i modeled it in modern blender, but i rendered it in blender 2.79b because it has its old renderer before eevee, i wish they would keep the old one in current versions
i modeled it in modern blender, but i rendered it in blender 2.79b because it has its old renderer before eevee, i wish they would keep the old one in current versions
robo-serve 2.0
book 1
👁️
awesome
today!!
ill be playing here on the 20th!!
at least theres topology on this lol
blender wireframe material node my beloved
the museum's musical melodies
dr. decimal advert
unreal engine 5 + nanite + lumen + 300 other unnecessary rendering methods + ultra hyper realism!!!!!!! AAA gaming!!!!!
actually incredible!!
soon
landshell
all of my work on ENA: Dream BBQ (Chapter 1)
www.youtube.com/watch?v=qTez...
cleanup at 12 (mar 2023)
HELP US FUND THIS PILOT!! ive had a blast working on this with everyone!! were have 2 weeks left and only 37% there!
HEY THERE BLUESKY!
The Horizonauts animated pilot has launched it's Kickstarter campaign, and WE NEED YOUR HELP TO MAKE IT HAPPEN!
It would mean the world if you all could spread the word and donate! LINK BELOW 👇
www.kickstarter.com/projects/hor...
#Horizonauts #indieanimation
kittyvest (again)
This render was done in Bryce 3D, tho i did model the whole thing within Blender and exported to obj to import within Bryce. Also I only realized 2.79 also uses the same renderer so I'm def using that more now
bsky exclusive screenshot/teaser for my game: ART MUSEUM (coming idk)
theres an actual background, and the material has perfect reflections via old ray tracing methods, also has specular phong shading...all of which is old tech used back in to render CGI
keep each other safe
just realized this render shows the old name oonps lol