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starbi

@starbi.dev

i really like pixel graphics and building worlds. game dev, tech artist https://starbi.dev

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12.11.2024
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Latest posts by starbi @starbi.dev

🦧

05.03.2026 17:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Check out the Empty Spaces section on my website, it has some pre-pass, decal info. But basically it's an extended depth normal pass, that also draws "segment" areas. Then edge detection produces these lines. Rollerdrome also does something like this...

28.02.2026 09:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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we have an eating animation now

yes, they are eating french fries of the ground🍟

#gamedev #unity3d

27.02.2026 08:20 πŸ‘ 33 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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How I painted the world from my previous post! πŸŒΌπŸ–ŒοΈ

Had to make my own tools because of the special shaders. But it's all procedural, chunked, and GPU instanced now. >:3

#gamedev #pixelart #unity3d

26.02.2026 08:23 πŸ‘ 56 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
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an entrance... what does it lead to?
#gamedev #pixelart

25.02.2026 08:17 πŸ‘ 39 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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the way the grass cuts out when you place these tiles is very satisfying :3
(working on buildings system stuff rn)
#gamedev #unity3d

28.01.2026 08:17 πŸ‘ 25 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

thanks, the pixelization is done by the cam just being low-res but everything else - including shaders - is built around it. the palette is actually @adamcyounis.bsky.social Apollo palette. You can find it on lospec.

27.01.2026 21:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

lasaga

27.01.2026 21:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
a banner featuring an updated scene of Ramla, the main character of Ediction in the background. the text reads:

EDICTION
Post-Jam Update

Available Now
PC - MAC - LINUX - ANDROID - WEB

a banner featuring an updated scene of Ramla, the main character of Ediction in the background. the text reads: EDICTION Post-Jam Update Available Now PC - MAC - LINUX - ANDROID - WEB

Ediction's Post-Jam Update is now LIVE! ✨ Featuring new and revamped visuals, scene edits and other fixes, this is the final version of the game.

Thank you for your support, we hope you like this one.

πŸ‘‰ PLAY HERE: donattico.itch.io/ediction

#fvn #visualnovel #indiegame #furry

27.12.2025 16:17 πŸ‘ 195 πŸ” 76 πŸ’¬ 2 πŸ“Œ 7

yes, go crazy

23.12.2025 18:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Love the premise and trailer! This is the kinda stuff that inspires me.

23.12.2025 17:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

lets commit crimes together (yes 2 months later)

17.12.2025 22:30 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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🎧 Finally added sounds and ambience to the animal crafting game.
#gamedev #pixelart

17.12.2025 22:18 πŸ‘ 28 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Just John and the quiet.
#gamedev #madewithunity

13.11.2025 12:52 πŸ‘ 86 πŸ” 16 πŸ’¬ 2 πŸ“Œ 0

i finally achieved my dream of making a game about exploring a gargantuan hole!!!

06.11.2025 17:14 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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This is my game Abyss of Kings! A dark fantasy Action-Adventure about exploring forgotten caverns and fighting sentient chess pieces ! β™ŸοΈ β™ŸοΈβ™ŸοΈ

#gamedev #darkfantasy #chess

01.10.2025 16:31 πŸ‘ 36 πŸ” 9 πŸ’¬ 2 πŸ“Œ 1
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john cat's breath of the wild moment #gamedev

30.09.2025 17:12 πŸ‘ 135 πŸ” 14 πŸ’¬ 6 πŸ“Œ 2

first time one of the games I made gets talked about in a video, and its a game jam game. :^)

thanks to @nocapsbb.bsky.social!!! check it out:

28.09.2025 17:39 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

thanks, and yes!

28.09.2025 16:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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going for a swim 🦦

a new water shader! #gamedev

27.09.2025 11:41 πŸ‘ 21 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Imagine you in a city walking home at midnight... but it's alien and you don't know where to go. Decipher the signs or ask the aliens maybe?

Made with @holypersondev.bsky.social for Mağara Jam 25 over the weekend.

itch πŸ‘‰ omy181.itch.io/git-ev

25.09.2025 09:34 πŸ‘ 33 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0
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🚨 IT IS TIME FOR YOU 🫡 TO WISHLIST WHODUNNIT ON STEAM 🚨

our store page is finally out! we're very excited to start gearing up for release, so please do support us by wishlisting and sharing it around! ❀️

WISHLIST HERE..! πŸ‘‰ store.steampowered.com/app/3851280/...

19.09.2025 22:40 πŸ‘ 254 πŸ” 110 πŸ’¬ 4 πŸ“Œ 5
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experimenting with perspective views for our 3D pixel art game.

the game will mostly be top-down, but maybe it's useful for cutscenes or something? any ideas? #gamedev #unity3d

21.09.2025 07:19 πŸ‘ 19 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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game dev #gamedev

20.09.2025 11:41 πŸ‘ 24 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

thats so cool, and it also sounds very good! we actually wanted the game to feel immersive and a bit grounded, not just cute. it means a lot that it inspired you!

17.09.2025 10:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

🎧 I love this! I took your video and made some sound effects for it :)

@holypersondev.bsky.social

#soundredesign #gamedev

16.09.2025 22:26 πŸ‘ 18 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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started working on a new game with @holypersondev.bsky.social.

something something animal crossing, but also colony management and automation??? #gamedev #unity3d

16.09.2025 17:11 πŸ‘ 44 πŸ” 6 πŸ’¬ 4 πŸ“Œ 1

thats crazy

15.09.2025 12:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Figure out snapping camera to pixels in world space. Really look at hand-drawn pixel art and the way artists shade things and draw lines. Express that with shaders and also picking good colors. (This actually uses @adamcyounis.bsky.social's Apollo palette.)

23.08.2025 08:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This scene also features a chonky fella called "John Cat" by @holypersondev.bsky.social!

22.08.2025 17:51 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0