A tilemap with water, coastal colliders, grass and desert, with a placeholder player sprite and a lighting shader.
The first bit of visuals for my new project. I've been testing with #shaders in #Love2d. This is a dual tilemap with a system that converts two black and white 32x32 pictures to this. Shaders convert black and white pixels to the right terrain type. #GameDev
17.09.2025 08:00
๐ 5
๐ 1
๐ฌ 0
๐ 0
Tank game by Xrocetoxtos
A top-down tank shooter with turrets, catapults and jet fighters to fight.
So here's my little arcade tank game. Anyone ready to play it and tell me your high scores?
xrocetoxtos.itch.io/tank-game
#GameDev #DadDev #IndieGame
01.09.2025 14:59
๐ 8
๐ 2
๐ฌ 0
๐ 0
I attended one of those publisher/crypto meetings, and let me tell you:
None of them cared about the end product.
They have been crapping in this pond for years and are now surprised there are tons of crap swimming in it but little to no fish.
Their solution? Throw more crap, faster, cheaper.
28.08.2025 12:39
๐ 60
๐ 17
๐ฌ 0
๐ 0
White outlines around the tank, the enemies and projectiles. The tank's sprite is kind of clouded by an explosion, because it's being hit while taking the screenshot.
A white outline around the sprites makes them more visible for the visually impaired. #Accessibility #GameDev
28.08.2025 14:18
๐ 5
๐ 1
๐ฌ 0
๐ 0
I'm not happy about the fact that the tank and to a lesser extend the plane enemy are visible against the green/grey background, so I repainted them to blue and orange respectively. Having said that, I AM happy about this narrow escape that I happened to record, So i'll share it! #GameDev #PixelArt
28.08.2025 10:20
๐ 7
๐ 1
๐ฌ 0
๐ 0
Graphics overhaul for my game. Gone are the boring white things! #GameDev #PixelArt
26.08.2025 15:10
๐ 5
๐ 0
๐ฌ 0
๐ 0
Thanks! Checking this out too.
24.08.2025 13:53
๐ 1
๐ 0
๐ฌ 1
๐ 0
... but its collider ignores walls, so it can shoot over walls. Would that be nice?
24.08.2025 11:25
๐ 0
๐ 0
๐ฌ 0
๐ 0
And another question about the above gif: The turrets shoot when the player gets nearby, which is fine. They hit walls all the time, which is also fine, but maybe it's also cool to have some sort of catapult type enemy, which shoots slower than the turret and at a lower distance
24.08.2025 11:24
๐ 0
๐ 0
๐ฌ 1
๐ 0
Hi #GameDev people! Here's some gameplay in my WOP tank game. I have set the speed of the tank to about 3 times the intended speed for testing, but it feels very nice to be rather quick. Shall I leave it at the quick speed?
#IndieDev
24.08.2025 11:22
๐ 8
๐ 2
๐ฌ 2
๐ 0
In playtesting matters probably yes, but I get to decide when the computer is turned off and when there will be candy!
23.08.2025 07:15
๐ 1
๐ 0
๐ฌ 0
๐ 0
Haha sure. It's also interesting that my playtester has no experience with the arrow keys. Funny we take things like arrow keys and mouse pointers for granted. He does not.
23.08.2025 07:10
๐ 0
๐ 0
๐ฌ 1
๐ 0
My four year old was very disappointed about the first level of my game, because it was too difficult. I'm adding a very easy one with a clear path, few enemies and lots of health packs. Will ask him later. #GameDev #DadDev
22.08.2025 21:25
๐ 4
๐ 2
๐ฌ 1
๐ 0
#TileMaps are not at all tricky until they are. Spent some time to find number 15 while that should be easy. #GameDev
18.08.2025 12:30
๐ 6
๐ 2
๐ฌ 0
๐ 0
It's no #ZeroDay today, because in the 30 minutes I had, I implemented screenshake for my game. #GameDev
17.08.2025 20:29
๐ 10
๐ 3
๐ฌ 0
๐ 0
One of the things of not going to work is the lack of commute which also means I have a huge backlog of podcasts to listen to and no time, because I'm not taking two 1:30 hour walks a day now.
15.08.2025 16:06
๐ 0
๐ 0
๐ฌ 0
๐ 0
mouth with lipstick biting lip text says this is the most attractive hobby of man can have according to women.
saw this floating by for an ad and believe it or not the answer was making your own videogames it's true there's definitely no need to check
15.08.2025 14:18
๐ 77
๐ 4
๐ฌ 7
๐ 2
Hey #GameDev people and #Gamer people, if you were to play my top down tank game and finish the level (get to the finish line at the other side of the map, would it be interesting if your time was kept so you could attack your personal best? With or without leader boards and the like.
14.08.2025 21:46
๐ 6
๐ 2
๐ฌ 0
๐ 0
Now we got a plane enemy trying to catch the player! #GameDev
14.08.2025 11:04
๐ 10
๐ 3
๐ฌ 1
๐ 0
These are the turret enemies. They shoot at the direction of the player every 2 seconds. They need more polish, but this is about what they're going to do. #GameDev #Love2d
13.08.2025 20:32
๐ 5
๐ 2
๐ฌ 0
๐ 0
Almost all my sons favourite games on the tablet now are being overrun by ads every 30 seconds... He's starting to ask me questions now that he saw I can make games... #GameDev #DadLife
13.08.2025 08:13
๐ 7
๐ 2
๐ฌ 0
๐ 0
I just started making a little tank game in #love2d because my 4 year old son seems to like the tank game on his little retro arcade thingy most, but he finds it too difficult. Retro arcade thingies are good for gamejam inspiration. #GameDev
12.08.2025 21:59
๐ 4
๐ 2
๐ฌ 0
๐ 0