let me give you the link: store.steampowered.com/app/4138260/...
yes, you can hire me as social media manager :D
@simonschreibt
βVFX Portfolio: https://www.artstation.com/simont πGame Art Tricks: https://simonschreibt.de/ πNewsletter: https://simonschreibt.de/newsletter/ π³Linktree: https://simont.de/ πDiscord: https://discord.simonschreibt.de πMy game: https://tinyurl.com/p3d9vtb9
let me give you the link: store.steampowered.com/app/4138260/...
yes, you can hire me as social media manager :D
no steam link? :,(
Weβre bringing a packed lineup to #GDC2026 π₯π
Check out our full schedule and plan your visit. Canβt wait to see you there!
super cool! :)
Anyways this experiment came out of an exchange on @simonschreibt.bsky.social's discord server. It's a great community to receive feedback, inspiration, or advice. Join it if you're interested, it's awesome seeing all these people sharing and solving problems together: discord.simonschreibt.de
i had the same question. or is there support for multiple hits? and how is the stretching of the cloth itself made? skinned some bones?
looks awesome! is this spring-physics?
Added some automated physics generation for cloth canopies and gave them some poofy feedback effects. Uses just one rigid body - no soft body or cloth simulation.
#GodotEngine #gamedev #indiedev
love the foggy environment and how well the characters stand out against it! <3
Turn every fight into your own soundtrack #indiegame #gamedev
DON'T BUY IT!
Wait until the sale is over, THEN buy it! #MoreMoneyForTheDevs :)
I shouldn't have eaten the Pizza Funghi ... now mommy is angry.
an isometric environment of a dark underground dungeon lit by candles with dark stone walls.
Throws my isometric environment art onto your feed (in a casual but polite way)
CONGRATZ!! β€οΈβπ₯
"Polar coordinates"
explores some famous conformal maps (en.wikipedia.org/wiki/Conform...), I still remember being galaxy-brained when I discovered this principle β¨
boids for scale.
#genuary #genuary10 #genuary26
I have finally finished CATCHING FISHES, and here's the trailer!
This is my first solo game, and itβs a short story aboutβ¦ taking a bath when youβre very tired : )
Hope to see you back for release day, on January 20!
#indiedev #gamedev #indiegame #unity #catchingfishes
I keep revisiting the Diablo 3 - trees post by @simonschreibt.bsky.social. Always baffled by the creativity and how beautiful results the simple approach creates.
simonschreibt.de/gat/diablo-3...
You guys like swinging around on grapples, right? The mechanical fist in Fist of the Forgotten has a lot of versatility!
Wishlist: store.steampowered.com/app/1105470/...
#TeaseYaGame
ποΈ Q&A time!
We answer your top questions about Adorable Adventures
Got more? Drop them below! ππ¬
Join our Discord : discord.gg/uFZXX4ZcZ5
#indiegame #cozygames #gamingreels #indiedev #adorableadventures #babyboar #steam #demo #oink
Tokyo Music Walker - Way Home
Music powered by BreakingCopyright
Join Boris on our new Discord Server! :) Oink Oink!
just one more video before going to sleep
What a pleasure to watch all those emotions going through Kupfermond's face while she plays our game! π
πΊLink to her Twitch Clip: www.twitch.tv/kupfermond/c...
πΉοΈPlay Demo here: store.steampowered.com/app/4006020/...
@wildsheepstudio.bsky.social
Credits for Brent Porter (3D art lead) and Catherine Menabde (2D art lead) are shown here. There's a lengthy description of what they did, with a pastiche of various Demonschool characters underneath, messing around with a computer.
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
A screenshot from my Itch sale $8,045.50 raised. 80% of my goal
"There are so many free fonts, why would anyone buy yours?!"
and yetβ¦ π€·ββοΈ
itch.io/s/158296/40-...
Iβve been off treading the boards with a theatre project these past few weeks. But the curtainβs down now, and itβs time to pick up the stylus again and get back to work on ATT Chapter 2 βοΈ
#indiegame #gamedev #pointandclick #adventure #adventuregame #solodev #womenintech #indiedev
As a solo indie dev, I can tell you: reviews mean the world. They boost visibility, morale and sometimes even motivation.
So if you loved a game: say it loud, say it with a (Steam) review.
#SupportIndieDevs #SteamReviews #IndieGameDev #solodev #indiedev #indiegame #gamedev
But godot does not support stencils for opaque geo. How did you achieve this result? Is this secret alpha geo?
Hey :)
Person holding a baby boar plushie and smiling
People playing the Adorable Adventures demo at Paris Games Week
Person hugging a baby boar plushie
Dev team answering questions about Adorable Adventures at Paris Games Week
Could not be happier to see so many people engaging with Boris' Adorable Adventures. π€π
Boris is a β
And our players are adorable β¨
#pgw2025 #cozygame #indiegame