Garrison Cahyadi's Avatar

Garrison Cahyadi

@capttatsu.com

That dragon-goblin guy who does a bit of code and art. Game Programmer @togeproductions.bsky.social https://capttatsu.com

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04.12.2023
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Latest posts by Garrison Cahyadi @capttatsu.com

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Made some crude sound effects as an excuse to learn using Furnace tracker.
#GodotEngine #GameDev #IndieDev

08.03.2026 14:38 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Making enemies. Still work in progress, but it's fun to spawn lots of them.
#GodotEngine #GameDev #IndieDev

01.03.2026 15:01 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Thanks :)
Yes, this was made using the android editor. Being able to develop on the go sounds neat.

22.02.2026 16:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Player can finally take damage, heal, die (and drop some of their inventory), and respawn. Dropped items are also saved now and have limited lifetime (longer than shown in the video).
#GodotEngine #GameDev #IndieDev

22.02.2026 13:04 πŸ‘ 10 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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The world have tick system now, so I can make stuff like grass and water spread.
#GodotEngine #GameDev #IndieDev

09.02.2026 01:15 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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BSL Shaders v10.1.1 is now available! It's mostly bugfixes.
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders

07.02.2026 13:15 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Light system is done, here's the video.
#GodotEngine #GameDev #IndieDev

03.02.2026 14:01 πŸ‘ 22 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Went out of order from my checklist to implement light system. No video yet because it needs more refinement.
#GodotEngine #GameDev #IndieDev

02.02.2026 13:11 πŸ‘ 23 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Furnitures are added, along with crafting & storage system.
#GodotEngine #GameDev #IndieDev

01.02.2026 16:43 πŸ‘ 19 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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TOGE GREENHOUSE 2025 PROJECTS
READY TO BE EXPLORED! 🌱✨

Eight lil’ sprouts from our internal game jam are now available to play!
✨ itch.io/c/6617397/to...

These games come from Toge Productions’ internal game jam with @mojiken.bsky.social
We’d really appreciate any feedback on each project. Enjoy!

28.01.2026 11:59 πŸ‘ 38 πŸ” 13 πŸ’¬ 1 πŸ“Œ 0
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Made a very standard set of survival tools.
#GodotEngine #GameDev #IndieDev

17.01.2026 11:08 πŸ‘ 19 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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More underground levels with level transition when entering stairs.
#GodotEngine #GameDev #IndieDev

10.01.2026 09:37 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Made quite a big change to the world system so it can handle multiple levels.
#GodotEngine #GameDev #IndieDev

04.01.2026 16:30 πŸ‘ 13 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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31.12.2025 17:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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2025 #Art recap. It's not much, but I enjoyed making some complete drawings during the first half of the year.

31.12.2025 05:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That's a TON of stuff! Your behind the scene videos has been entertaining and insipiring.
I'm looking forward to see more of your posts :)

30.12.2025 08:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Save system is in, featuring a fiddly text input for creating new saves.
#GodotEngine #GameDev #IndieDev

30.12.2025 08:25 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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BSL v10.1 is out! Voxy support, enhanced Distant Horizons support, grass bending from older BSL, and more!
Updating from v10.1p1 is highly recommended.
Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders

29.12.2025 15:53 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Make a minicraft (yes mini, not mine) clone, then add "my own twist" (whatever it will be) on it.
I attempted this around 7 years ago, but stopped after making the world gen. I hope I can complete it this time.

29.12.2025 14:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Made some keyboard & gamepad controlled menus.
#GodotEngine #GameDev #IndieDev

28.12.2025 13:15 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Added item drops, damage number, and item icons.
#GodotEngine #GameDev #IndieDev

26.12.2025 14:20 πŸ‘ 18 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Trying out Godot for real by making a Minicraft clone on an Android tablet.
#GodotEngine #GameDev #IndieDev

26.12.2025 05:07 πŸ‘ 20 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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BSL Shaders v10.1 preview 1 is now available! Download and read the changelog at : capttatsu.com/bslshaders/
#Minecraft #BSLShaders

23.12.2025 23:21 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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drawing apps on android didn't click to me so...

21.12.2025 00:57 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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18.12.2025 02:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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BSL Shaders is getting voxy support!
Distant Horizons support is being improved too, and most importantly...
LoD chunks from both mods are getting screen space shadows!!
I'm planning to release an update around this/next week.
#Minecraft #BSLShaders

17.12.2025 13:17 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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17.12.2025 07:10 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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2025 Update | Capt Tatsu Get more from Capt Tatsu on Patreon

I wrote an unusually "long" post on Patreon, describing my shader dev break and some plans for my shaderpack.
www.patreon.com/posts/143650...

16.11.2025 00:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Finally got the time to paint stuff, the weather wasn't great lately until yesterday.
Looks kind of ok for my first try, but I'll have to repaint the horns because the paint on the back chipped off somehow.

12.10.2025 13:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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There's no way I'm finishing this before October but maybe that's fine >_>
Restarted again 2 weeks ago because it's too heavy and still too big, at least it's almost ready for paint now.
I'll try painting a failed part first for practice, as doing it straight away is very risky.

21.09.2025 14:21 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0