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John William Evelyn

@johnwilliamevelyn

Quietly making things. Games, music, illustration, stories. Created "The Collage Atlas" Next "The Wings of Sycamore" http://johnevelyn.com πŸƒ

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15.08.2023
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Latest posts by John William Evelyn @johnwilliamevelyn

our next game REMOTE CONTROL is ready to wishlist on Steam!
very stoked to be making this thing.
help out your local indies, we're just little guys: store.steampowered.com/app/4253280/...

05.02.2026 16:47 πŸ‘ 33 πŸ” 16 πŸ’¬ 1 πŸ“Œ 2

Our type to remote control humans game now has a Steam page! We're showing of a bunch of new stuff, have a peek and leave us a wishlist if you're into it #indiedev

store.steampowered.com/app/4253280/...

05.02.2026 20:05 πŸ‘ 13 πŸ” 7 πŸ’¬ 2 πŸ“Œ 1
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Every book mark represents a moment I became genuinely excited about an idea - a thing I stumbled across, the result of enjoying the process of research. Learning about cool things I wouldn't even know to search for online.

19.12.2025 14:37 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I'm very fortunate that I've been able to access secondhand bookshops etc (nod to Amnesty Bookshop, Brighton - one of the best!)

And these books have made research a genuine thrill. I'm convinced that the enthusiasm you have at the research stage will be palpable in the final game.

19.12.2025 14:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Absolutely! If you don't enjoy research, perhaps try *a different approach to the research*. Find what excites you.

Flea markets, charity shops etc. Have yielded the best research materials for my game. Access is a challenge for some. But if you are able, step away from the screen for ideas.

19.12.2025 14:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The wrapped should include in fractions of a penny how much the artists earned from all the streams.

04.12.2025 20:24 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My pals, who prev made CorpoNation, have uploaded a demo of their new thing. I've had a play of it, and it's really cool - I'm excited to see where it goes from here

04.12.2025 17:34 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here’s my Spotify Wrapped 🎡✨

03.12.2025 16:51 πŸ‘ 16825 πŸ” 8511 πŸ’¬ 118 πŸ“Œ 239

Ooh this looks very cool yeah! Reminds me a little of Waves from way back - which was utterly utterly superb.

26.11.2025 08:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
An image containing the text: I'm going to GaMaYo 13.11.25 WX Wakefield

An image containing the text: I'm going to GaMaYo 13.11.25 WX Wakefield

We’re going to Gamayo!

And what’s even better is we’re showing a demo of A Line Held Tight. If you’re going and you recognise us please come say hi! This will be our first time showing a game publicly in a very long time, and we’ll be excited and nervous in varying measures.

See you there!

10.11.2025 17:47 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
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Rough.

31.10.2025 17:37 πŸ‘ 139 πŸ” 41 πŸ’¬ 0 πŸ“Œ 1
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I've been working with Geometry Nodes in Blender to make a system for authoring patchwork meadows for my game The Wings of Sycamore

#blender

27.10.2025 19:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i don’t exactly blame devs for signing bad deals with publishers. in a lot of cases i imagine they feel it’s the only way their game will ever get made and they probably right

20.10.2025 09:16 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

i often see people say β€œyou don’t need a publisher” etc as if most developers don’t understand that. but games do require labour and labour requires payment

20.10.2025 09:11 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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So our game is about remote control human beings #IndieGameDev

15.10.2025 18:01 πŸ‘ 17 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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Theres a lovely article on Highrook and its production in the latest edition of Debug++ 25/10 @debugmag.com
www.teamdebug.com/plus
Debug++ is free to subscribe to and you get a nice downloadable pdf each time a new issue comes out!

08.10.2025 15:18 πŸ‘ 10 πŸ” 5 πŸ’¬ 2 πŸ“Œ 1
Illustration of a bus stop near a road, a wide pavement, a giant shadow of a whale is looming over that same bus stop.

Illustration of a bus stop near a road, a wide pavement, a giant shadow of a whale is looming over that same bus stop.

Thrilled to share the illustration I created for my friend's play, "Kill the Dinosaur", currently being performed in London!

03.10.2025 10:18 πŸ‘ 106 πŸ” 17 πŸ’¬ 3 πŸ“Œ 1

Get ready to hear me rant about start up culture bleeding into indie dev, and why we should be making our dream games! πŸ‘€

16.09.2025 14:27 πŸ‘ 34 πŸ” 16 πŸ’¬ 0 πŸ“Œ 0
Un jeu vidΓ©o peut-il nous aider Γ  guΓ©rir ? (The Collage Atlas)
Un jeu vidΓ©o peut-il nous aider Γ  guΓ©rir ? (The Collage Atlas) YouTube video by MARKHO

This French language channel did a very lovely playthrough video of my game 'The Collage Atlas'.

It was really heartening to see it really connect with someone. youtu.be/I8X6Xn6_hak?...

16.09.2025 18:24 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Why You Absolutely Should Ignore the Advice and Make Your Platformer / Solo MMORPG / Sims-Like Dream Game First

Why You Absolutely Should Ignore the Advice and Make Your Platformer / Solo MMORPG / Sims-Like Dream Game First

SPEAKER ANNOUNCEMENTπŸ“’

Why You Absolutely Should Ignore the Advice & Make Your Platformer / Solo MMORPG / Sims-Like Dream Game First

Sam Scaife - Indie Developer

In this talk I’ll share lessons from my experiences making & releasing my first game & make a case for you to start on your dream game!

14.09.2025 16:00 πŸ‘ 25 πŸ” 8 πŸ’¬ 1 πŸ“Œ 1
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A Demo Arrives | humble grove Get more from humble grove on Patreon

We’re excited to share some news: the demo for our new project, A Line Held Tight, is available today! You can get access by joining our aptly named β€˜Demo Access’ tier on Patreon!
www.patreon.com/posts/demo-a...

11.09.2025 09:38 πŸ‘ 29 πŸ” 21 πŸ’¬ 2 πŸ“Œ 1
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We've been working on our game's story recently. And in the process have created a very normal, 100% not weird, timeline!

#indiegamedev

27.08.2025 17:07 πŸ‘ 4 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1

Currently busy doing huge amounts of landscaping and world design for The Wings of Sycamore.

There's something weirdly deflating about working flat-out and then committing to repo and seeing the file has grown by...only 200kb

21.08.2025 14:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Pretty horrifying Resident Evil trailer: trainers on the bed.

19.08.2025 22:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's happened, I've started naming files for my game "_final". That's surely gotta do something, right??

13.08.2025 09:59 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on some mountain region terrain for 'The Wings of Sycamore'

You can see more of my dev progress on insta: www.instagram.com/johnwilliame...

18.07.2025 09:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks Tom!

11.07.2025 15:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A little test-flight through some block-out terrain for 'The Wings of Sycamore'

See more on

www.instagram.com/johnwilliame...

www.tiktok.com/@johnwilliam...

11.07.2025 15:19 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A PC setup with a collection of stickers.

A PC setup with a collection of stickers.

we are in the indie showcase in the develop expo all day today, come and get some sweet stickers

10.07.2025 08:54 πŸ‘ 9 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0