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Jonathan Cooper

@jonathan.gameanim.com

Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro. gameanim.com

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Latest posts by Jonathan Cooper @jonathan.gameanim.com

That is some clean UI

06.03.2026 13:49 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Streets of Rage and Streets of Rage 2 boxes atop a poster for the former

Streets of Rage and Streets of Rage 2 boxes atop a poster for the former

What a pair

01.03.2026 11:05 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Shipping Neural Texture Compression in Assassinโ€™s Creed Mirage A neural material texture compression technique that uses machine learning to exploit the cross-channel structure and reconstruct full PBR materials in real time, enabling high compression rate in Ass...

An actual real use of โ€œAIโ€ in games (machine learning) by serious game developers (instead of grifters).

28.02.2026 08:56 ๐Ÿ‘ 38 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1
A white mug with a pixel art rendering Duncan of Jordanstone College of Art & Design in Dundee.

A white mug with a pixel art rendering Duncan of Jordanstone College of Art & Design in Dundee.

Saturday morning coffee with a pixel art rendering of my old art school.

28.02.2026 08:48 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Street Fighter 6 - Alex Motion Capture - BTS feat. Kenny Omega
Street Fighter 6 - Alex Motion Capture - BTS feat. Kenny Omega YouTube video by Street Fighter

I saw Kenny Omega take a chair in the back from Yoshinori Ono at the Capcom Cup in downtown LA back in 2019. Glad they finally put him in a mocap suit.

26.02.2026 22:04 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
'I based horror video game on working in a Scottish chippy' Developer James Muirhead said his old job provided the perfect setting for his latest creation.

'I based horror game on working in a Scottish chippy' - @deepcrypt.games

26.02.2026 07:41 ๐Ÿ‘ 52 ๐Ÿ” 14 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 6
Post image

The Annie Award for Character Animation - Video Game went to:
'South of Midnight' โ€” Compulsion Games

22.02.2026 04:00 ๐Ÿ‘ 53 ๐Ÿ” 11 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 2
53rd Annie Awards Announcing South of Midnight as the winner of Best Character Animation in a Video Game.

53rd Annie Awards Announcing South of Midnight as the winner of Best Character Animation in a Video Game.

The opportunity to bring to life characters that are wonderfully imperfect, but doing the best they know how within a messy world, and to be able to reflect that in the animations style, was a dream come true. To have our work celebrated by our peers at ASIFA-Hollywood, is humbling.

22.02.2026 16:01 ๐Ÿ‘ 26 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
The Art of Death Dtranding 2: On The Beach, placed beside the original.

The Art of Death Dtranding 2: On The Beach, placed beside the original.

New library addition came out last week

23.02.2026 08:32 ๐Ÿ‘ 13 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Red and green lit tunnel leaning into the bunker

Red and green lit tunnel leaning into the bunker

A lone red telephone sits on a desk

A lone red telephone sits on a desk

The machine and boiler room

The machine and boiler room

Wartime era phone, television and other paraphernalia.

Wartime era phone, television and other paraphernalia.

Exploring Edinburghโ€™s secret bunker

22.02.2026 09:44 ๐Ÿ‘ 28 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A Katsuya Terada Zelda illustration. Link walks up some dark stairs

A Katsuya Terada Zelda illustration. Link walks up some dark stairs

A Katsuya Terada Zelda illustration. Link looks at an ancient mural of a dream whale

A Katsuya Terada Zelda illustration. Link looks at an ancient mural of a dream whale

A Katsuya Terada Zelda illustration. Link battles a shadow version of themselves

A Katsuya Terada Zelda illustration. Link battles a shadow version of themselves

A Katsuya Terada Zelda illustration. Link comforts a wounded man in the sewers

A Katsuya Terada Zelda illustration. Link comforts a wounded man in the sewers

The 40th anniversary of Zelda is all the excuse you need to submerge yourself in classic Katsuya Terada art.

21.02.2026 09:01 ๐Ÿ‘ 2929 ๐Ÿ” 1007 ๐Ÿ’ฌ 16 ๐Ÿ“Œ 13
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Whereas this example was pretty much a 1:1 match - impressive given it's the final boss-fight with Ganon.

21.02.2026 15:06 ๐Ÿ‘ 12 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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This overlay shows how minor modifications were made between planning and implementation, such as the addition of the fire and narrowing of the entrance/exit.

21.02.2026 15:04 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Hyrule Field map, drawn on paper

Hyrule Field map, drawn on paper

Hyrule Field map, drawn on paper

Hyrule Field map, drawn on paper

Here is the Hyrule Field map original paper layout, and another overlaid with design elements...

21.02.2026 15:03 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Zelda background planning sheets drawn on paper

Some more background planning sheets...

21.02.2026 15:01 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Zelda level layout drawings on paper

Zelda level layout drawings on paper

Zelda level layout drawings on paper

Zelda level layout drawings on paper

Zelda level layout drawings on paper

Zelda level layout drawings on paper

Zelda level layout drawings on paper

Zelda level layout drawings on paper

These background tile-sets and level layouts were also reportedly drawn by Miyamoto...

21.02.2026 14:59 ๐Ÿ‘ 21 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

Original Zelda sprites drawn on paper

The Legend of Zelda (1986 - released 40 years ago today) sprite table (presumably for memory allocation purposes) and enemy character progression sheets, all drawn by Shigeru Miyamoto.

21.02.2026 14:54 ๐Ÿ‘ 245 ๐Ÿ” 94 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1
Zelda manual with character and disk stickers.

Zelda manual with character and disk stickers.

Famicom Disk System yellow disk.

Famicom Disk System yellow disk.

Also came with stickers. Such a cool format.

21.02.2026 14:47 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Released 40 years ago today, almost a year and a half before the NES downgrade (inferior music and save system) in the US.

21.02.2026 14:42 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Just for today

21.02.2026 12:29 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Zelda 1 & 2 Famicom Disk System version, in front of the console.

Zelda 1 & 2 Famicom Disk System version, in front of the console.

The OG

21.02.2026 09:59 ๐Ÿ‘ 21 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 2
Boxes for Genesis copies of:
โ€œCastle of Illusion starring Mickey Mouseโ€
โ€œFantasiaโ€
โ€œWorld of Illusion starring Mickey Mouse and Donald Duckโ€
โ€œQuack shot starring Donald Duckโ€

Boxes for Genesis copies of: โ€œCastle of Illusion starring Mickey Mouseโ€ โ€œFantasiaโ€ โ€œWorld of Illusion starring Mickey Mouse and Donald Duckโ€ โ€œQuack shot starring Donald Duckโ€

This has to be some kind of set right?

17.02.2026 15:18 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
A post in Dundee adorned by signs reading:
โ€œTHIS IS NOT A POO BINโ€
โ€œTHERE IS NO POO BAG FAIRYโ€

A post in Dundee adorned by signs reading: โ€œTHIS IS NOT A POO BINโ€ โ€œTHERE IS NO POO BAG FAIRYโ€

๐Ÿ’ฉ ๐Ÿงš

16.02.2026 23:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Deluxe Paint for the Amiga by Dan Silva and Electronic Arts

Deluxe Paint for the Amiga by Dan Silva and Electronic Arts

The GOAT

14.02.2026 20:01 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Happy 35th #Lemmings anniversary!

Who'd have thought, 35 years later we'd still be talking about these little guys.

#Amiga #MSDOS #AtariST #Commodore #Atari #DMADesign #Psygnosis #RETROGAMING #Lemmings35th

Read about it's making here
lemmings.info/lemmings-gam...

14.02.2026 12:57 ๐Ÿ‘ 156 ๐Ÿ” 52 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 3
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Jaegon Allison's 2KXO eye material (not the eye mesh) driven by controls in Maya. Super impressive stuff. www.artstation.com/artwork/nJmaYE

14.02.2026 17:00 ๐Ÿ‘ 24 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Silent Hill: Townfall - Reveal Trailer | PS5 Games
Silent Hill: Townfall - Reveal Trailer | PS5 Games YouTube video by PlayStation

Congrats to Glasgow's Screen Burn Interactive (formerly No Code) on the SILENT HILL: Townfall reveal. Another great-looking Scottish game incoming!

13.02.2026 09:37 ๐Ÿ‘ 131 ๐Ÿ” 22 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 4

Awesome work. Love how the pose fills the frame.

12.02.2026 12:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
ใƒญใƒˆใ‚นใ‚ณใƒผใƒ—ใฃใฆใฉใ‚“ใชๆ‰‹ๆณ•๏ผŸใ€ŒDear me, I was...ใ€ใฎๅˆถไฝœ่€…ใธใ‚คใƒณใ‚ฟใƒ“ใƒฅใƒผ Part1
ใƒญใƒˆใ‚นใ‚ณใƒผใƒ—ใฃใฆใฉใ‚“ใชๆ‰‹ๆณ•๏ผŸใ€ŒDear me, I was...ใ€ใฎๅˆถไฝœ่€…ใธใ‚คใƒณใ‚ฟใƒ“ใƒฅใƒผ Part1 YouTube video by ใ‚ขใƒผใ‚ฏใ‚ทใ‚นใƒ†ใƒ ใƒฏใƒผใ‚ฏใ‚นใ‚ขใ‚ซใƒ‡ใƒŸใƒผ

Rotoscoping on Arc System Works' "Dear Me, I Was..."

12.02.2026 09:04 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks very much!

11.02.2026 21:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0