Sebastian Deterding's Avatar

Sebastian Deterding

@codingconduct.cc

Deliberate designer & empirical philosopher of playful & engaging things. Professor, Dyson School of Design Engineering, Imperial College. Editor-in-Chief, @acmgames@bsky.social. https://codingconduct.cc

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Latest posts by Sebastian Deterding @codingconduct.cc

God I've become that ye olde Internet grump haven't I

05.03.2026 10:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A simple radio button web form from craigslist with 6 options

A simple radio button web form from craigslist with 6 options

Meanwhile, on craigslist

05.03.2026 10:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Eventbrite has turned the simple 3 minute act of filling a web form into a 30 minute rage-quit session of having to wait for and undo useless AI-pregen "work saving magic" to then struggle and fail to get "responsive" JavaScript from hell to register and save an image and text description.

05.03.2026 10:35 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Unsolicited PI advice: never put a student on the critical path of any software development project that others will rely on.*

*Unless they were a software developer in their previous career.

26.02.2026 10:12 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

@guyintheblackhat.bsky.social say, to brush up on my knowledge about the (womenβ€˜s) parlour game etc prehistory of TTRPGs, what should I read? Quick public access resources preferred

22.02.2026 13:49 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

On Saturday at 3 PM ET I'm going to be streaming a game I haven't thoroughly played since the mid-90s -- Cosmology of Kyoto, the early game that blew Roger Ebert's mind with the possibilities of an "open world." Also you can get molten metal poured into your ass and out of your mouth! Be there.

19.02.2026 20:28 πŸ‘ 26 πŸ” 11 πŸ’¬ 2 πŸ“Œ 1
Preview
THE DICE THAT CHANGED THE WORLD Dungeons & Dragons and the Role Playing Revolution : A Celebration of the History and Legacy of RPGs

Fancy diving into the cultural impact of pen-and-paper RPGs? Then join James Bennison, @adders.blog, Esther MacCallum-Stewart and myself for a chat in Brighton's Wagner Hall on April 21. Details πŸ‘‡

www.eventbrite.co.uk/e/the-dice-t...

20.02.2026 14:21 πŸ‘ 2 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

πŸŽ“ PhD Studentship: 3.5years, fully funded:

Come build engaging multi-platform data collection tools for digital wellbeing interventions with me, @nballou.bsky.social, @martidisi.bsky.social at Imperial College.

Application deadline Feb 26, full details here:
bit.ly/phd-digital-...

10.02.2026 14:13 πŸ‘ 1 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Post image

Jobs! The Autotelic Interaction Research Group is looking for (1) creative practitioners and (2) theory researchers to work on "Autotelic Creative Artificial Intelligence" (ACAI):

(1) PhD in Creative Practices (2+2 years): lnkd.in/dPBG47rM

(2) Postdoctoral Researcher (2 years): lnkd.in/dMisM_bf

20.02.2026 12:26 πŸ‘ 12 πŸ” 8 πŸ’¬ 1 πŸ“Œ 1

3/3 rejected research bids in the last weeks, aka there goes last year’s summer. Not bitter, just reflecting on the reviews: the funding system seems to have quite the limited appetite for uncertainty from novelty and ambition β€” or I have too large an appetite for them.

17.02.2026 22:34 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Then why is it not our daily moral and emotional baseline?

16.02.2026 22:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I am not talking about a saccharine denial of suffering, sickness, ageing, and death. Pick up any children’s book about these topics, and their world is suffused with an unconditional wise love for every creature in it. We instantly recognise and yearn for and find ourselves at home in that quality.

16.02.2026 22:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

We create emotional worlds for children we seem to universally value and embrace. When and why do we decide these are not worlds worth aspiring to and realising in our adult lives?

16.02.2026 22:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

πŸŽ“ PhD Studentship: 3.5years, fully funded:

Come build engaging multi-platform data collection tools for digital wellbeing interventions with me, @nballou.bsky.social, @martidisi.bsky.social at Imperial College.

Application deadline Feb 26, full details here:
bit.ly/phd-digital-...

10.02.2026 14:13 πŸ‘ 1 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Very up for helping to change that situation, by the way! I’m moving more into interactive play (eg museum interactive) and am motivated to build/collect/consolidate design know how around that domain.

06.02.2026 11:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Strangely or not, the same seems to hold for board games.
Maybe also industry size? Googling suggests video games US$ ~180bn, toys ~115bn, tabletop ~15-20bn?

06.02.2026 11:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

3) Toys are rooted in physical manufacturing. High sunk cost risks, more patenting possibility/necessity = more traditional IP culture.

06.02.2026 11:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I def think there’s something to hacker vibes/games as shareware. Some more ideas:
1) This is very history/people/path dependent. No Chris Crawford, no GDC. Toy industry needed just one CC in its history.
2) Even greater stigma/less perceived cultural value around toys than digital games.

06.02.2026 11:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I basically bottom out in your casual creator patterns and Mads Hobye’s Designing for Homo Explorers (which has some good strong concepts)

06.02.2026 10:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

But I’ve gone down the same question recently and came out just as frustrated: toy/play interaction design seems v much all practitioners/studios know-how, v little if any reflective discourse, academic or alt-ac

06.02.2026 10:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

There’s also some stuff on playground design by people like Helen Little.

06.02.2026 10:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

More on adult aesthetics, but if there is stuff on interaction design, she would know where to look :)

06.02.2026 10:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I’d start with Katriina Heljakka scholar.google.com/citations?us...

06.02.2026 10:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Of course with a screenshot of the form claiming fair use through the form.

14.01.2026 17:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Also, I think this is a beautiful example of interface (form design) as law nudging a particular behaviour. Someone should write an ACM paper about it ☺️.

14.01.2026 17:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think that’s a very plausible speculation.

I also think as an official EiC, I cannot officially advise to fudge.

And wouldn’t it be a … nice service to the community if the org absorbed some of the risk and labor instead of offloading it to authors?

14.01.2026 17:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

*bigsigh*. If in doubt, risk of copyright-trolling + CYA = encroachment of bureaucracy and shrinkage of fair use.

14.01.2026 14:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
Preview
Fair Use and the ACM Copyright Licensing Agreement Two years ago, in response to frequent requests for copyright advice around the time camera-ready papers for CHI or CSCW are due, I wrote a blog post explaining the ACM copyright license. At the en…

Just a big THANK YOU πŸ™ to @cfiesler.bsky.social for writing up how to deal with fair use images in ACM articles. As an @acm.org EiC, all I can say this is gold & should be embedded in standard instructions and forms.

caseyfiesler.com/2016/10/20/f...

14.01.2026 14:35 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There is no way to safety-engineer LLMs (especially in β€œagentic” form) in the same way that you cannot safety-engineer general purpose computing. You intentionally afford practically infinite use cases. If anything, they are less safe because they lower the expertise barrier to doing stupid shit.

06.01.2026 09:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0