This is what a handcrafted game looks like. #PlanetofLana #indiedev
This is what a handcrafted game looks like. #PlanetofLana #indiedev
๐ง SCALE #23
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Play at: scalewordgame.com
#DailyWordPuzzle #IndieDev #ScaleWordGame
The engine I use & the Game Iโm making #Unity3d #indiegames #indiegame #gamedev
Last update for TetroBeat! Again, lots of gameplay improvements, especially regarding music sync.
#indiegame #gamedev #indiedev
youtu.be/TW2EREmoeXY
Unity partners with Epic Games
That was a great moment at Unite 2025โค๏ธ
#Unity #Unite2025 #epicgames
Hello, je serais au @playsorbonne.fr Festival ce samedi 20 Septembre 2025, venez essayer mon jeu Tetrobeat ainsi que plein d'autres jeux indรฉs.
Inscrivez-vous gratuitement ici: playsorbonne.fr/festival/
#videogames #indiegamedev #gamedev #indiedev #indiegame #jeuvideo
Hello, here is a new video of TetroBeat, a rhythm game I'm making. There's still a lot to be done, but the gameplay is getting better and better!
#indiegame #gamedev #indiedev
youtu.be/f4E4lf9CT5A
Le 20 Septembre je serai au Play Sorbonne Fest pour prรฉsenter mon jeu TetroBeat pour la premiรจre fois en public.
N'hรฉsitez pas ร venir, l'entrรฉe est gratuite et il y aura plein de jeux indรฉ !
Vous pouvez vous inscrire ici: playsorbonne.fr/festival/
Mon jeu: tetrobeat.com
#indiedev #indiegame
First time in the wild for my rhythm game TetroBeat. It was a great opportunity for me to get valuable feedback during a live playtest. #gamedev #indiedev #gamedesign #rhythmgame
๐ฎ A glimpse of TetroBeat gameplay!
A mix of puzzle and rhythm for fans of musical challenges. ๐น๏ธ๐ถ
It's a work in progress, but I'll be happy to know what you think!
youtu.be/-Lzn3FVZ5Bw
#gamedev #indiedev #gamedesign #rhythmgame
Following my previous post, here is a screenshot of the game I'm working on. It does not say much about the gameplay, but it will be better with a video next time. #indiedev #gamedev #unity
Not working on a pinball game, but I've been a Big fan of the good old Pinball Fantaisies!
๐ Looking to get started with VFX in Unity? Read our latest 100+ pages guide and watch the video tutorial about the VFX Learning Templates to learn how to build real-time visual effects using the VFX Graph in Unity 6.
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Ah ah ok, I didn't know this idiom ๐
I've read a lot of stuff on that matter, the most famous being the case of Mino (en.wikipedia.org/wiki/Tetris_...). But I don't find anything about grapevine. Could you be more specific?
But it's not completely lost, I started working on a new game with a unique gameplay this time. I kept the same visual design though. I'll post more soon...
Why I won't release it? Because I realized too late that making a #Tetris clone is too risky on the legal side.
That's the problem when you keep working on a proof of concept ๐
Hi #indiedev and #gamedev community, let me present you the game I'll never release. I learned a lot working on that game! One outstanding fact is that every single pixel in the game is made with VFX Graph (in Unity)
it's #halloween ๐ป!!! Show me your scary #VFX ๐.
Here's a not-so-old #wip made in #unity3d with #vfxGraph.
Rider is always opened, sometimes Blender, XnView, Fork of course and recently Audacity
I fear that you won't get much attention with just an idea. I think the minimum would be a Game Design Document. But it would be better with a demo.
Morningโ๏ธMy Name is Orson Favrel, and I'm a VFX/Tech Artist working at #unity3d with the #vfxgraph team. In the past, I've worked as a VFX Artist at #readyatdawn and #Dontnod on games: #TheOrder1886, #RememberMe, #LifeisStrange 1 & 2, #Vampyr or #Banisher. I can't wait to discover the community. ๐