they're worth learning! ๐
they're worth learning! ๐
That's a question with too many variables to answer! I mess around and learn new stuff all the time, but I have a few decades of drawing practice under my belt so my experience isn't the most helpful. All I can say is that /eventually/ the practice pays off, and it's so good when it does ๐
a little WIP that I think looks cute already~๐
Ty! When it's this zoomed-in it's easier to smooth out, at least in my experience ๐
He is very cute like that, I agree ๐ฅฐ
eheh tyty! Those little interactions and moments are some of my fav parts to draw ๐ฅฐ
Thanks! That second step really helps to make sure the proportions are all set up properly, so it helps a ton to keep things where they need to be ๐
I mean her element IS called Icefire, so she contains multitudes ๐
Neither do they, so that seems fitting ๐คญ
the Section Chief is in heat again ๐๐ฆ
Tyty, glad it could be helpful! ๐
I usually just do a static sketch and then blob in motions overtop (step 1 in the video) until I have a loop that feels fluid and conveys the movement in the way I want, then I just draw bodies overtop of that!
I don't really do software tutorials, but I'm sure there's a bunch of videos out there!
Clip Studio Paint EX 3.0! I use it for comics, animation, and just drawing in general ๐
๐ Thanks Zlay!
I appreciate that! I'm mostly self-taught with regard to animation, and I'm just happy to figure out a workflow that works for me ๐
I appreciate that so much! Step 2 is the really tricky part, but if you can nail down the timing/spacing/proportions of the movement with those rough blobs, the rest is muuuuch less of a headache ๐
I'm glad! ๐๐
Honestly the trickiest and most-rewarding parts all happen near the beginning, when I'm drawing in the blob-like rough animations ('step 2' in the video), which doesn't take too long! It can require some trial-and-error, but it's worth giving a shot ๐
Thanks! It's really about how many frames there are honestly; it doesn't feel like that big of a difference, but every extra frame is an extra drawing at every single step of the process, which can add up! ๐ฉ
I use Clip Studio Paint EX (currently using v3.0, haven't upgraded to 4.0) for animating as well as my comics and sketches, so I keep it all to one software. The time this sort of thing takes is highly variable based on frame count, but if it's simple maybe a few full working days? A week? Depends!
Thanks Rael! Always hope it's helpful to look at ๐ค
tyty Suzanne! I feel like I'm using some of my painting/comp-planning skills for figuring out animations, so it's fun to see the skills all cross-pollenating like this ๐ฅฐ
eheh thanks Mari! ๐
Thanks! I definitely find the basic shapes to be the easiest way to nail timing and spacing before moving on to linework, almost like blocking out a painting to get the composition right before adding any details.
I appreciate that! It's not an especially complicated process, just a few challenging steps and lots of figuring things out early-on ๐
Thanks! It's definitely challenging work, and I've been really happy with the results ๐ฅฐ
I share more in-depth process and longer timelapses on my Patreon/SubStar, but thought this little snippet would be bite-sized enough for socials~ ๐
A little rapid-fire breakdown of how my animations come to be! ๐ค
Eheh, they're on a tight schedule but they won't pass up the opportunity! ๐ฅฐ