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Memory of God

@memoryofgod.dev

Solo dev. Made Stillness of the Wind. The End of You out now! http://tinyurl.com/mr3f7j8x

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Latest posts by Memory of God @memoryofgod.dev

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Recently I got invited to join the new Godot UX team. When I have time I will be helping testing editor PRs and make Godot more usable for everyone.

What are some of the most annoying things about Godot UI/UX that you think need attention?

05.03.2026 10:16 πŸ‘ 701 πŸ” 75 πŸ’¬ 87 πŸ“Œ 0
characters from Granado Espada

characters from Granado Espada

A render of Ann Darrow from Peter Jackson's King Kong for the PS2 (screenshot specifically from Noodle's video about the game)

A render of Ann Darrow from Peter Jackson's King Kong for the PS2 (screenshot specifically from Noodle's video about the game)

Monster Hunter Tri

Monster Hunter Tri

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whatever you call this art style - PS2 era medium-poly characters with hand-made highly detailed but also somewhat blurry textures with baked-in lighting - I absolutely love it and it makes me want to drop everything and make games

05.03.2026 11:01 πŸ‘ 2773 πŸ” 512 πŸ’¬ 90 πŸ“Œ 33
A digital painting of a large tree in fall. A figure walks through a creek in the foreground, surrounded by fallen leaves.

A digital painting of a large tree in fall. A figure walks through a creek in the foreground, surrounded by fallen leaves.

Autumn’s Waning πŸ‚

28.11.2025 18:33 πŸ‘ 5504 πŸ” 1587 πŸ’¬ 47 πŸ“Œ 6

We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are notβ€”whether indie or AAA.

Get outta here with this normalization bullshit.

12.11.2025 03:25 πŸ‘ 6794 πŸ” 2390 πŸ’¬ 68 πŸ“Œ 52

Gdscript is super easy to learn, but i think there are some visual scripting solutions. And I find developing in godot is just fun

14.11.2025 08:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Godot all the way

13.11.2025 20:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Quiet Moments Before the End of the World

Game Covers of: While We Wait Here, Last Broadcast, Set Yourself On Fire, Eternal Afternoon, Before I Go Blind, The Stillness of the Wind, Season, bonfire

Quiet Moments Before the End of the World Game Covers of: While We Wait Here, Last Broadcast, Set Yourself On Fire, Eternal Afternoon, Before I Go Blind, The Stillness of the Wind, Season, bonfire

New Exhibit:Play curated collection of games

π—€π˜‚π—Άπ—²π˜ π— π—Όπ—Ίπ—²π—»π˜π˜€ 𝗕𝗲𝗳𝗼𝗿𝗲 π˜π—΅π—² π—˜π—»π—± 𝗼𝗳 π˜π—΅π—² π—ͺ𝗼𝗿𝗹𝗱

Focused on games that takes place during the quiet final moments of the world. Contemplative conversations, childhood exploration, documenting memories. Enjoy the final moments.

exhibitplay.com/quiet-moment...

13.11.2025 09:43 πŸ‘ 23 πŸ” 6 πŸ’¬ 1 πŸ“Œ 1
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The AI Gold Rush Is Cover for a Class War The tech giants behind the AI boom have become too big to fail and are using their position to mount an assault on labor.

"Countering Big Tech will require a political project to reclaim democratic control over the use to which the products of human intelligence are being put." jacobin.com/2025/10/arti...

25.10.2025 15:18 πŸ‘ 136 πŸ” 23 πŸ’¬ 3 πŸ“Œ 4

This is one of those things where I really need game devs to be more critical of the worlds that they imagine.

Because this helps reinforce that this bullshit is okay and acceptable and that's kinda fucked

22.10.2025 11:59 πŸ‘ 239 πŸ” 82 πŸ’¬ 2 πŸ“Œ 3

Look, it’s really straightforward to get a publisher as a new name indie in 2025. Simply do 95% of the work making and marketing your game, and if your metrics are trending towards almost certain success, a publisher will swoop in to promise the remaining 5%, deliver 3%, and collect 75%

18.10.2025 20:27 πŸ‘ 2274 πŸ” 483 πŸ’¬ 20 πŸ“Œ 30
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Explore Messenger's wonderful spherical cities: messenger.abeto.co

01.10.2025 08:46 πŸ‘ 209 πŸ” 48 πŸ’¬ 6 πŸ“Œ 4
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Fellow Traveller publisher sale on Steam buff.ly/fFDFakq

15.09.2025 17:15 πŸ‘ 70 πŸ” 32 πŸ’¬ 0 πŸ“Œ 4

Our Publisher Sale starts tomorrow, with discounts across our entire catalogue of story-rich indie gems 🏷️

And keep your eyes peeled, we've got a chance for goodies coming very soon πŸ‘€

14.09.2025 17:13 πŸ‘ 37 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0

Wow, glad you're ok now buddy 🧑 Must have been so scary

27.08.2025 11:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Re-uploading this diorama now that BSKY can share video

#ghibli #lowpoly #ps2 #fanart #princessmononoke

01.11.2024 20:09 πŸ‘ 1889 πŸ” 426 πŸ’¬ 18 πŸ“Œ 3

Not tempted to just throw some mixamo animations on that bad boy?

12.08.2025 07:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is such a vibe

24.07.2025 20:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Steam store page for The End of You videogame showing 48 reviews

Steam store page for The End of You videogame showing 48 reviews

The End of You is only 2 reviews away from the coveted 50. If you've played it please leave a review 😘

23.07.2025 19:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

amazing thread thanks for putting it together!

15.07.2025 18:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
screenshot of GDScript profiler in Godot showing Script Functions took 83ms this frame

screenshot of GDScript profiler in Godot showing Script Functions took 83ms this frame

screenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame

screenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame

in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. πŸ§΅πŸ‘‡πŸΌ

#gamedev #godotengine

14.07.2025 21:17 πŸ‘ 600 πŸ” 135 πŸ’¬ 20 πŸ“Œ 12

over 20% of the global game dev force was laid of on the last 3 years and absolutely none of it was because of piracy

15.07.2025 09:50 πŸ‘ 8487 πŸ” 3306 πŸ’¬ 49 πŸ“Œ 19
Preview
Job Opportunity - Associate Product Manager β€” Fellow Traveller Games We have the rare opportunity to join the Fellow Traveller marketing team as an Associate Product Manager. Help our developer partners bring unique, story-rich indie games to life! As Associate Produc...

We're seeking an Associate Product Manager to join our travelling party!
Help shape the journey of unique, story-rich indie games, and support go-to-market plans that resonate with indie players. You can find out more details here: bit.ly/4lk7FXf

11.07.2025 06:52 πŸ‘ 90 πŸ” 40 πŸ’¬ 1 πŸ“Œ 4
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15.05.2025 13:59 πŸ‘ 12448 πŸ” 4263 πŸ’¬ 179 πŸ“Œ 155
chart with three columns: Indie, AA, AAA and seven rows: Development budget, marketing, team size, publisher, graphics and technology, target audience, development time. Each cell has a funny but also pretty much true content

chart with three columns: Indie, AA, AAA and seven rows: Development budget, marketing, team size, publisher, graphics and technology, target audience, development time. Each cell has a funny but also pretty much true content

chart drafted by a friend about the difference between indie and AA, and AAA game developers

08.05.2025 21:01 πŸ‘ 8422 πŸ” 3000 πŸ’¬ 88 πŸ“Œ 166
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Working on a new area, inspired by April poppy blooms in the Mojave

#gamedev #landscape

01.01.2025 00:05 πŸ‘ 31 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
Ink drawing of an abandoned, overgrown ruin.

Ink drawing of an abandoned, overgrown ruin.

often wonder what my obsession with partially obstructed abandoned steps to shadowy doorways might mean. Anyway another haunted ruin

21.12.2024 07:29 πŸ‘ 2617 πŸ” 349 πŸ’¬ 48 πŸ“Œ 3
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NAIAD OUT NOW! πŸͺ·
Finally! After 5 years of development and dedication, I'm excited to share my first game with you.
Immerse yourself in a poetic, dreamlike, and serene experience. 😊

✨ Steam (PC/Mac)
✨ PS5 / PS4
✨ Xbox Series / One
✨ Nintendo Switch

10.12.2024 21:24 πŸ‘ 1213 πŸ” 365 πŸ’¬ 66 πŸ“Œ 53
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Auricom AG ship from Wip3out - no outline version, rendered with #picocad webviewer at 512x512 with custom lightmap #pico8 #lowpoly #3d #pixelart

01.12.2024 17:11 πŸ‘ 139 πŸ” 21 πŸ’¬ 3 πŸ“Œ 2

For 2D I think Godot is a great option. 3D workflows feel a little underbaked when I tried it

29.11.2024 16:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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In case any of my fellow creatives also needed this reminder:

16.11.2024 01:12 πŸ‘ 21068 πŸ” 8840 πŸ’¬ 146 πŸ“Œ 495