2021 sony: ok so we could probably make a lot of money if we buy the remake studio to make remakes and the pc port studio to make pc ports
2026 sony: gentlemen our plan of making a lot of money selling remakes and pc ports worked - now - the plan to make even more money is to stop all that
04.03.2026 13:57
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04.03.2026 13:50
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By that do you mean that they feel they need those exclusives to protect hardware sales and keep getting their 30% from those games?
26.02.2026 18:57
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But fundamentally, people who spend increasing amount of time and money on a game will expect increasing amounts of content. Few people yell about Deep Rock Galactic or No Man's Sky not pushing enough content, and that's probably because they didn't demand attention or ask for more money.
11.02.2026 20:31
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Some avoid this - I've stuck with Guild Wars 2 for a decade because of this. Some have implemented half-measures where a much lower level of participation keeps you somewhat in the loop (e.g. Destiny 2's story stuff) to relieve pressure while keeping the uber treadmill for the whales.
11.02.2026 20:31
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I feel it follows closely how GaaS demanded quarterly, to monthly, to weekly engagement to stay "in the loop", moving towards FOMO progression systems that demand constant participation and monetization that sucks up all disposable income. So players burn out of content quicker and want new toys.
11.02.2026 20:31
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Another step on our quest to rid the world of all the annoying little aspects of achievement systems!
A step that has taken painfully longer than expected: parts of this feature appeared on live PlayTracker in March 2023 on the Jackbox games in my library.
Next up: filtering non-core achievements!
24.01.2026 14:20
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Hah, thank you! We'll highlight that aspect more in the future.
23.01.2026 22:24
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Privacy notice | PlayTracker
PlayTracker is proudly based in the European Union and works with third-party data privacy experts to ensure your data is properly handled. Here's how.
You're also 100% right to be wary of data processing given what tech giants are doing with our data.
Check out our privacy TLDR, which does not hide behind lawyer speak, explaining how we make money from anonymous and aggregated data and avoid helping gigacorps spy on you: playtracker.net/privacy/
23.01.2026 19:30
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- Customize a nice profile with a no-monetization cosmetic progression system
- Find new stuff to play via themed seasons and guilds
- Ease "platform lock in", making it more palatable to leave a primary platform to chase a good deal or play an exclusive game
- Participate in giveaways, events, etc.
23.01.2026 19:30
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If you care even a little bit about your gaming stats/achievements, PlayTracker will fix a pain you've experienced at some point:
- Unite stats/achievements if you play on multiple platforms
- Keep up/compete with friends that play elsewhere
- Organize library, track backlog, highlight favorites
23.01.2026 19:30
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Cannot overstate how great @secondwindgroup.com has been for us at PlayTracker. We sponsored over a dozen creators/channels in Nov/Dec, and it was our best performing campaign by a decent margin.
Lots of old users interacted with the guild too, since the profile decorations they made are top tier!
23.01.2026 17:13
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deductive narrative sickos stay winning
08.12.2025 17:03
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Excited about our new "Mastered" game completion state, which is attainable by completing all the content available in a single play-through of a game, without having to look up a guide before playing.
Some devs follow this rule, but it's good to have it as a consistently tracked aspirational goal.
06.11.2025 13:21
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My weekend was devoured by Seance of Blake Manor.
Initially had some friction with the time mechanic and had to fight the urge to inspect every stack of towels, but after a while it really clicked. "One more turn" vibe: can't stop playing because that person just came back and I have questions...
03.11.2025 11:38
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always add some flour early on to make sure your videogame assets have the prerequisite thickness
24.10.2025 14:41
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Competing with the executive who rejected Steven Spielberg's Call of Duty for the Biggest Dumbass of the Year award.
21.10.2025 14:05
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Dream scenario partner for Guilds! ๐
10.10.2025 19:18
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When designing features we try to tap into social dynamics that we think are fun and memorable.
One such example is pestering your friends to play the games you recommended them.
Thus: the rewards modifier for Backlog Dungeon is doubled if one of your friends has the game in their Hall of Fame!
04.10.2025 16:36
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An infographic showing stats about Silksong playtime.
13% of Silksong players never played Hollow Knight and they average 8h of playtime in Silksong so far.
34% of Silksong players played Hollow Knight, but did not finish it and they average 5h of playtime in Silksong so far - less than complete newcomers. 16% of them went back to Hollow Knight!
53% of Silksong players played and finished Hollow Knight and their average Silksong playtime so far is 14h.
Data is from 1456 Silksong players on PlayTracker.
As the dust settles, an interesting Silksong playtime stat appears: users who played Hollow Knight, but did not finish it, played Silksong less than even complete newcomers. 16% even went back to Hollow Knight!
09.09.2025 13:58
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We continue our trend of dark and moody season themes in fall: Season of Anomaly is live now on PlayTracker Quest!
New features this season:
- choose your free game
- new global community created challenges
Complete challenges and get a free game: playtracker.net/quest/
04.09.2025 12:28
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For the good of the industry you must get to work on manufacturing another Silksong level meme so that the big gaming showcases continue to break viewership records.
04.09.2025 14:18
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Ah, gotcha. That makes a lot of sense.
24.08.2025 19:09
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Does the data show this - successful not service games poaching from the Fortnite/Roblox pool to create said success?
They seem like impenetrable juggernauts that keep their players inside the garden walls, so excluding them would just be realistic for which part of the pie you're fighting for.
24.08.2025 18:22
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Who are the people playing Hollow Knight in the 24 hours since the #Silksong trailer dropped?
2% have never played the game before
(peer pressure works)
39% previously beat the main story
(double the usual completion rate)
4% got every achievements
(but are still playing)
22.08.2025 18:47
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Games Croatia Guild | PlayTracker
Official PlayTracker Guild for Games Croatia - play Croatian games to rank up and unlock rewards!
Our first guild is in partnership with Games Croatia - a project uniting and promoting game developers from Croatia: playtracker.net/guild/croatia/.
Play any game made in Croatia and earn achievements to rank up. Reach the maximum rank to get an exclusive badge for your profile!
17.07.2025 18:09
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Introducing Guilds: permanent cross-platform communities with themed progression, rewards, news, and more.
๐ฎ Rank up
๐ Show off
๐ฐ Stay tuned
New official guilds will launch regularly in collaboration with partners. User-made community guilds available later this year.
17.07.2025 18:09
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Partnership between PlayTracker and Newzoo
PlayTracker and Newzoo will collaborate on a multiyear development roadmap and to integrate PlayTracker Insight cross-platform analytics with Newzoo's industry standard products and services.
Thrilled to finally shoot for the stars with PlayTracker thanks to a huge partnership with Newzoo! We get to double the team and make our bag of ideas a reality.
playtracker.net/announcement...
Great social features for gamers and affordable analytics for indie devs continue - better than ever.
27.05.2025 10:42
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If they say tariffs then non-US markets would start asking why the prices are going up everywhere ๐
05.05.2025 18:02
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Botliath
15.04.2025 14:05
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