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@jmannius.itch.io

Wannabe Indie #Gamedev using #Godot Also learning Japanese 日本語を勉強しています. Purple belt in Brazilian Jiujitsu. Looking to connect with other gamedev folks regardless of engine.

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18.10.2024
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Latest posts by @jmannius.itch.io

Gameplay screenshot of pretty boy anime protagonist with a two handed sword facing off against two purple skeletons and a rather squished flying blue skull

Gameplay screenshot of pretty boy anime protagonist with a two handed sword facing off against two purple skeletons and a rather squished flying blue skull

Game development screenshot in Godot showing the “Hitbox” script

Game development screenshot in Godot showing the “Hitbox” script

Gameplay screenshot in Godot showing the “hurtbox” script

Gameplay screenshot in Godot showing the “hurtbox” script

Doing more #Godot the enemies can now hurt the player for various damage which I can set. The skeleton walkers don’t like to fall off platforms so it’s like they are patrolling. And we have a flying skull that can patrol, I’m going to edit his animations too #GodotEngine #GameDev #SoloDev #IndieDev

05.03.2026 13:23 👍 13 🔁 3 💬 0 📌 0

I just want to make games, man

04.03.2026 07:30 👍 274 🔁 27 💬 4 📌 1

I ALREADY OWN THE GAME, I DONT NEED TO SEE ANOTHR ADVERT FOR #RESIDENTEVILREQUIEM I ALREADY HAVE IT I DONT NEED TO BUY IT AGAIN #RESIDENTEVIL

03.03.2026 22:37 👍 0 🔁 0 💬 0 📌 0
Godot game development screenshot showing player character in between two lava pits whilst a flying enemy swoops towards him

Godot game development screenshot showing player character in between two lava pits whilst a flying enemy swoops towards him

Sasha, a scruffy but beautiful quarter staffy quarter French bulldog quarter shitzu quarter unknown, sits curled up in her fluffy bed

Sasha, a scruffy but beautiful quarter staffy quarter French bulldog quarter shitzu quarter unknown, sits curled up in her fluffy bed

Sasha, a scruffy but beautiful quarter staffy quarter French bulldog quarter shitzu quarter unknown, sits in front of my work bag whilst I gently scritch her head

Sasha, a scruffy but beautiful quarter staffy quarter French bulldog quarter shitzu quarter unknown, sits in front of my work bag whilst I gently scritch her head

Sasha, a scruffy but beautiful quarter staffy quarter French bulldog quarter shitzu quarter unknown, lies down on my foot whilst I give her belly rubs

Sasha, a scruffy but beautiful quarter staffy quarter French bulldog quarter shitzu quarter unknown, lies down on my foot whilst I give her belly rubs

#Godot #GodotEngine update I was preparing a video to share with my Skool, I uncovered a little bug in the game - if you get invincibility frames after hitting an enemy, the lava pits don’t kill you and you just fall through them! #GameDev #SoloDev #IndieDev bonus #Dog #DogPics

02.03.2026 22:43 👍 11 🔁 2 💬 0 📌 0
Hobgoblin Beer advert altered with PS1/N64/Saturn logos to say 

"What's The Matter Realistic Graphics Boy
Afraid you Might Taste Something?"

Low Poly Games
Embrace The Jank

Hobgoblin Beer advert altered with PS1/N64/Saturn logos to say "What's The Matter Realistic Graphics Boy Afraid you Might Taste Something?" Low Poly Games Embrace The Jank

02.03.2026 14:27 👍 3581 🔁 1030 💬 21 📌 14
Game development screenshot in Godot showing my level 1 for the game Cosmic Cadet

Game development screenshot in Godot showing my level 1 for the game Cosmic Cadet

Game development screenshot in Godot showing my level 2 for the game Cosmic Cadet

Game development screenshot in Godot showing my level 2 for the game Cosmic Cadet

Game development screenshot in Godot showing my level 3 for the game Cosmic Cadet

Game development screenshot in Godot showing my level 3 for the game Cosmic Cadet

Game complete! I’ve finished this, want to be able to do more but it’s been a bit of a week and Resident Evil Requiem is out 😸😸😸 #Godot #GodotEngine #SoloDev #IndieDev #GameDev

01.03.2026 17:39 👍 14 🔁 2 💬 0 📌 0

I just got it

28.02.2026 21:21 👍 0 🔁 0 💬 0 📌 0

Anyone else watching #britawards the microphones keep cutting out at weird intervals? Not sure if it’s a bit or…

28.02.2026 21:06 👍 0 🔁 0 💬 0 📌 1
Game development screenshot in Godot showing pixelated level

Game development screenshot in Godot showing pixelated level

Gameplay screenshot in Godot showing pixelated level where player character in yellow faces off against some nefarious crabs

Gameplay screenshot in Godot showing pixelated level where player character in yellow faces off against some nefarious crabs

Gameplay screenshot in Godot showing pixelated level where player character in yellow faces off against a flying enemy

Gameplay screenshot in Godot showing pixelated level where player character in yellow faces off against a flying enemy

Gameplay screenshot in Godot showing pixelated level where player character in yellow faces off against some nefarious crabs and some flying enemies. The exit door is within sight!

Gameplay screenshot in Godot showing pixelated level where player character in yellow faces off against some nefarious crabs and some flying enemies. The exit door is within sight!

Level 1 complete. Different to watch I initially imagined, I took the instructors idea and changed it a bit. Tired now and want to play Resident Evil Requiem #Godot #GodotEngine #SoloDev #GameDev #IndieDev

28.02.2026 15:29 👍 7 🔁 2 💬 0 📌 0
Gameplay screenshot in Godot showing a pixelated player facing off against an enemy crab on a title screen for the game “James O’Shea’s James O’Shea’s Cosmic Cadet (by James O’Shea)

Gameplay screenshot in Godot showing a pixelated player facing off against an enemy crab on a title screen for the game “James O’Shea’s James O’Shea’s Cosmic Cadet (by James O’Shea)

Gameplay screenshot in Godot showing a pixelated “Wow! You’ve done it!” victory screen where you have two buttons where you can choose to play again (hooray) or quit (boo)

Gameplay screenshot in Godot showing a pixelated “Wow! You’ve done it!” victory screen where you have two buttons where you can choose to play again (hooray) or quit (boo)

Godot game development screenshot showing an audio player scene. It’s really not that exciting

Godot game development screenshot showing an audio player scene. It’s really not that exciting

Godot game development screenshot showing the GDScript code of the audio player scene

Godot game development screenshot showing the GDScript code of the audio player scene

Almost done now. We have sounds, music, a start menu, a finishing screen…just need to make two new levels, and this will be good to export. Next project is looking to be FPS #Godot #GodotEngine #GameDev #IndieDev #SoloDev

26.02.2026 17:17 👍 10 🔁 2 💬 0 📌 0
24.02.2026 06:59 👍 0 🔁 0 💬 0 📌 0
Preview
Godot Academy Learn how to make games with Godot.

www.skool.com/godot

22.02.2026 18:44 👍 1 🔁 0 💬 1 📌 0

I’ve joined “Skool” and there is a “Godot Academy” by instructor Kaan Alpar - he’s made lots of YouTube tutorials (of which I’ve done many) and he’s even done a few GameDev.tv courses. I think it’s still in early access but it’s worth the money, and you get the message Kaan too which is useful

22.02.2026 18:42 👍 0 🔁 0 💬 1 📌 0

I know everyone says it these days but I do miss the clear aesthetic on things like that gameboy and this N64 #retrogaming

22.02.2026 17:44 👍 8 🔁 1 💬 1 📌 0
Godot game development screenshot in Godot 4.6 showing NES style graphics, where the player character, a girly haired protagonist armed with a huge sword that would make Cloud Strife jealous, faces off against a purple skeleton enemy

Godot game development screenshot in Godot 4.6 showing NES style graphics, where the player character, a girly haired protagonist armed with a huge sword that would make Cloud Strife jealous, faces off against a purple skeleton enemy

Godot game development screenshot in Godot 4.6 showing a pixelated NES-style purple skeleton enemy that I made today because I’m great

Godot game development screenshot in Godot 4.6 showing a pixelated NES-style purple skeleton enemy that I made today because I’m great

Working on my Faxanadu-clone, I think I might just use different coloured skeletons for this, might use some different monsters I’ll have to check the assets #Godot #GodotEngine #GameDev #SoloDev #IndieDev

22.02.2026 17:29 👍 13 🔁 2 💬 0 📌 0
Gameplay screenshot of a pixelated player character in front of a door that goes to the next level. An orange dinosaur-like enemy shoots fireballs, and a double jump and health power up are also seen.

Gameplay screenshot of a pixelated player character in front of a door that goes to the next level. An orange dinosaur-like enemy shoots fireballs, and a double jump and health power up are also seen.

Gameplay screenshot of a pixelated player character in front of a door that goes to the next level under a giant “2” which identifies this level 2 is just a placeholder

Gameplay screenshot of a pixelated player character in front of a door that goes to the next level under a giant “2” which identifies this level 2 is just a placeholder

Gameplay screenshot of a pixelated player character in front of a door that goes to the next level under a giant “3” which identifies this level 3 is just a placeholder

Gameplay screenshot of a pixelated player character in front of a door that goes to the next level under a giant “3” which identifies this level 3 is just a placeholder

Sod it, I kept going, you can now go between levels too #Godot #GodotEngine #GameDev #SoloDev #IndieDev

22.02.2026 15:28 👍 12 🔁 2 💬 1 📌 0
Game development screenshot in Godot 4 showing a pixelated level 1

Game development screenshot in Godot 4 showing a pixelated level 1

In action game screenshot showing a pixelated player character having equipped a gun and a double jump facing off against an enemy crab. And missing.

In action game screenshot showing a pixelated player character having equipped a gun and a double jump facing off against an enemy crab. And missing.

I think instructor saw I caught up and added some more lectures. Items are now displayed on the HUD, player respawns after dying, we have one way platforms, and I’ve even made a little level which I think shows you how to play the game #Godot #GodotEngine #GameDev #SoloDev #IndieDev

22.02.2026 14:55 👍 16 🔁 1 💬 0 📌 0
A single panel cartoon. Moominpapa leans over a newspaper on a table, holding an empty glass. Snufkin is seated on the opposite side of the table, head in hands, puffing on his pipe disconsolately.

Moomonpapa says to Snufkin: 'Tell us all that'a happening out in the world!'

Snufkin replies: 'Fuss and misery..'

A single panel cartoon. Moominpapa leans over a newspaper on a table, holding an empty glass. Snufkin is seated on the opposite side of the table, head in hands, puffing on his pipe disconsolately. Moomonpapa says to Snufkin: 'Tell us all that'a happening out in the world!' Snufkin replies: 'Fuss and misery..'

Mood

21.02.2026 11:15 👍 475 🔁 140 💬 0 📌 2
Game development screenshot in Godot 4.6.1 showing pixelated game with enemies, items. Comment on this post and win a prize, I’m serious

Game development screenshot in Godot 4.6.1 showing pixelated game with enemies, items. Comment on this post and win a prize, I’m serious

Game development screenshot in Godot 4.6.1 showing pixelated game with enemies, items, and the players health bar has gone down some

Game development screenshot in Godot 4.6.1 showing pixelated game with enemies, items, and the players health bar has gone down some

Game development screenshot in Godot 4.6.1 showing pixelated game with enemies, items, and the players health bar has gone up some due to picking up the health item

Game development screenshot in Godot 4.6.1 showing pixelated game with enemies, items, and the players health bar has gone up some due to picking up the health item

Caught up with the instructor for this tutorial! 💅

Player had three items they can pick up - they can’t shoot or double jump until they get these items. There is also a health pickup you can get which increases health. Love this course, love the #GodotEngine #Godot #Gamedev #IndieDev #SoloDev

21.02.2026 17:14 👍 12 🔁 3 💬 2 📌 0
An incredibly thrilling pixelated game development screenshot in Godot 4 in which the player character faces off against a crab, a flying eyeball and a puffy little orange enemy in a gloomy dungeon looking place. Nobody ever reads these descriptions I don’t know why I bother.

An incredibly thrilling pixelated game development screenshot in Godot 4 in which the player character faces off against a crab, a flying eyeball and a puffy little orange enemy in a gloomy dungeon looking place. Nobody ever reads these descriptions I don’t know why I bother.

Player character has a health bar that works, they explode when they run out of health. There are two completed enemies and I’m working on a final shooting one #Godot #GodotEngine #GameDev #SoloDev #IndieDev

20.02.2026 16:37 👍 8 🔁 2 💬 0 📌 0

Got so drunk the other day I referred to them as “Bart Simpson” and “Limpson Simpson”

20.02.2026 12:21 👍 0 🔁 0 💬 0 📌 0
Godot 4 development screenshot of a bitchin’ looking 8-bit Metroidvania game in which the daring longhaired protagonist with a very Cloud Strife two-handed sword faces against the bleak expanse of the void itself

Godot 4 development screenshot of a bitchin’ looking 8-bit Metroidvania game in which the daring longhaired protagonist with a very Cloud Strife two-handed sword faces against the bleak expanse of the void itself

As well as doing my #Godot tutorial it was suggested to me to put together a small version of a classic game from my childhood - Faxanadu. Took a while to find remotely suitable assets (settled for a metroidvania one) but it’s coming along #GodotEngine #GameDev #SoloDev #IndieDev

17.02.2026 20:40 👍 12 🔁 1 💬 0 📌 0
Game development screenshot of Godot 4.6 showing a player character (a pixelated dog type thing in a hazmat suit) facing off against two enemy crabs with BIG MEATY CLAWS

Game development screenshot of Godot 4.6 showing a player character (a pixelated dog type thing in a hazmat suit) facing off against two enemy crabs with BIG MEATY CLAWS

Game development screenshot of Godot 4.6 showing a player character (a pixelated dog type thing in a hazmat suit) with his gun out facing off against two enemy crabs with BIG MEATY CLAWS

Game development screenshot of Godot 4.6 showing a player character (a pixelated dog type thing in a hazmat suit) with his gun out facing off against two enemy crabs with BIG MEATY CLAWS

Player projectiles disappear, player and enemy can take damage and get deleted when they receive enough, enemies also walk left/right depending on terrain. Quite an update!

#Godot #GodotEngine #GameDev #SoloDev #IndieDev

16.02.2026 15:41 👍 13 🔁 1 💬 0 📌 0
A Godot 4 development screenshot showing the player character bracing a pistol and shooting to the left

A Godot 4 development screenshot showing the player character bracing a pistol and shooting to the left

A Godot 4 development screenshot showing the player character bracing a pistol and shooting to the right

A Godot 4 development screenshot showing the player character bracing a pistol and shooting to the right

Player character now shoots - direction of shot is determined by the way they are facing, and they can’t move whilst shooting. You don’t think about this when playing games but damn it requires a lot of coding #Godot #GodotEngine #GDScript #GameDev #SoloDev #IndieDev

14.02.2026 16:26 👍 12 🔁 2 💬 0 📌 0

[tells lies on the internet] it's joking :)

14.02.2026 10:51 👍 6 🔁 1 💬 1 📌 0
Game development screenshot in Godot 4 showing player laser projectile moving to the left, menacingly

Game development screenshot in Godot 4 showing player laser projectile moving to the left, menacingly

Game development screenshot in Godot 4 showing dust on the ground when player lands

Game development screenshot in Godot 4 showing dust on the ground when player lands

Quick update

Now have a laser, and an “instancer” script which will help with that as well as the dust on the ground when the player lands. I’ll post a cutesy Zelda-clone update soon too

#Godot #GodotEngine #GameDev #SoloDev #IndieDev

13.02.2026 12:51 👍 10 🔁 1 💬 0 📌 0

the 1993 movie sandlot was set in 1962 so if it were made today with the same offset it'd be set in 1995, 2 years after the movie's release. pretty wild right. ok bear with me this next one is even better. the 1994 movie clerks was set in 1994, so if that movie was made today it would be set in 2026

10.02.2026 05:52 👍 72 🔁 10 💬 6 📌 1
Game development screenshot showing a pudgy pixelated game character in Godot 4.6

Game development screenshot showing a pudgy pixelated game character in Godot 4.6

Game development screenshot showing a pudgy pixelated game character in Godot 4.6 who is moving to the right. He’s animated but you can’t see that.

Game development screenshot showing a pudgy pixelated game character in Godot 4.6 who is moving to the right. He’s animated but you can’t see that.

Game development screenshot showing a pudgy pixelated game character in Godot 4.6 who is moving to the left. He’s animated but you can’t see that

Game development screenshot showing a pudgy pixelated game character in Godot 4.6 who is moving to the left. He’s animated but you can’t see that

Game development screenshot showing a pudgy pixelated game character in Godot 4.6 who is moving down. He’s animated but you can’t see that

Game development screenshot showing a pudgy pixelated game character in Godot 4.6 who is moving down. He’s animated but you can’t see that

I’m no longer trudging through tutorials, they are now references. I don’t have answers now, I’m currently working on a small Zelda clone. The dream is to do a Faxanadu clone at some point in #Godot #GodotEngine #GameDev #SoloDev #IndieDev Any idea for spritesheets similar to Faxanadu?

09.02.2026 21:17 👍 5 🔁 1 💬 0 📌 0
Godot game development screenshot showing pixelated player character

Godot game development screenshot showing pixelated player character

Godot game development screenshot showing pixelated player character GDScript for movement and animations

Godot game development screenshot showing pixelated player character GDScript for movement and animations

Godot game development screenshot showing pixelated player character amongst a grim-looking dungeon

Godot game development screenshot showing pixelated player character amongst a grim-looking dungeon

Godot gameplay screenshot showing pixelated player character in a grim-looking dungeon type of thing

Godot gameplay screenshot showing pixelated player character in a grim-looking dungeon type of thing

#Godot #GodotEngine #GameDev #SoloDev #IndieDev

Really going for these 2D games eh. I’ve caught up on Skool, so will update this when the extra lessons come out. Gonna work on a cute little Zelda clone now…

09.02.2026 20:14 👍 11 🔁 1 💬 0 📌 0
A thizzin’ game development screenshot in Godot showing the Flappy Bird main menu of the game in progress

A thizzin’ game development screenshot in Godot showing the Flappy Bird main menu of the game in progress

A bitchin’ game development screenshot in Godot showing the Flappy Bird game over menu, showing a score, high-score, and restart button

A bitchin’ game development screenshot in Godot showing the Flappy Bird game over menu, showing a score, high-score, and restart button

#Godot #GodotEngine #SoloDev #GameDev #IndieDev

Project complete. My first ever mobile game. Works nicely, has my classic sound effect, also has scores/high scores, and all the bugs have been sorted.

08.02.2026 15:42 👍 15 🔁 1 💬 0 📌 0