Jonathan Alexander (่”ฃๆ™บๆตท) ๐Ÿ”™ GDC's Avatar

Jonathan Alexander (่”ฃๆ™บๆตท) ๐Ÿ”™ GDC

@jonalex.io

๐ŸŽตComposer | Producer | Musician ๐ŸŽฎMusic & Sound | #gameaudio design ๐Ÿ”—Music & Links at http://jonalex.io ๐Ÿ‘ˆ | #vgm #bgm ๐Ÿฅฐ

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Latest posts by Jonathan Alexander (่”ฃๆ™บๆตท) ๐Ÿ”™ GDC @jonalex.io

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loudloudloudloudloudloudloudloudloud... (also 0:09๐Ÿ˜‚)

23.04.2025 06:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

All said, my biggest advice: focus on slow genuine connections, be interested, ask how you can help, and have fun! Also, hand-san & earplugs are a must, the GDC plague is real and afterparties are LOUD!๐Ÿคง๐Ÿ”Š 8/8

23.04.2025 06:14 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

While it can be tempting to plan GDC to death, I wouldnโ€™t over-plan at the expense of embracing serendipity and going with the flow. The best events I went to often resulted after randomly vibing with someone and tagging along! It felt like entering a networking flow state haha. 7/8

23.04.2025 06:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

GDC networking is an ultra-marathon, and while burnout/imposter syndrome are possible, Iโ€™d suggest a little self-gaslighting can help to push through. My suggestion: reenergizing doesnโ€™t necessitate time aloneโ€”seeking your tribe (eg audio peops) can provide all the energy and reframing you need. 6/8

23.04.2025 06:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Iโ€™ll also note, attending without a pass is possible! (though can be a turnoff socially). Nevertheless, there are plenty of happenings beyond the official event, and many locals swing by w/o passes during off-hours! 5/8

23.04.2025 06:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Regarding passes, next time Iโ€™ll likely opt for the friday-only option (~US$200 less than the full week). IMO, aside from the SUPER COOL alt.ctrl.GDC section, the expo floor was more about marketing/entertainment than building connections. 4/8

23.04.2025 06:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Personally, I found the best places to meet people were at side-events and afterparties (as listed on the attendee-curated GDC Parties webappโ€”the best tool for planning out days. Most side-events favoured night-owls, but despite late nights I surprisingly managed to sleep in most days! 3/8

23.04.2025 06:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

First off, A LOT of people attend GDC (30,000+), and itโ€™s not unrealistic to be standing 12+ hours a day socializing. GDC is a week-long party, with events and meetups running from 8AM until just past midnight. 2/8

23.04.2025 06:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐ŸŽฎItโ€™s officially one month since GDC 2025!!! If youโ€™re considering going (or have been before), I'd like to share some thoughts you may find helpful about my first time attending such an insane event with so many cool people! โ€ฆ 1/8

#gdc #gdc2025 #gamedev #indiedev #gameaudio #composer #gamemusic

23.04.2025 06:14 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

was on the fence about packing my shoes but I'll def be out for these!!

13.03.2025 23:15 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Christopher Cerrone: "Don't Look Down" (Score-Follow) ft. Sandbox Percussion & Conor Hanick
Christopher Cerrone: "Don't Look Down" (Score-Follow) ft. Sandbox Percussion & Conor Hanick YouTube video by Christopher Cerrone

Always love a new score follow video from @chriscerrone.bsky.social ๐Ÿคฉ๐Ÿ˜

youtu.be/SDixPd89HZo?...

#composer #scorefollow

12.03.2025 00:47 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

hi Martha thanksss๐Ÿ˜‡

08.03.2025 05:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

what are composers fav piano libraries for scoring? I bought hammers + waves by skybox recentlyโ€ฆ but for some reason I keep going back to Orchestral Toolsโ€™ free felt ๐Ÿ™ƒ๐ŸŽน #composer #vst #samplelibraries

09.02.2025 07:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Yeah!!! Achieved life goal of hitting Steam's front page :D
#indiedev #gamedev #indiegames

06.02.2025 18:14 ๐Ÿ‘ 37 ๐Ÿ” 5 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

(VHorns Brass & Berlin harpsโ€™ true pedal are also great for their UIs. Unfortunately, most developers place little emphasis on such interfaces).

06.02.2025 00:17 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is why I love sample developers such as Ample. Their fretboard UI not only helps non-guitarist composers avoid impossible hand positions, but also functions as a reference/learning tool without requiring an actual guitar. ...

06.02.2025 00:17 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

While thereโ€™s nothing inherently wrong with this (and itโ€™s certainly thrilling to push virtual instruments to extremes sometimes), itโ€™s a tad disheartening to hear piano parts copy-pasted onto other instrumentsโ€”especially when theyโ€™re unplayable. ...

06.02.2025 00:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Most media composers write their parts through the lens of the piano keyboard. Thus, when writing for other instruments, itโ€™s often tempting to forgo idiomatic writing in favour of pianistic convenience. ...

06.02.2025 00:17 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

โ€œHow are your tools shaping creative decisions?โ€ As a #composer in the #gameaudio #vgm space, I ponder this often, especially regarding UIs. ...

06.02.2025 00:17 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Eternal Strands | Weaving a new fantasy - Music by Austin Wintory
Eternal Strands | Weaving a new fantasy - Music by Austin Wintory YouTube video by Austin Wintory

In life, nothing is impossible.
Except for @awintory.bsky.social writing a bad melody. Probably never gonna happen.
www.youtube.com/watch?v=Pu6z...

05.02.2025 20:33 ๐Ÿ‘ 62 ๐Ÿ” 7 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1

Would be remiss not to shoutout @amplesoundtech.bsky.social for developing such a fantastic instrument ๐Ÿ‘!

05.02.2025 22:51 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks! Glad you enjoyed it haha ๐Ÿ˜Š

05.02.2025 22:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Fantastic video by @davidbrucecomposer.bsky.social! Really gives a great rundown of the intricacies of Jacob's audience choir. Modulating an entire audience must be thrilling!

05.02.2025 21:58 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Wrote for guitar using Ample's free Guitar M Lite VST for its outstanding UI. This way, composing a natural feeling part and transcribing off the animated visual was a piece of cake! The hardest part was simply learning to play it hahaโ€”been nearly 10 years since my Sungha Jung/Tommy Emmanuel phase.

05.02.2025 21:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some music I wrote inspired by a cat game ๐Ÿ˜บ

The gameโ€™s aesthetic felt perfect for fingerstyle guitar and elements of folk musicโ€”mandolins, lute, banjo, and dulcimers all singing above the pulse of an Irish Bodhrรกn (frame drum) ๐Ÿช•๐Ÿฅ

#vgm #bgm #indiegame #gamedev #gameaudio #composer

05.02.2025 21:33 ๐Ÿ‘ 21 ๐Ÿ” 1 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0

Kudos to @Socanfdn for helping us focus on collabs๐Ÿ‘

Photos @minusculemarie

#composer #vgm #bgm #gameaudio #gamedev

07.12.2024 10:20 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Never did I expect to be bowing wood, setting a vibrator loose on mandolin strings, dangling sacks of keys between coles, and witnessing vim commands in Reaper within the same studio session๐Ÿ˜‚.

Ultimately, lateral thinking is what helps composers stand out! ... (4)

07.12.2024 10:20 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

As such, I'm immensely grateful to have been paired with @Jonathan Kawchuk (team Jonathans ๐Ÿ™Œ!), not only for bringing a compositional style the complete opposite of mine (pure audio vs MIDI) but also for being one of the most creatively chill dudes I've ever met๐Ÿ˜Ž. ... (3)

07.12.2024 10:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Sometimes, our individual workflows simply won't function in collaborative settings; however, such an opportunity for a complete upheaval of our habits may prove a powerful tool for breaking through personal creative ruts. ... (2)

07.12.2024 10:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Collaboration isn't just about working togetherโ€”it's about discovering new voices and bringing unexpected ideas to life.

As the majority of composers write in solitude, composing in pairs for the Screen Music Lab at @ubisoftmontreal.bsky.social was certainly a shock to the system. ... (1)

07.12.2024 10:20 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0