Arcadia magazine No.17 (Oct. 1, '01), pg. 173
Sayo sketches for Castle of Shikigami, by Miku Sonoda.
Arcadia magazine No.17 (Oct. 1, '01), pg. 173
Sayo sketches for Castle of Shikigami, by Miku Sonoda.
Arcadia magazine No. 104 (Jan. 1, '09), pg. 123
Hatsune Miku music box figures, released by Sega through prize catchers in 2008. The Hatsune Miku box plays "01_ballade", while the Hachune Miku one plays "Ievan Polka".
Game Parody 4Koma Grand Prix 11 (Jun. 25, '98), pg. 19
Resident Evil comic by Mahiro Nouno, from a 1998 Comic Gamest compilation.
Gamest Mook Vol. 170 - Gamest Graphics Vol. 1 (Feb. 27, '99), pg. 45
Mitsurugi design concept, for Soulcalibur.
Arcadia magazine No. 93 (Feb. 1, '08), pg. 160
Sengoku Basara X fanart, submitted to Arcadia magazine in 2008.
The King of Fighters 2000 Character Book (Oct. 5, '00), pg. 155
Syo Kirishima design reference, for The King of Fighters 2000.
Psychic Force 2012 Complete Works Official Edition (Apr. 1, '99), pg. 37
Wendy design reference, for Psychic Force 2012.
Toshinden 1&2 Official Materials Book (Jan. 20, '96), pg. 59
Kayin design sketch for Battle Arena Toshinden 2, by Tsukasa Kotobuki.
Arcadia magazine No. 25 (Jun. 1, '02), pg. 151
Arcadia magazine No. 25 (Jun. 1, '02), pg. 151
Super Monkey Ball keychains, released by Sega through prize catchers in 2002.
Game Parody 4Koma Grand Prix 10 (Feb. 10, '98), pg. 55
Fatal Fury comic by Toshiharu Enwa, from a 1998 Comic Gamest compilation.
Gamest Mook Vol. 9 - Galaxy Fight (May 25, '95), pg. 76
Bonus-kun sketch, for Galaxy Fight.
Arcadia magazine No. 56 (Jan. 1, '05), pg. 160
Neo Geo Battle Coliseum fanart, submitted to Arcadia magazine in 2005.
Street Fighter Eternal Challenge (Jul. 5, '03), pg. 125
Street Fighter 2 concept sketch, by Akiman.
All About Series Vol. 8 - Samurai Shodown 2 Pt. 1 (Jan. 25, '95), pg. 252
Jubei illustration, for Samurai Shodown 2.
Artworks of Guilty Gear X 2000-2004 (Jun. 30, '04), pg. 97
Guilty Gear X illustration for Weekly The PlayStation 2 magazine, by Daisuke Ishiwatari.
Gamest magazine No. 87 - Gals Island 2 (Feb. 28, '93), pg. 60
Promotional Undercover Cops playing cards, produced by Nintendo.
The King of Fighters '96 4Koma Ketteiban (Oct. 10, '96), pg. 85
The King of Fighters '96 comic by Hina Abiru, from a 1996 Gamest Comics compilation.
The Idolmaster - Character Master (Dec. 27, '05), pg. 80
Ami and Mami illustration by Toshiyuki Kubooka, for The Idolmaster.
Gamest Mook Vol. 63 - Waku Waku 7 (Feb. 28, '97), pg. 27
Fanart of Waku Waku 7's Arina, submitted to Gamest magazine in 1997.
Neo Geo Freak 6/97 (Jun. 1,'97), pg. 83
Geese sketches, for Real Bout Fatal Fury Special.
Soul Edge Official Fan Book/Chronicle (Mar. 31, '97), pg. 100
Taki illustration, for Soul Edge.
Arcadia magazine No. 27 (Aug. 1, '02), pg. 175
Arcadia magazine No. 27 (Aug. 1, '02), pg. 175
Stage concept illustrations, for Technic Beat.
Arcadia magazine No. 2 (Jul. 1, '00), pg. 52
Marvel vs. Capcom 2 shikishi by Capcom design staff, given to the winners of the Marvel vs. Capcom 2 Great Fighting Summit 3 tournament in May 2000.
Game Parody 4Koma Grand Prix 9 (Jul. 10, '97), pg. 61
Dead or Alive comic by Nagomu Tasaka, from a 1997 Comic Gamest compilation.
Flowery Orange Pekoe (Jul. 15, '98), pg. 32
Asahi illustration for Money Idol Exchanger, by Atsuko Ishida.
Gamest Extra No. 205 - Gals Island 5 (Dec. 28, '97), pg. 76
Fanart of various arcade game girls, submitted to Gamest magazine in 1997.
Kasumi illustration for Ninja Kakutou, the fighting game pitch which would later turn into Dead or Alive.
Kasumi illustration for Ninja Kakutou, the fighting game pitch which would later turn into Dead or Alive.
Sengoku Basara X Official Guidebook (Jul. 3, '08), pg. 93
Yukimura Sanada animation concepts, for Sengoku Basara X.
Arcadia magazine No. 60 (May 1, '05), pg. 169
Sheryl design reference for The Rumble Fish 2, by Tomohiro Yukinari.
Arcadia magazine No. 82 (Mar. 1, '07), pg. 22
Arcadia magazine No. 82 (Mar. 1, '07), pg. 23
Arcadia magazine No. 82 (Mar. 1, '07), pg. 23
Aquarian Age Alternative is an arcade game by Taito that ran from 2007 to 2011, based on a long-running TCG by Broccoli. The arcade game used different rules than the TCG, in which proprietary cards are placed on a special screen that updates in real-time based on their position.