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Mence

@mence.dev

Warcraft III and Rimworld enjoyer; C++ Game Developer at weekends; https://mence.dev/ 28, BR

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31.08.2024
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Latest posts by Mence @mence.dev

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Day 9: Tweet Tweet Motherfuckers

#pixelart #sabuart

03.03.2026 18:06 πŸ‘ 95 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0
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Added fishes to the game

#gamedev #indiegame #godotengine #pixelart

01.03.2026 17:30 πŸ‘ 59 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0
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5,000 strangers thought this Tavern RPG deserved a spot on their wishlist.

Next stop: demo launch.

#videogames #indiegames

25.02.2026 00:25 πŸ‘ 98 πŸ” 13 πŸ’¬ 1 πŸ“Œ 0
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working on a prototype, not sure keep going or work on something else. I was thinking about putting a little more into it and putting it on Itch as a prototype demo and get feedback πŸ€”
#indiegames #gamedev #indiedev

24.02.2026 19:47 πŸ‘ 94 πŸ” 10 πŸ’¬ 7 πŸ“Œ 0
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okay, made a much larger and more impressive version of this for the RMN "New Beginnings" jam and told myself i could handle it in time if the rest of the game was just farming the town mats on the overworld. unfortunately i got attached to the story

so jam version will be much much tinier!

25.02.2026 02:02 πŸ‘ 124 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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drew some guys

#pixelart #γƒ‰γƒƒγƒˆη΅΅

23.02.2026 17:05 πŸ‘ 378 πŸ” 42 πŸ’¬ 10 πŸ“Œ 0
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Another little showcase of our dynamic fire system.

Is it too much, that the player can catch, and spread the fire too?

#indiedev #gamedev #rootboundgame #PCGaming

19.02.2026 16:23 πŸ‘ 28 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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Trying to capture a run in 30 seconds

#gamedev #indiegame #roguelite

18.02.2026 08:15 πŸ‘ 31 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
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Damn! I knew it's gonna look good but this jumping animation is juicy! Do you think so too? :D

#motivationmonday #gamedev #indiedev #indiegame #solodev #godot

Play and Wishlist Squars here πŸ’Ÿ
store.steampowered.com/app/3547120/...

16.02.2026 20:27 πŸ‘ 18 πŸ” 7 πŸ’¬ 2 πŸ“Œ 0
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Just realized that impact shader would be great on the heavy deflect

I mean, you really don't want these. No hp damage, but they cost a ton of energy and leave you open

Last second option though. About to lose? You can swing and save yourself

#indiedev #gamedev #indiegames

17.02.2026 18:41 πŸ‘ 23 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Exploring the town of Alanter - one of the additional human towns in the world of Frah'Akin.
#IndieGame #RPG #RPGMakerMZ #rmmz #fantasy #RPGツクールMZ

13.02.2026 13:41 πŸ‘ 105 πŸ” 17 πŸ’¬ 4 πŸ“Œ 0
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New character animations are on the way!
I’m adding things like laughter and shrugs to make characters feel more relatable, expressive, and a bit funny.
Small touches, big personality!

#TheRunicEdda #Godot #Animation #PixelArt #GameDev #BuildInPublic

13.02.2026 07:36 πŸ‘ 21 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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i made my goblin tinkerer design in the style of those new terraria portraits... now if I figure out how to mod textures I'll be set
#maddart

12.02.2026 23:07 πŸ‘ 91 πŸ” 11 πŸ’¬ 8 πŸ“Œ 0
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I threw in the health system quick

Same as my other other game:
Max HP lowers when hit, and max energy is based on max HP

And then some skills use energy

But energy does regen

#indiedev #gamedev #indiegames

13.02.2026 18:18 πŸ‘ 18 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0

It's one of the texture variations when loading the map, lmao

13.02.2026 18:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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3 years of pixel art... ⏳

#indiedev #gamedev #pixelart #rpg

13.02.2026 02:10 πŸ‘ 134 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0
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Day/Night cycle for my game (wip)

Shaders ftw

#gamedev #indiegamedev #2d #gamedevelopment #sfml

13.02.2026 17:40 πŸ‘ 16 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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This week's update - Crafting System. Nothing too fancy. I aimed for an intuitive and simple experience. It's based mostly on the way Valheim handles it with a touch of Don't Starve. #indiedev #gamedev #crafting #survival #goth #blonde #solodev

13.02.2026 12:38 πŸ‘ 159 πŸ” 25 πŸ’¬ 5 πŸ“Œ 1
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🫧🧹 The Sludgineers steam page is live! A relaxing pollution cleaning active incremental game. βœ… Wishlist on Steam: store.steampowered.com/app/4073860/... ▢️ Play Itch Demo: snickerdoodlegames.itch.io/sludgineers #sludgineers #gamedev #indiegame #gaming #incremental #clicker #idler #simulation #cozy

12.02.2026 22:00 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Was going to do like links awakening and let you change each weapon slot, but I think I'll actually go for more like a Zelda 64 set up

Two base buttons, attack/cancel, that detail out what can be done, then I'll add 2 item slots

#indiedev #gamedev #indiegames

12.02.2026 03:57 πŸ‘ 17 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Found this old bug while digging through early builds πŸŒ³πŸ’ƒ
Trees decided to dance for no reason.
Game dev memories never disappoint.
#gamedev #indiedev #indiegames #game #bug

10.02.2026 08:56 πŸ‘ 71 πŸ” 9 πŸ’¬ 5 πŸ“Œ 0
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Came up with a completely totally never before seen original mechanic!!!

Sword Spinning!!!

Well...
Maybe I'm not exactly a creative pioneer here...

But it's still fun!!!

#indiedev #gamedev #indiegames

11.02.2026 03:00 πŸ‘ 11 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Firebolt (wip)

#gamedev #indiegamedev #2d #gamedevelopment #sfml

06.02.2026 11:00 πŸ‘ 13 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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You are loosing the player ? HERE IS A BIG ARROW !

#gamedev #indiegame

05.02.2026 11:26 πŸ‘ 29 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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In ByteBlaster you’ll meet bosses with various gimmicks and designs. One such boss can be found here, early in the game. Erro won’t have many of his abilities by this point. With Ermi by his side I wouldn’t worry.

Follow for more on ByteBlaster!

#gamedev #indiegame #devlog #godot #madeingodot

03.02.2026 03:40 πŸ‘ 60 πŸ” 10 πŸ’¬ 3 πŸ“Œ 0
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Testing the Patrol system

#gamedev #indiegamedev #2d #gamedevelopment #sfml

03.02.2026 18:10 πŸ‘ 12 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Combat testing the Cute RPG Asset Pack (wip)

#gamedev #indiegamedev #2d #gamedevelopment #sfml

02.02.2026 17:53 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Finally implemented a dynamic sound system! 🎢

Audio is played and it's volume is dynamically amplified, depending on the camera’s distance from a given object, adding an extra layer of immersion to the world!

#indiedev #gamedev #pixelart #rpg

01.02.2026 21:56 πŸ‘ 35 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
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Just a little showcase of how you can now put enemies in your inventory!

(And offer them, so the AllsΓ l grants you more daylight)

#gamedev #indiedev #rootboundgame

01.02.2026 19:03 πŸ‘ 23 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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#pixelart #indiedev #gamedev
Attack animation for the Essence Thread Golem A 2 cost 1 attack 3 health soul that gains +1 to their attack based on the number of spells in your hand

31.01.2026 23:11 πŸ‘ 52 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0