River Salmon's Avatar

River Salmon

@riversalmon.itch.io

Indie gamedev, Unreal Engine specialist, and UZDoom contributor. Former Software Engineer at 2k Games. Views my own and not representative of past, present, or future employers. Available to provide AND commission contract work/freelancing

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02.09.2024
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Latest posts by River Salmon @riversalmon.itch.io

this is just a beer and a taco every hour and a mile every 2 hours. Shouldn't be alllll that bad

28.02.2026 06:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A chicken walking on the beach the caption is:

If you are seeing this the curse is lifted have a good day

A chicken walking on the beach the caption is: If you are seeing this the curse is lifted have a good day

Congratulations everyone

23.02.2026 04:15 ๐Ÿ‘ 14806 ๐Ÿ” 5263 ๐Ÿ’ฌ 107 ๐Ÿ“Œ 131

๐Ÿ‘€

23.02.2026 07:25 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I ended up dropping them since the boxes were full of meals super close to expiration

10.02.2026 01:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

3 day ๐Ÿ˜ญ

please share or donate

#MutualAid

28.01.2026 01:52 ๐Ÿ‘ 9 ๐Ÿ” 10 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

5 Day ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

#MutualAid

26.01.2026 13:17 ๐Ÿ‘ 3 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Art is communication. I don't care about talking to an algorithm.

17.01.2026 01:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever

Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever

Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever

18.11.2025 01:26 ๐Ÿ‘ 536 ๐Ÿ” 151 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 6

HEARTBREAKING NEWS: Ubisoft was asking too much for the "Tonic Trouble" IP, so unfortunately my acquisition bid fell through at the last minute

13.11.2025 17:35 ๐Ÿ‘ 81 ๐Ÿ” 10 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 1

good

12.11.2025 08:19 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

yeah he's fine

10.11.2025 21:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

did you have dynamic lights on in either?

09.11.2025 06:47 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

More business people once again missing that a big part of what makes art interesting is the asynchronous communication between you and the artist.. they are telling you a story!

13.10.2025 06:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm excited to see what you end up doing with Scythe

11.10.2025 19:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

What UVing in a good level editor tool is like:
Select a face and Alt + RMB on hovered faces to flow it to that face.
I can also flow it from the hovered face to the selected faces with Shift + Alt + RMB (coming in Scythe 0.7).

10.10.2025 07:24 ๐Ÿ‘ 90 ๐Ÿ” 14 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Now i want a goat simulator type game in new zealand where you play as a cassowary

05.10.2025 22:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

My husband was detained by ICE today

Juan Muรฑoz, an American citizen, father of 2, and local government official, was peacefully protesting w. other elected officials. He was assaulted and taken away

I have had zero contact or updates since

#SOS
@duckworth.senate.gov @durbin.senate.gov

03.10.2025 17:12 ๐Ÿ‘ 26392 ๐Ÿ” 13570 ๐Ÿ’ฌ 765 ๐Ÿ“Œ 525

just when I think i'm starting to do good with my brushwork

03.10.2025 22:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

almond milk

03.10.2025 22:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

New update to Scythe, my Source 2 Hammer inspired level editor for Unreal Engine 5!

New features below! ๐Ÿงต(1/6)

08.09.2025 19:03 ๐Ÿ‘ 99 ๐Ÿ” 45 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 3

Really sorry to hear things went this way. It's not much, but if you want some short term env art + level design contract work, I have a project I'm running that could use some. Feel free to message me and we can discuss rates/the project/everything. I'm sure you'll land somewhere good

02.09.2025 17:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Sadly this checkbox doesn't actually change anything; it just lets you use the function in contexts that need to be threadsafe. The actual behavior doesn't change, and if the function wasn't safe the checkbox won't make it so

10.08.2025 08:13 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Hey all, I've been maintaining a games-focused community fork of #unrealengine available to UE licensees over at github.com/River-Salmon.... Come on in, we've got User Defined Shading Models!

17.07.2025 05:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Ex-farm worker here.

We need to talk about this whole "But a living wage for farm workers would spike the cost of food!" thing.

Not true AT ALL.

Y'all don't understand how fast experienced farm workers are.

The average tomato picker pulls 650lbs per hour.

At $20/hr, that's $0.03/lb for labor.

13.07.2025 20:03 ๐Ÿ‘ 20299 ๐Ÿ” 6203 ๐Ÿ’ฌ 515 ๐Ÿ“Œ 475

i would like an option to re-enable clown mode

12.07.2025 21:46 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Property History is out!

Quickly see the history of any property in Unreal Engine

12.07.2025 13:04 ๐Ÿ‘ 79 ๐Ÿ” 17 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 1
Post image Post image Post image Post image

Hey y'all! I am Fairweather, and I make singleplayer levels for Quake, Team Fortress 2 and Doom!

Here's some of my work, I typically focus on encounter design, but here's some pretty visuals to catch your eye. Reposts appreciated.

05.08.2023 10:22 ๐Ÿ‘ 120 ๐Ÿ” 39 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 2

If I was a dev and I had spent years working on a game and my boss went on stage and looked like this much of a jackass I'd be so pissed

06.06.2025 22:53 ๐Ÿ‘ 11681 ๐Ÿ” 2481 ๐Ÿ’ฌ 141 ๐Ÿ“Œ 32

yeah

28.05.2025 13:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0