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the reveal trailer for my upcoming game, squirmbox, is finally here: www.youtube.com/watch?v=vQPA...
please like it, share it, wishlist it, anything you can think of. do it all!
#gamedev #indiegamedev #indiedev #unrealengine
Itβs glorious
Photo of Jaxx Blorgin's UFO JAM in an arcade cabinet.
Jaxx Blorgin's UFO JAM is up and running at Wonderville.
well then you're just who i'm looking for
i'm going to be starting a closed beta in the next month or so! i'll be prioritizing folks on my mailing list so feel free to sign up here: bonkinteractive.com
i made a little tool for them in houdini. i can send you one if you'd like :)
in addition to the gizmos, i've added a grab and drag which has been one of the most requested features from my playtesters. alt+drag to duplicate and even snapping still work with this as well.
#indiedev #indiegamedev #gamedev #unrealengine
exactly what i was going for
giving the people what they want.
#indiedev #indiegamedev #gamedev #unrealengine
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alt caption: me when someone asks what kind of game i'm making
custom plasticine shader on the new guy
#indiedev #gamedev #indiegamedev #unrealengine
Everybody smile.
#ScreenshotSaturday #IndieGamedev #IndieDev #Gamedev
Thatβs insaneβ¦
and when you start dragging
and of course for when you hover a draggable item
i'm going to great lengths to avoid having to cut the announcement trailer. decided the cursor should be a little guy...
duplicating a character in place a few times is a nice way to generate nightmare fuel...
#indiedev #indiegamedev #gamedev
What a way to while away the rest of your days...
#gamedev #indiedev
"Bowing Skater" by @bonkinteractive.com
I've overhauled my puzzle level generation so a level is now "grown" like cell tissue in a triangle tessellation. New elements can be inserted anywhere, and the whole level deforms to make room. This makes it easier to control topology and create paths that loops around areas.
#ProcGen #GameDev
Alt side parking is suspended in observance of Skate Story day. Use the extra extra time to buy it and play it. The hopes and dreams of the nyc game dev community are with you @bysameng.com
store.steampowered.com/app/1263240/...
#gamedev #indiedev #SkateStory
@skatestory.com launch party!!
Visuals by @bonkinteractive.com π₯ π
Got to drive the live visualizer by @bonkinteractive.com at the @skatestory.com launch party π―ββοΈ
A dream collab with @bysameng.com for the Skate Story launch party. Will have plenty more to show soon...
If ever there was a game for me itβs this one
Mimic Meadows was featured in this Kotaku article!|
I've been working on the full version of Mimic in #godot for a year now and I've discovered cool new mechanics like eating and mating~
Wishlist to get pinged when the demo comes out: store.steampowered.com/app/4136640/Mimic_Meadows/
#indiedev
he has his own quest: to dance