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Ewoud

@ewoud.dev

โœ๏ธ indie tech artist ๐Ÿ‘€ made SCHiM ๐ŸŽฎ console porting ๐Ÿ”ฎ shaders! SCHiM - https://schimgame.com/ website - https://ewoud.dev/

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08.08.2023
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Latest posts by Ewoud @ewoud.dev

Sharing some of my favorite #TeaseYaGame posts ๐Ÿ‘€

Check out what Extra Nice has been cooking up!

06.03.2026 12:41 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey #TeaseYaGame ๐Ÿš‚

We are checking in our game: Gondola To Hopper!
The train idle game that rides along while you do other stuff

๐Ÿ–ผ๏ธExplore 19th century Belgium in water color
๐Ÿ“บTravels at the bottom of the screen
๐Ÿš‚Chugs along while you do your own thing

Follow for more!

#indiegame #indiedev

06.03.2026 12:00 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Developers who like to use spaces instead of tabs

27.02.2026 09:58 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We've updated our welcome screen in v1.116 with some fresh artwork by @odpomery.bsky.social

Includes different versions for light and dark themes!

09.02.2026 20:26 ๐Ÿ‘ 6928 ๐Ÿ” 792 ๐Ÿ’ฌ 204 ๐Ÿ“Œ 151
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Side Quests is back and so is host @mattsilversoul.bsky.social! He is a podcaster, writer and lil creature that lives in shadows! The game he is talking about today is SCHiM by Ewoud van der Werf, Nils Slijkerman and Extra Nice.

funandgames.libsyn.com/side-quests-...

02.02.2026 14:28 ๐Ÿ‘ 15 ๐Ÿ” 9 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 2

I'll keep that in mind ๐Ÿค”

29.12.2025 20:46 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you so much! :D

05.12.2025 10:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A photo of all the awards. Each award is is shaped like a golden owl figure.

A photo of all the awards. Each award is is shaped like a golden owl figure.

A large group photo of each winning team at the Dutch Game Awards.

A large group photo of each winning team at the Dutch Game Awards.

Excited to announce that SCHiM won Best Art at the Dutch Game Awards! ๐Ÿคฉ

With such strong competition, it is an honor to be selected in this category among the other amazing games made in our country

04.12.2025 19:54 ๐Ÿ‘ 11 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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While I'm still deciding an art style, I'm doing some tests for sound effects! ๐Ÿ”‰

Maybe a bit too Townscaper esque right now

#gamedev #indiedev
#godotengine

02.12.2025 15:04 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A light up display store sign for the PlayStation 2

A light up display store sign for the PlayStation 2

Today's find at the local games fair!

30.11.2025 14:38 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I am setting up a repository for my various shaders. You can find these specific shaders here

codeberg.org/Ewoud3D/Shad...

28.11.2025 14:14 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Thanks, a fantastic compliment!

26.11.2025 10:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Haha of course!

(For real though, I've been trying Linux this past month and it works great ๐Ÿ˜„)

26.11.2025 07:22 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Quite happy how the system is structured, each part is its own prefab with parameters. Works in the editor too!

25.11.2025 18:27 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Adding support for Windows to the ship editor ๐ŸชŸ

#gamedev #indiedev
#godotengine

25.11.2025 18:21 ๐Ÿ‘ 52 ๐Ÿ” 10 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

It's entirely mesh based

23.11.2025 12:50 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Can do some funky stuff ๐Ÿ˜ตโ€๐Ÿ’ซ

23.11.2025 12:50 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Idea I've been playing around with ๐Ÿ›ฅ

Procedural ship designer in #godotengine !

#procgen #gamedev #indiedev

23.11.2025 12:44 ๐Ÿ‘ 51 ๐Ÿ” 6 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Thanks! It is a nice start ๐Ÿ˜„

17.11.2025 11:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yeah that could be a nice place to have something like this

17.11.2025 10:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Additionally, there could be a feature for Switch/PlayStation terminology (if that doesn't break console NDA)

17.11.2025 09:53 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

For example, you are creating a patch for your multi-language game that adds new input features. But now you have to support the term "Look Sensitivity" in Indonesian.

I'm talking about a curated database of human localized terms, just for game settings.

17.11.2025 09:26 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Is there an existing localization website specifically for game-setting terms? If not, is this a good idea to make?

#gamedev #localization

17.11.2025 09:26 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

This character is for my own project, that I develop in Godot. So far it's my preferred engine ๐Ÿ˜„

The project I last talked about with you, will probably be made in Unity, with a larger team

03.11.2025 16:11 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Superb work by Tibo!

Commissioned work for an upcoming project ๐Ÿ‘€

#gamedev #godotengine

01.11.2025 11:26 ๐Ÿ‘ 30 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
The key art of SCHiM (game), overlayed is "Nominated Dutch Game Awards".

The key art of SCHiM (game), overlayed is "Nominated Dutch Game Awards".

Honored to announce that SCHiM is nominated for the Dutch Game Awards ๐Ÿ‡ณ๐Ÿ‡ฑ

We're nominated for Best Art and Best Debut Game ๐ŸŒŸ

30.10.2025 20:30 ๐Ÿ‘ 21 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This is pretty much how you pronounce my name, for those wondering

28.09.2025 05:30 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A picture of a giant Wiimote controller pillow.

A picture of a giant Wiimote controller pillow.

We scored!

04.09.2025 10:31 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Picture taken in front of the Nintendo Museum in Kyoto. I'm holding my mii designed ticket, in the background is a classic Koopa design the floor tiles.

Picture taken in front of the Nintendo Museum in Kyoto. I'm holding my mii designed ticket, in the background is a classic Koopa design the floor tiles.

Visited a sacred place today

04.09.2025 08:17 ๐Ÿ‘ 15 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
A picture of the Japanese physical edition of SCHiM, taken inside Joshin electronic store.

A picture of the Japanese physical edition of SCHiM, taken inside Joshin electronic store.

Today I finally caught SCHiM in the wild!

12.08.2025 09:59 ๐Ÿ‘ 23 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0