Made an #aseprite script to better manage palettes for GBC games
github.com/pkostic-dev/...
Made an #aseprite script to better manage palettes for GBC games
github.com/pkostic-dev/...
Made an #aseprite script to better manage palettes for GBC games
github.com/pkostic-dev/...
Yeah, sometimes I play Chivalry 2 with just a mallet and just bonk everyone
I learned a lot though
Spent an hour and a half trying to get HDR to work on Mass Effect 3 LE on Linux today just to hit a giant brick wall called "DX11 not supported" 😑
This game got me into pixel art
📣 ICY TOWER IS COMING BACK
Stoked to announce that we're making a brand new Icy Tower game, ready for the 25th anniversary next year!
Check out the trailer, spread the news, and wishlist on Steam :D
s.team/a/3014860
More in thread 👇🧵
Really cool, would that Samus work on the original hardware though ? Maybe with layered sprites as they did for Mega Man ?
ISOPOD GAME
Experimenting with some environment puzzle mechanics #screenshotsaturday
"500: Server is unavailable"
It's raining, it's pouring...
With @thewaddle.bsky.social !
#memamorkin #gamedev #indiegame
Screenshot of a Steam curator listing games made with Godot, showing recent releases.
Do you know that we have Steam curators to list games #MadeWithGodot?
The first one reached max capacity (2000 games), so we opened a second one.
You can follow both to see Godot games right in their Steam page.
1: store.steampowered.com/curator/4132...
2: store.steampowered.com/curator/4571...
Will watch it tonight 😯
This is exactly my type of stuff
Oh, I remember these, good times
Sharing a small addon to inspect resources with single click in godot:
passivestar.xyz/posts/single...
Very cool
This marketer pulled data on 6,422 pixel art games released over the last 2 years on Steam. Only 5% cleared 500 reviews. Here’s some fun data on the 5%.
www.reddit.com/r/IndieDev/c...
Looks very useful, any plans to release it in the future?
dashboard item that affects all nodes of type in a scene
will prob be most useful for getting single nodes though, like DirectionalLight3D or WorldEnvironment to make one dashboard work for different scenes where they appear at different paths
something really old - 2016, 22 colors, pixelart
Cool idea, it would allow for a very complex world building
Starting next week (hopefully) I'll be streaming on the main Godot YouTube channel talking about what we have been doing and what we plan to do on the future. If there is any questions you would like to ask, please reply or send me a DM!
Pixel art tutorial showing the steps I used to draw some green seaweed
Quick mini-tutorial on how I drew some seaweed
#pixelart
Adding #sauce to my #GBStudio game every day- Day 21
New enemy- the bouncing DVD logo ghost! If you wait for long enough it will hit the corner. Yes, even in this gif.
Also the beginnings of a new area. I have most of the game planned out now! It's becoming real!
Bunch of lil 16x16px weapons and shields #pixelart
Work in progress forest tiles for an asset pack coming sometime when it's done. #pixelart
Officially on vacation! So I can work a bit on my personal projects. Right after getting home I tinkered with this Fire/Smoke shader.
some concepts for an horror game
If you care about games, take a moment to read through this and take action. NSFW games might not be for you - they're not for me - but we cannot allow a small group of censorious extremists to decide that people can not make games about sex, about sexuality, and about the role of sex in our world.