Looks awesome, congrats!
Looks awesome, congrats!
Astrobot, yes!
Congratulations on the release. It feels fantastic to control with the DualSense and looks amazing.
Congratulations. First impression: it feels fantastic.
*progress bars. Who needs progress bars? Damn you missing edit button. π€
When Maya on Linux does heavy calculations and becomes unresponsive it stops redrawing the main window.
This allows me to draw patterns with a tool window over Maya's main window. Like Solitaire.
When it redraws the main window, I know it's responsive again.
Who needs toolbars am I right?! π€·ββοΈ
Fantastisch! Danke fΓΌrs Teilen.
Unrolling a Bridge #b3d #geometrynodes
Making some good progress with the core functions of #SHAPES for #Blender
Doesn't look like much but these pretty important for many workflows.
#b3d #Blender3D #rigtip #animation #rigging
Giant Squid's Sword of the Sea offers thrilling traversal mechanics, meditative soundscapes, and an art style that sets it apart.
Read our hands-on #SGFPlayDays impressions here:
Win+Shift+S works as a Snipping tool hotkey.
But you can also disable Bing in your Start menu search.
1. Search for something and click the 3 dots
2. Disable the Bing seach app in settings
3. Enjoy a Bing-free Start menu
π€£π€£π€£
Tekken 8 muscle deformation via RBF joint system looks super-impressive.
This video looks at converting a Displacement texture into actual geometry, that can be 3D printed or sculpted on. Textures from Polyhaven. #Blender #B3D #Blender3d www.blendersecrets.org
I had some of these. They were great!
Ich fΓΌhle mit deinem Leid mit. π«Ά
Aus biologischer Sicht: ja. Aber da die einzige Alternative eine stΓ€ndige Normalzeit wΓ€re, hΓ€tte man dann im Sommer noch mehr Sonnenlicht ganz frΓΌh am Morgen wo die 85% Eulen schlafen wollen und weniger Sonnenlicht am Abend, wo man den schΓΆnen Sommerabend genieΓen will. Wie Mai sagt: Es ist komplex.
Absolutely. Such a hostile and yet comfy world π
Such a great game!
Unbequem: ja. Aber abschaffen wΓ€re halt auch nicht so gut.
www.zdf.de/video/shows/...
Sieht super aus!
STALKER und Star Wars Outlaws sind neben Cyberpunk immer recht gut um zu sehen was die Karte so bringt.
My GCAP talk "How To Never Rig The Same Thing Twice" is now available to the public! I was really happy with how well it was received at the conference, especially with students. So if you want to learn my super secret techniques to make rigging easier, make sure to check it out
Yeah, that's the cherry on top, unfortunately.
Once something has been tagged, you should see it under its outputs with a "_tag" suffix. You can also see the connection in the node editor. Controllers have the object type "controller" so they are easy to wildcard search for as well
Are your Maya controls a bit sluggish when you move them? Manipulation in Maya occurs in DG mode, but you can force it to evaluate in the faster parallel mode by using a "controller tag". Moving my COG control goes from 20 FPS to 120 FPS after being tagged #rigtip
This is one of the best tricks π
It's a shame these things happen again and again with seemingly no repercussions except for the artists who need to go job hunting and possibly uproot their whole lives. π’
Gaming abbreviations, but only wrong expanded forms. I go first:
NPC = non pettable cat
π€£π€£π€£
Very much looking forward to it!