UE5 Tech Art Priorities - End of 2025 | Oskar Świerad
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Time for an end-of-the-year #UE5 poll👉 www.patreon.com/posts/146855...
2025 was an intense period in UE5 dev. Major games shipped. Optimization and open-world ambition were high on everyone's agenda. Which issues still challenge your pipelines – the ones that need serious solving in 2026?
28.12.2025 22:53
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Promotional graphic in dark muted shades showing a towering mountain peak and dense forest. Text on top reads, “The Witcher 4: The State of Unreal 2025.” The logos for CD Projekt Red and Unreal Engine are shown in a bright blue.
We'll be coming together with Unreal Engine to present during the State of Unreal.
We’re looking forward to showcasing some of the innovative technology & features that will power The Witcher 4, and beyond.
Join us at #UnrealFest — 9:30 AM ET | 3:30 PM CEST on June 3: epic.gm/state-of-unreal-2025
02.06.2025 14:00
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Join the Tech Art Aid Discord Server!
Check out the Tech Art Aid community on Discord - hang out with 1412 other members and enjoy free voice and text chat.
I've just been certified by Epic Games as an #UnrealEngine Authorized Instructor for 2025🤓🫡
Join my Discord to exchange knowledge and discuss your art, shaders, procedural🦆🎨🛠 discord.gg/4BRNBpUVbD
There was an exam–for a #UE5 generalist with Tech Art expertise –and it was *hard*😂 A good refresher
24.04.2025 07:46
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Defining Custom Material Nodes with C++ and HLSL — Mason Stevenson - Unreal Engine Generalist
New Blog Post: Ever wonder how you can create your own custom material expression nodes in Unreal?
www.exportgeometry.com/blog/definin...
#gamedev #techart #unrealengine #UE5 #shaders
10.01.2025 21:32
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Obsidian is now free for work
Starting today, the Obsidian Commercial license is optional. Anyone can use Obsidian for work, for free. Explore organizations that support Obsidian on our new Enterprise page.
Obsidian is now free for work.
Starting today, the Obsidian Commercial license is optional. Anyone can use Obsidian for work, for free. Explore the organizations that support Obsidian on our site.
obsidian.md/blog/free-fo...
20.02.2025 14:44
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Huh! So it shows what the ceiling of engine business may be worth, right? Not much, with little space for growth... Then even if they add tremendous value, engine makers capped by customers' business limits too. And raise the costs a little too much, they will consider building own engine
21.02.2025 07:51
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Oskar Swierad on LinkedIn: #gamedev #techart #techanim #vfx #ue5 #warsaw #poland
Hey! We're hiring for a very hands-on, impactful position on a fresh project - new original IP. No worries: you'll collaborate with the entire RED on tech (me…
Hey! Hiring for a very hands-on, impactful #techart position on our *new* IP. No worries: you'll co-op with the whole RED on tech (incl. me on #TheWitcher4)
We develop a mad amount of custom #gamedev tech for #UE5 so that's great for growth
Share, & apply via link www.linkedin.com/feed/update/...
19.02.2025 07:46
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I doubt you'll find it because an audiobook is quite an expensive undertaking. You need a good narrator. Therefore, I guess, publishers demand solid DRMs. I use Audioteka
14.02.2025 13:02
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Birdhouses for swifts on an office building's wall. Warsaw, Jagiellonska street
Sometimes it takes me a while to reply to your questions. It's not because my mailbox is full... It's simply because they hung it so high
In the meantime, hop into my personal Tech Art Aid Discord server: discord.gg/4BRNBpUVbD
People there are friendly and fascinating, so you'll fit in just right🫡
13.02.2025 23:13
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Fresnel - the classic workaround?:D
Limited by Z-up dot product to feel grounded
01.02.2025 11:59
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Fantastic execution! So "readable" and cool
28.01.2025 18:45
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Didn't get to participate in GGJ this year (or the past several years tbh) but, given the theme was "Bubble" I thought I'd reshare my anime bubble shader I made a while back, inspired by the amazing "Bubble" anime film
I said "bubble" way too much in this post, it stopped sounding like a real word
27.01.2025 08:16
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In case any of my fellow creatives also needed this reminder:
16.11.2024 01:12
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An annoying... standard, soon
20.01.2025 16:18
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Do you know the PBR "issue" when a shader blends between 2 materials, like concrete and water? The white banding on the transition? 🧐
Well, here's a concerning photo from Warsaw. Apparently Poland runs on cheaper quality settings. We do a classic lerp instead of clear-coat compositing 🫠
20.01.2025 15:21
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Yup, sorry pure sarcasm my side😆 8.25B is the Earth population :P it's a quip on the lunatic market analysts (e.g. Frostpunk2 considered a dissappoinment after it paid off in *3 days* - wonderful by any means)
19.01.2025 11:14
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I asked GPT-4o for potential strategies to reach 15B+ players:
19.01.2025 04:19
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Analysts heavily disappointed by market stagnation. "8.25B players worldwide again, unchanged for 3 quarters. If gaming sustained pandemic-era momentum, we'd easily see 10B+ players," says Bloomberg.
"The industry must commit to growth now or face further disruptions" – warns a senior fund manager
19.01.2025 04:17
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Make friends with artists, and you’ll be forever gifted with stickers 😮 They aren't good with words so that's how they express sympathy and gratitude
05.01.2025 01:30
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My gaming + Blender setup, 2007!
Yup it's Ubuntu Linux, and yes, there's an Xbox 360 somewhere... under the desk, because the thing was so noisyyy
05.01.2025 01:06
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Unfollow and choose different people :) I've seen < 4 posts about Musk since I joined
04.01.2025 12:29
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3 binks playing at the same time. It's our internal limit, for sanity, not related to the decoder itself
04.01.2025 12:26
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You can see the last one in the painted backgrounds of Cyberpunk: Edgerunners 😆 For real
04.01.2025 12:26
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Also @codekitten.me I've been arguing in the studio for years that distance-based shader optimization isn't worth it imo :D Because... it's small. So it optimizes itself. And after few dozen meters you have proxies (HLOD) anyway. But maybe I'm wrong?
03.01.2025 21:22
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POM decals were one of tech art's fav inventions in the project! Thx for putting a spotlight on them☺️ Using it on just decals amortized the cost, making it viable on XB1/PS4
We made the number of steps dependent on the angle. What you see here is probably an artifact of that (or interpolation)
03.01.2025 21:20
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Warsaw in grayscale vs Warsaw in RGB. 2025, uncolorized
03.01.2025 15:02
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Screenshot from Tech Art Aid server on Discord. I wish every member Merry Christmas! Best of luck in your: projects, studying, mentoring, job applications, raise requests, home renovations, family trips, solo adventures, book reading challenges, and strengthening friendship bonds in the upcoming 2025! partying face emoji. The post received 100 heart reactions
❤️ 100, woohoo
Feel invited – discord.gg/4BRNBpUVbD
30.12.2024 17:54
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We're highly social creatures, we want to belong to a community, & want to care for each other.
It's far more effective for us to feel that we've let someone down, than to be punished, but we need to have a sense of responsibility first. Then we get the rewards & security from that community
28.12.2024 17:31
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I don't remember that scene! Gotta check it out 😁
24.12.2024 11:19
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