RATØ | Gamedev | Open to work.'s Avatar

RATØ | Gamedev | Open to work.

@ratonline

πŸ•Ή Artisan of games | Making games using #GameMaker and #Aseprite on a #SteamDeck. Posts in English and Brazilian portuguese. I see the world thru RAT EYES.

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Latest posts by RATØ | Gamedev | Open to work. @ratonline

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Can you beat it? www.keithcirkel.co.uk/whats-my-jnd...

12.03.2026 16:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

BRABO

12.03.2026 16:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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🚨O U T N O W 🚨

Battle your way through the dense zombie crowds as you struggle to survive!

Inspired by classic zombie movies and FPS games from the 90s, the overwhelming combat will keep you on your toes!

- Living Dead Outbreak - is out now with 10% launch discount

12.03.2026 15:30 πŸ‘ 68 πŸ” 27 πŸ’¬ 4 πŸ“Œ 3

it is not. take your time to research. US education is terrible specially regarding international geopolitics.

12.03.2026 13:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I did, kkk (my english is broken)

11.03.2026 19:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I could do the same last year thanks to Steam OS. glad to have entirely avoided win 11

11.03.2026 19:56 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

CURSED.png

11.03.2026 19:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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10.03.2026 23:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

demais. essa ultima me surpreendeu um tanto tb. mas sempre curti esse design de UI de crpg bem barroco

10.03.2026 11:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

direΓ§Γ£o de arte muito foda deles

09.03.2026 13:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Spent the last month or so working on this new (and very important!) area for ABYSS X ZERO!

Haven't worked on an area like this since the Downtown from UNSIGHTED, so it's been very nostalgic to create these urban/city assets.

A lot of WIP elements here still!

#gamedev #madewithunity #lowpoly #axz

08.03.2026 16:31 πŸ‘ 1785 πŸ” 440 πŸ’¬ 57 πŸ“Œ 21

tΓ‘ doidera isso aΓ­

08.03.2026 16:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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fighting the living dead in my friend s @fernandotittz.bsky.social game this weekend.
go check it out:
store.steampowered.com/app/4278170/...
very cool take on '' zombie survive'' game. mix of classic campaign ''find item to do that thing'' with wave style ''mercenaries'' mode of resident evil.

08.03.2026 12:52 πŸ‘ 34 πŸ” 12 πŸ’¬ 4 πŸ“Œ 0

minha profecia do Doomnilo Dias se cumpriu

08.03.2026 13:40 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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found a drawing of my last DnD char

08.03.2026 00:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

taking notes

07.03.2026 16:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

sorry about the soundtrack

06.03.2026 21:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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stress test #gamemaker #3d #indiedev

06.03.2026 21:56 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

on X you would have a lot of FF0000 purists swarming on

06.03.2026 17:53 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

THIS is the right way to use the internet

06.03.2026 17:46 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Demo will be available at Itchio.
Maybe later on steam.

05.03.2026 11:32 πŸ‘ 19 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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05.03.2026 11:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

a bit of polish
#gamemaker #kawarimi

28.03.2025 16:57 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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my creatures finally have some brains
#gamemaker #kawarimi #indiegame

15.04.2025 12:39 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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today I wrote a custom sprite based particle system so the debris react to the custom physics and have the same properties of the destroyed object. the performance cost is pretty good as most of the work only happens when they are moving.

#gamemaker #kawarimi #indiegame

08.05.2025 21:25 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

as cores do master system sΓ£o braba dms+
#kawarimi #aseprite #pixelart

10.05.2025 16:09 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

#kawarimi #indiegame #pixelart #animation #aseprite

12.05.2025 00:33 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

terrible capture, but its working as intended
#indiedev #gamemaker #kawarimi #pixelart

17.05.2025 20:31 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

#brart #brartday

30.05.2025 16:32 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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n Γ© o melhor exemplo mas achei esse.

repara que qaundo o player toma uma porrada da uma pausa e aparece um toco, na pratica vc ta trocando de lugr com o toco e o toco toma a porrada. n Γ© tao obvio pq eu escolhi um muito proximo e ta faltando um milhao de feedback e UI tb, mas juro q ta funcionando.

12.06.2025 14:58 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0