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NeMajaYo

@nemajayo

Pixel/3D Artist and Stay-At-Home Gamer. Artist from Elmin, Assoluto Racing, Megacopter, and Firegirl. Check out my new game "Megacopter" on steam now! https://store.steampowered.com/app/1228360/Megacopter_Blades_of_the_Goddess/

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23.09.2023
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Latest posts by NeMajaYo @nemajayo

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After GOTY pull, Clair Obscur devs draw line in sand: 'Everything will be made by humans by us' A recent interview session between Twitch streamers and content creators saw Sandfall Interactive's Guillaume Broche clarifying the studio's AI usage

Christmas is saved! ๐ŸŽ‰ A lot of us tried out genAI when it was new, before we understood how awful and damaging it is. And we learned better and swore it off. I completely understand and forgive how this could also happen in game development. Games take YEARS to make. www.polygon.com/game-awards-...

25.12.2025 00:16 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Fun fact: Elmin is being made by two solo devs only.

#screenshotsaturday #indiegame #gamedev

07.06.2025 15:18 ๐Ÿ‘ 16 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A little taste of Elmin's gameplay and soundtrack

#screenshotsaturday #indiegame #gamedev #PostRock

31.05.2025 15:19 ๐Ÿ‘ 27 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Taking tight turns through the ruins.

#screenshotsaturday #indiegame #gamedev

17.05.2025 14:04 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I didn't post much in the past few months. We were busy setting the wheels in motion behind the scenes.

Support Elmin by adding it to your wishlist:
store.steampowered.com/app/3086560/...

#wishlistwednesday #indiegame #gamedev

07.05.2025 12:44 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Blaster Sword, Gabriel Miller Blaster Sword original concept. Like a naval cutlass with sci fi design to add power and control to the movements.

New piece droppin. Ready for pirate action. #Gameart #indiedev #plasticity #weapons

07.05.2025 06:53 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

ty bro <3

28.04.2025 07:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I know its got kind of a vaccum cleaner feeling but don't give me too much shit, okay!? Im still cooking. #Indiedev #weapons #gameart

28.04.2025 06:52 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Near future sidearm concept, Gabriel Miller Original concept for a futuristic pistol. Trying to push my knowledge of plasticity and design to new levels. I also just love putting carbon fiber onto things.

Calling it finished, I learned a lot and looking forward to doing some more. #gameart #indiedev #weapons #plasticity

24.04.2025 02:21 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Stepping a bit further out of my comfort zone, but having a blast. #plasticity #gameart #indiedev #b3d

23.04.2025 06:18 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Highpoly me keeps writing checks that my retopo butt can't cash :( #indiedev #gameart #weapons

18.04.2025 15:29 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Old Car I worked on, Having fun glowing up old pieces by putting them into marmoset #madewithmarmoset #cars #vehicles #gameart

18.04.2025 02:59 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I started out with something way more funky, i think by slowly subduing the oddities I've been able to tame it into something more grounded and cool. #plasticity #gameart #indiedev #weapons

17.04.2025 08:58 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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New Pistol Project. #Plasticity #weapons #gameart

16.04.2025 08:36 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Aight ya'll were asking, so here's some new gameplay from Rogue Eclipse!

#gamedev #indiedev #indiegames

01.04.2025 17:22 ๐Ÿ‘ 97 ๐Ÿ” 36 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0
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Having a blast over here with #plasticity . #weapons #gameart #weaponart

31.03.2025 11:04 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Lazerpistol progress #weapons #gameart #plasticity3d

28.03.2025 07:12 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Finally comfortable enough in plasticity to play around with design. It's really great once you get into it. #Weapons #MadewithPlasticity

27.03.2025 15:12 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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You got what you deserved, mutant! #indiedev #gamedev #madewithunreal

25.03.2025 05:51 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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lazer frogs have taken control. Return to your homes and stop asking questions, human! #indiegamedev #gameart

13.03.2025 06:17 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Walther PPK modelled in Blender

Walther PPK modelled in Blender

Walther PPK modelled in Blender

Walther PPK modelled in Blender

Still a little bit to do - namely the grip needs some work, but getting there. Walther PPK high-poly almost done, baking up next. Modelled in Blender. #gamedev #indiedev #unrealengine #blender

10.03.2025 22:50 ๐Ÿ‘ 12 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

That looks great!

11.03.2025 05:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

the first thing about GDC: have a firm handshake and give everyone your card. they could be your BIG BREAK INTO THE INDUSTRY.

09.03.2025 13:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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i don't know the future, but it might not involve Zbrush. For now I'm thankful for the privilege. #indiedev #gameart #zbrush

09.03.2025 13:36 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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On slow days we just kick it and make guns. #weaponart #gameart #b3d #gamedev

07.03.2025 03:56 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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More progress. having fun with zbrush and blender. #weaponart #gameart #b3d

01.03.2025 03:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Medieval action role playing game Mechaknights Legends gets a playable demo.
Steam page: store.steampowered.com/app/3175790
#indiegames #steam #indiegame

28.02.2025 19:13 ๐Ÿ‘ 25 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Lazy thursday gun session #b3d #indiedev #gameart

27.02.2025 06:01 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Using some assets to work out my forest scene. #GameDev #IndieDev

12.02.2025 05:15 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0