seriously made an impression, it convinced me that fast projectiles are often cooler than hitscan for that kind of weapon
seriously made an impression, it convinced me that fast projectiles are often cooler than hitscan for that kind of weapon
it's so fun. Something about the round structure/weapons/maps captures that feeling of early online gaming where people didn't know how to be tryhards.
love the proportions on this, and alpha cutout arrows are a nice touch
Wooden Shield! Not super happy with the colors but since this was mostly for practice purposes I didn't wanna get stuck on this for too long. :P
#lowpoly #3dmodeling #pixelart #blockbench #retro #art #medieval #digitalart #3Dart
looks like really fun terrain for a ride! been ages since I went, makes me want to try again
that's great :D
thank you!
Thanks so much for playing! Yeah I'm running a sneaky lowkey playtest as the game still has a ways to go, just looking to get the earliest feedback.
Let me know if you have any thoughts on the game if you haven't already :)
The player looks down upon many dilapidated, crisscrossing highways under a dome inside a concrete megastructure.
The player looking at techno-brutalist windmills in a canyon of the megastructure.
Just finished Metal Garden, highly recommended. It's an atmospheric fps by @alexandraht.bsky.social. The way the worldbuilding/narrative unfolds through the level design and snippets of info is fantastic.
I wish that at least one of the Steam competitors would realize the absolute baseline is having a good client app. They always throw together an ugly, bloated web browser disguised as an app that simultaneously has no features. People who play games care about UX!
This sounds so sick, it's honestly exactly what I want them to do with the formula. Throwing together a fresh build each run sounds so fun.
Misty marsh
Foggy footpath
Landscape choked by dead vines
Frosty field
from December (fog reference)
Generating images to automatically post to bluesky from @gameboxmuseum.bsky.social ๐
#gamepreservation
hey it's cool to find you on bsky! I believe some of your dungeon dioramas populate my inspo boards for the game I'm working on :)
These look rad!
precisely!
i hear that guy every time the intro plays!
rise from your grave!
#gamedev #lowpoly #psx
This looks sick, love the HUD and retro vfx
fantastic, can't believe I'm only just seeing this now. Can't believe how detailed the environments are at such a large scale!
so excited for this
friend shaped?
rip ๐
When the cost of hiring an artist would be a tiny fraction of the total production cost, why do you think they do it? "Testing the waters" feels a bit conspiratorial to me. I'm wondering if it's just lazyness of a couple individuals who don't feel like involving someone else in the process?
looks like an editor for the perfect game: a mix of wc3 and populous: the beginning
enemy class: Monk
discipline: devotion
materials: flesh, metal (helm)
threat level: substantial
#gamedev #lowpoly #psx
Thanks so much for the shout! Can't wait to see ALL the games ๐
Screw it here is one more sneak peak from the Indie FPS of the Year that goes LIVE in just 3 hours! It's peak into one of the BEST looking FPS games that you never heard of by @gameshaped.com !
Catch the show: www.youtube.com/live/bg0RebK...
thanks so much! Haha yeah it took a lot of time to get the system working right. A mix of canned animations, bendy-bones responding to impacts, and impacts physically moving the target.
Here's the link to the live show:
www.youtube.com/live/bg0RebK...