Here to also say texture atlas uv animation. The head would be a separate mesh with its own texture larger than it needs to be to fit all the face expressions and just hotswap the uv coordinates from an array for those mesh faces
@magemsoft.com
Archaeologist & Solo game dev, spending far too long building a melodramatic space opera, Zenoken; An 80s scifi anime inspired extravaganza! Wishlist: https://store.steampowered.com/app/2494030/Zenoken/ https://www.magemsoft.com
Here to also say texture atlas uv animation. The head would be a separate mesh with its own texture larger than it needs to be to fit all the face expressions and just hotswap the uv coordinates from an array for those mesh faces
so far away ;-(
They're describing a negative reinforcement mechanism, which is def part of gamification? Too many negative elements creates unwanted friction to the end user and they'll stop. Notifications are important --but have to be balanced--which is what they're describing.
tbf, if gamification is successful you won't notice it. It's one of those things that if it's not done right is a massive fail to the player/user lol. Most companies use it, only a few have qualified people in design to accomplish it/aren't so greedy they don't know when to pump the brakes.
friend of mine had a room in the hotel with a window looking down on it from directly above. It was chilling the first time I saw it lol.
I glare at every driver of one I see in Philly, actively trying to make eye contact with them
ฤฐ guess because we can measure the effects of it reliably in the material world? Like we can't point at it and say "gravity" but we can see its effects on other things with seemingly 100% accuracy. Maybe because it's a property of material things themselves? Good thoughts
Sort of reminds me of how you're rewarded for being aggro in bloodborne. ฤฐ have a vaguely similar idea on Zenoken--you replenish energy by killing things (effectively absorbing their energy on death)
Don't forget about the reddit obsession with steam capsule art.
Geoff Keighley and Al Pacino
Who exactly's gatekeeping learning how to draw?
Main character in a deep orange sky background cornered by the games main villain, Sargon, and his Homo Draconus troops.
Friendly reminder that the Chinokitsune doesn't approve of bizarrely tall autocrats in the 25th century or in the 21st century--especially if they have an orange face. #GodotEngine #PixelArt #Metroidvania #IndieDev #VideoGames #SciFi
Are you sure you have 64gb of DDR 5 RAM to run it?
Is that jitteryness?!
ridiculous lol
gtopo 30 data is free to download for terrain --I think it's 30 arc seconds per pixel resolution? Maybe 15?
media is absurd right now
"pixel art game with intentional aspect ratio and framing doesn't support ultrawide resolutions/aspect ratios....thumbs down--lazy devs"
Shhhhh. It's a secret to every body...
You left out SSS+ tier: making a MMORPG for a first game with little to no experience.
the second parameter just add or remove 0's to define the decimal place you want.
This works on Vectors as well!
some_vector_two = some_vector_two.steppedf(0.001)
When no Zenoken progress I figured I might start posting cool #GodotEngine tricks I learn as I come upon them--
Godot 4.x Tip of the Day:
Did you know there's a handy built-in function for rounding floats:
var float_long : float = 1.123456
float _long = snappedf(float_long, 0.001)
-->1.123
#Coding
"Ramming speed!"
Been a hot minute b/c school but here's some more progress for #ScreenShotSaturday on Zenoken! Lot's of work went into all the various effects. But Glad it's coming together finally.
#GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev #VideoGames #Storms #Weather
caught in Philadelphia
might look something like this:
static var number : myCustomNumberClass
func _ready():
number.initial = 0
number.current = number.initial
Could use 2 index arrays of your types where [0] always equals your base value, & you only alter/use [1]. might be confusing to read in script. Could spin custom typed classes (e.g. one for integers) with an 'initial' & 'current' variable. The names make it more readable, prob more overhead though
Crocodile Tears
Have you heard of this little thing called....a war in the Falklands?
i don't know who you are but this skeet writing is better than how they treated their characters with consistency. insanity---BUT a lot of nice Lynch cameos