo to explore options for the tonality and design of the scenes.
Concept Artists: Daniel Dana and Andrej Rempel
AD: Dan Fadness
CD: Finnian MacManus
#concept
12.11.2025 20:27
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More views of the Gambling House from #ghostofyΕtei! We worked with the Yotei team to incorporate existing geo and set dressing from the game and create mood and color variations for the area.
Concept Artist: Daniel Dana
Art Director: Dan Fadness
Creative Director: Finnian MacManus
#conceptart
11.11.2025 20:37
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Concept design for the Gambling House from #GhostofYotei! We were thrilled to work with the Yotei team on this piece, doing variations on mood and color for the area, textural and compositional design.
Concept Artist: Andrej Rempel
AD: Dan Fadness
CD: Finnian MacManus
#conceptartwork #conceptart
10.11.2025 20:35
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Here are some cinematic pieces we helped develop for #GhostofYΕtei! For these shots, we painted over existing geo designed by Sucker Punch to help reinforce the mood of the cinematic.
Concept Artists: Daniel Dana and Andrej Rempel
Art Director: Dan Fadness
Creative Director: Finnian MacManus
06.11.2025 19:27
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Hahaha, thank you! We're sorry you died a bunch but are very much honored π
06.11.2025 19:26
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Jin Sakai's interiors designed for the phenomenal #GhostofYoΜtei! We were responsible for lighting, interior design, layout, and did paintovers from the level team supporting the visual identity of the space.
Artist: Andrej Rempel
AD: Dan Fadness
CD: Finnian MacManus
#ghostofyotei #conceptart
04.11.2025 20:02
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Here are designs we did for a mountain hut and Jin Sakai's interior designs. We were responsible for lighting, interior design, layout and did paintovers from the team supporting the visual identity of the space.
Concept Artist: Andrej Rempel
AD: Dan Fadness
CD: Finnian MacManus
#ghostofyoΜtei
03.11.2025 20:25
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Today we have the honor of sharing another Seedy Inn Interior we made for #GhostofYotei! We were thrilled to collaborate with Sucker Punch Studios, it was a dream!
Concept Artist: Daniel Dana
Art Director: Dan Fadness
Creative Director: Finnian MacManus
#ghostofyΕtei #conceptdesigner #blender
31.10.2025 19:39
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We were super happy and honored to collaborate with Sucker Punch Studios on #GhostofYotei! This is a design for the Seedy Inn Interior
Concept Artist: Daniel Dana
Art Director: Dan Fadness
Creative Director: Finnian MacManus
#ghostofyΕtei #conceptart #blenderart #gameart #interior #architecture
30.10.2025 21:53
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We were ecstatic and honored to collaborate with Sucker Punch Studios on Ghost of Yotei!
This is a design for the Seedy Inn Exteriors from the game by our Environment Concept Artist Daniel Dana
Art Director: Dan Fadness
Creative Director: Finnian MacManus
#ghostofyΕtei #ghostofyotei #conceptart
29.10.2025 19:40
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We're celebrating the launch of #Wildcard! These are Lubabub and New Arden Explorations designed for the game by our team. Get it now on Steam! store.steampowered.com/app/497120/W...
Concept Artist: Oliver Beck
Art Director: Dan Fadness
Creative Director: Finnian MacManus
#newgames #scifi
23.10.2025 21:07
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