We are LIVE!!!!
๐ธ tinyurl.com/Dames4Games
๐ธ tinyurl.com/mxmvk8s
You can also catch us on IGN, PCGamer and Gamespot!
@symmetrybreak
Artful, handmade & introspective narrative games for impact, mental health and mutual acceptance. ๐ Wishlist Deep Fog Signals: https://dfs.symmetrybreak.com ๐ Hamburg, DE
We are LIVE!!!!
๐ธ tinyurl.com/Dames4Games
๐ธ tinyurl.com/mxmvk8s
You can also catch us on IGN, PCGamer and Gamespot!
Official Participant Dames 4 Games Spring Showcase Deep Fog Signals (cover art) March 6th 11AM PT - 2PM ET - 7PM GMT
Deep Fog Signals will be featured in the @dames4games.org Spring Showcase ๐ Our team executed a very silly video entry for this, you really need to see it and let us know how conflicted it made you feel ๐
Meanwhile we'll have more to share in the next couple days, so stay tuned operator! ๐ป๐ก
A screenshot of a large, concrete building that evokes elements of brutalism. It's from the game Vholume.
A screenshot of a large, concrete building that evokes elements of brutalism. It's from the game Vholume.
A screenshot of a large, concrete building that evokes elements of brutalism. It's from the game Vholume.
A screenshot of a large, concrete building that evokes elements of brutalism. It's from the game Vholume.
vholume's environment design is kind of incredible.
What a sweet Xmas gift from a kind internet stranger!
Yeah they're too scared smdh ๐
Omg how cool that you're doing this games advent, thanks so much for featuring ours ๐ I just checked the other games you've been recommending this month and holy crap are they interesting! Feels like we might be sharing a taste in games ๐ My poor wishlist haha..
To give an example of a strong premise, I recently played Misgiven, in it you steal an oxygen mask to survive a crash but that oxygen mask comes with an identity that you must maintain or throw off. Its immediate, understandable and creates so much interest store.steampowered.com/app/2997040/...
Aw ๐ฅฒโฅ๏ธ
I'd say it's quite a lot more relatable for a character's premise to be from a place of vulnerability and danger - where they have to follow their intrinsic "orders" and undeniable self-truths that crop up as they try to be what others demand them to. The "power fantasy" there is to simply be seen.
@jumpovertheage.com still grappling with the the fact that we finally get to cross paths digitally, big lovers of the Citizen Sleeper world as we are, let alone that you spent time with and shared these thoughts about Misgiven. Thank you.
You have no idea how grateful I am that you brought this thread to our attention, good god ๐ฅฒ
Swen Vincke @LarAtLarian Holy fuck guys weโre not "pushing hard" for or replacing concept artists with AI. We have a team of 72 artists of which 23 are concept artists and we are hiring more. The art they create is original and Iโm very proud of what they do. I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didnโt say we use it to develop concept art. The artists do that. And they are indeed world class artists. We use AI tools to explore references, just like we use google and art books. At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art. There is no comparison. I talked about how we use ML here if you would like to know more: https://gamespot.com/articles/baldurs-gate-3-dev-embraces-machine-learning-for-tasks-that-nobody-wants-to-do/1100-6531123/ We've hired creatives for their talent, not for their ability to do what a machine suggests, but they can experiment with these tools to make their lives easier.
The thing thats so insidious about using AI this way is that one of the main ways artists get hired are studios looking for art references and they find us and reach out.
This is removing a major avenue to get work if they can just generate nameless derivations of our ideas.
#TeaseYaGame hey kids you up for:
๐ถโ๐ซ๏ธ story-driven 2D horror puzzles
๐ถโ๐ซ๏ธ hand-drawn graphics
๐ถโ๐ซ๏ธ esoteric science gadgets
๐ถโ๐ซ๏ธ a dwindling crew of desperate individuals driven to their extreme?
Wishlist Deep Fog Signals: store.steampowered.com/app/4100900/...
Some tips ahead of #TeaseYaGame ๐
1. Live 16th Dec 2025 (Starts 12PM GMT UK)
2. Open to all games
3. Schedule if needed
3. TYG = short punchy teasers
4. PYG = detail fuller pitches
5. GIFs/Short vids = Perfect
6. Post multiplatform
8. Try not to hit & run; Engage
9. Pin it!
Wishlist over at store.steampowered.com/app/4100900/...
If you didn't catch it live at the German Indie Showcase, here's the new story teaser trailer of our upcoming narrative-driven horror puzzle Deep Fog Signals โฃ๏ธ
www.youtube.com/watch?v=-UOy... #indiegames
the first human to log on
Poppyseed is such a cute name, of course we will comply to rock ๐ฅฒ
A MAZE. / Berlin 2026 is looking for volunteers! Without you, our festival wouldnโt happen: become part of the crew and you'll contribute to visitors having a great experience. Fill in this form to register your interest in volunteering: https://f.mtr.cool/nmkykylxavย
#AMaze2026
Used one of the tracks in our Deep Fog Signals announcement trailer, banger stuff ๐ฅ
Yes, the bar is THAT low ๐
We should stop normalizing this lifestyle by doing it to ourselves ๐
Before being an indie game dev: oh wow they've been working on this for two years? That's so much of their life dedicated to one project!
After being an indie game dev: oh wow only two years? And they finished it? Like, the whole thing, not a demo? Are you sure?
About 1 week left to submit!
Submitted ty :)
Goodnight Universe. Available NOW on PC, PS5, XBOX, and Switch 2 ๐ซ
A psychic baby narrative adventure. Hone your powers. Mend a broken family. Take on an evil tech company. Nothing a baby can't do, right?
If youโve ever felt different...this story is for you.
And suddenlyโฆ Godot.
@godotengine.org @godotfest.com #godot #godotengine #godotfest #gamedev #munich #mรผnchen
Wow need to play this ๐ฎ
Damn.
FINE, SEE IF I CARE
(I really care, thank you ๐ฅฒ)