Can you give a concise explanation for dum-dums? I've tried explaining it to people, but they get lost the moment I start talking about MIDI and trackers and filesizes. ๐
Can you give a concise explanation for dum-dums? I've tried explaining it to people, but they get lost the moment I start talking about MIDI and trackers and filesizes. ๐
You'll have to link me to your past work or send it privately. I'm only looking to bring on volunteers with some writing experience, preferably people with an interest in video games and/or VR. The onboarding system is in a very WIP state, so it will likely be months before I start recruiting.
Expanding on this, I'd like to also add "editor notes" for posts that act like an overlay on top of the post text to allow an editor to make notes inline and highlight portions of text. I'm not sure how I'd accomplish this yet, but it is a feature I would love to have available.
6. avatar upload
Currently, the only option I have to edit profiles is to change names and even that doesn't really work as intended. I want users to be able to not just edit their display name but also upload avatar images. I'll have to implement this carefully and keep cross-server hosting in mind
5. custom about page
Currently, I'm the only active user and the link to the about page is hardcoded to save time. Once other authors are allowed to post, I want each author to be able to link to their own webpage for their profile link. That could be an external webpage or a customizable profile.
4. realtime chat room
I want to make this mostly because I think it'd be cool, but in all honesty, it would be pretty useless currently since we all would just use Discord or something similar, like Stoat. Regardless, I think it could help us collaborate and could lead to something greater.
3. permissions per post
I want to lock users out of editing some posts but allow them to edit specific posts. For example, I might want a particular 'editor' user to have permission to edit the monthly recap only until it is published. Every post already has support for a "WIP" and "published" state
2. edit history
Once I have multiple users on the platform, I'm going to need to log what they add/edit/delete. I'll likely store the old version of a post every time it gets edited but store it as a content type of "log" or "archive". Only the newest version would be able to be seen by non-admins.
1. notes
I've already added a "notes" content type that lets me post notes like they're a hidden blog article. I will expand on this with a notes list on the home page of the admin backend. Would like to be able to attach notes to a specific post so posts can have associated notes similar to tags.
Figured out a few features I want to add to my website backend soon:
1. shared/global notes for jotting down ideas
2. edit history for each post
3. permissions per post
4. realtime chat room, could be made into a public chat later
5. custom about page for each user
6. avatar upload for profiles
Alt text: ๐จโ๐ณ๐ค So good.
It actually improves his image IMO.
This applies to non-animation categories of career choices as well. I went the web developer route only after spending a decade in game dev and a decade before that in animation at a barely professional level. I wasn't good at anything when I started, and the only way you get good is to do it.
"You have been a lot of help over the past couple weeks"
sounds like the next line should be "it would be a shame if something were to happen........"
๐ฌ awkward
"pure physics"
I don't recall green orbs appearing on my severed hands and letting me grab flat surfaces being pure physics.
Shawshank Redemption VR! Easily justified purchase.
Am I the only one who wishes the new Marathon game was a Netflix show in the vain of ReBoot from the 90s?
I think most people who stream do it with some small hope of being the next popular low effort streamer rather than do it for the sake of the craft or for the sake of making friends. There are exceptions every now and then, sure, but we typically don't reward the exceptions for their time and effort
writing LLMs with code here... it's kind of fun
If you're not VR'ing, you should be Linux'ing. It's better over there.
Having an overlay at all is kind of cringe if it's not something unique to your channel or beneficial to some kind of genre/setup, speedrunning overlays for example.
Oh, derp, just realized the post is from back then. Sorry, I didn't bother to read the date because this appeared in my discover feed.
Note the date of the post: Apr 16.
This is old.
Good on the crab people, though.
They never should have upscaled as much as they did. Mistakes were made, and it cost people employment for a short while. Hopefully everyone bounces back.
We need more VR dark rides. Thanks!
The children's game I'm enjoying this week: Megabonk.
It's at the same time both challenging and simple.
It was good enough 8-9 years ago IMO. I was on a Walmart budget and still justified the HTC Vive purchase easily. Problem I have with this "mass market" stuff is it's not really whether a product is good enough or not; it's that the product got hyped enough that consumers are aware of it.
Is it really going to replace the Expedition 33 soundtrack as my go-to epic battle music for coding time? ๐ค