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Bad Cog

@badcog

Game studio founded by a programmer, a professor and a professor turned programmer. Working on ITAT - a turn-based strategy about forging a cultural identity of a prehistoric tribe. Wishlist on steam! store.steampowered.com/app/2447370/It_Takes_a_Tribe

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We are honored to be this week's official #TurnBasedThursday host on Bsky!

๐Ÿ–ฅ๏ธAre you an #IndieDev? Reply with your stellar turn-based game!

๐ŸŽธAre you a turn-based game fan? Then ๐Ÿ’ฌcomment, โค๏ธlike and ๐Ÿ”share all the great games inside this thread!

Don't forget to add the hashtag & tag other devs!

05.03.2026 11:00 ๐Ÿ‘ 75 ๐Ÿ” 49 ๐Ÿ’ฌ 55 ๐Ÿ“Œ 4
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It Takes a Tribe on Steam ITAT is a single-player strategy set in a harsh and mythical world before cities and civilization. Lead a tribe of hunter-gatherers to fulfil their destiny. Survive, explore, craft, perform rituals, d...

Thanks for hosting #TurnBaseThursday!

It Takes a Tribe: where singleplayer sandbox roleplaying meets 4X. Forge your future and fulfil your destiny. What legacy will you leave behind?

#GameDev #PCgame

store.steampowered.com/app/2447370/...

05.03.2026 12:21 ๐Ÿ‘ 21 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Sounds great!

01.03.2026 09:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is shaping up really well, good luck going forward!

Any ideas/plans for the actual gameplay?

28.02.2026 21:18 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Try reducing the frequency of the noise, or adding octaves.

28.02.2026 21:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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25% in 7 years? Those are rooky numbers.

28.02.2026 20:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Soon โ„ข๏ธ

26.02.2026 12:25 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you so much. We have improved almost all aspects since these ancient screenshots, s it's even more amazing now, hopefully :)

26.02.2026 12:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Thanks for hosting #TurnBasedThursday !

We are knee deep in project documentation this week, so I'm posting some older screenshots, here is some of the scenery from our upcoming prehistoric strategic simulation.

#gemedev

Wishlist to support the project! store.steampowered.com/app/2447370/...

26.02.2026 12:08 ๐Ÿ‘ 21 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Looks great, good luck!

26.02.2026 00:40 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I can see it!

23.02.2026 13:47 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Maybe you want to be subtle to accentuate the hardness of the next part? Hardened hardness?

20.02.2026 23:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

3 steps backwards, 4 steps forward. Or was it the other way around?

20.02.2026 08:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks! We are very happy with our artist. Will disclose much more very soon!

19.02.2026 20:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks for hosting #turnBAsedThursday!

bsky.app/profile/badc...

19.02.2026 16:28 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Deserts are still mostly empty in our game. We are working hard on new models and data for species for various niches.

Keep calm and camel on!

#gamedev #pcgame

19.02.2026 16:27 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Add shadow to her nostrils, she will fell much more alive

:)

14.02.2026 20:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Yes, shadow strength is something we are considering tweaking. Darker shadow give more depth but might obscure important details, yes. We will revisit this after all the animals are in the game and animated.

Cheers for the advice!

14.02.2026 16:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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What do you thing of our lighting, what could we improve?

#screenshotsaturday #gamedev

We aim overall for a diorama aesthetics with relatively unsaturated colors. These are our current spring and autumn, the ends of the blue - red spectrum.

How could we make the lighting better?

14.02.2026 11:22 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Cheers for hosting #TurnBasedThursday

bsky.app/profile/badc...

12.02.2026 18:59 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Tree from the time before time. From when titans roamed the land, shaping it to their will.

Early screenshots, while we are focused on implementing all of the mechanics and adding all animals to the game.

Wishlist on steam!

store.steampowered.com/app/2447370/...

#pcgame #gamedev #indiegame

12.02.2026 18:58 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Beautiful! I guess that means you use some kind of forward rendering method?

09.02.2026 13:43 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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What wonders could be hiding here?

We have reworked how exploration works: objects of interest are hidden unless you come close and explore.

#gamedev #screenshotsaturday #procgen

Wishlist or join our discord to support our project!

discord.gg/n3GSE4v49P

store.steampowered.com/app/2447370/...

07.02.2026 16:14 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Procgen is used for the world. There is some randomness in the narrative elements as well, but I cant tell you more as we are still ironing those out!

05.02.2026 14:27 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Cheers for hosting #TurnBasedThursday!

Some screenshots from our prehistoric culture building strategy game. Lead a tribe of nomads as they hunt and gather their way out of primordial darkness on route to their destiny.

#gamedev #procgen

store.steampowered.com/app/2447370/...

05.02.2026 14:14 ๐Ÿ‘ 26 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Not to be a killjoy, but this is one of the myths that has been debunked.

Frogs will jump out of hot water even if you increase the temperature gradually.

The myth stems from frogs in the original set of experiments being "tampered with". Their neural systems, to be exact.

27.01.2026 11:07 ๐Ÿ‘ 16 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Mark your calendars๐Ÿ‘‡
the Folk Emerging DEMO will launch

๐Ÿ”ฅ THIS FRIDAY Jan 30th, 10am EST!

๐Ÿฆฃ For more mammoths in your life, wishlist here: store.steampowered.com/app/2275300?...
๐ŸŽฎ #indiegame

26.01.2026 17:31 ๐Ÿ‘ 20 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Well the tail wiggle is just adorable.

25.01.2026 21:56 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The Ecology of the Soul: Why the Environment Dictated the Neanderthal Mind By Seth Chagi

nvironment isnโ€™t just where you liveโ€”itโ€™s how you think. ๐ŸŒโœจ

My latest article, "The Ecology of the Soul," explores how the Neanderthal mind was sculpted by the Pleistocene world.

Read more: open.substack.com/pub/deephist...

25.01.2026 09:36 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The red arrow is the reason. Trust me, bro.

25.01.2026 20:34 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0