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Riley Labrecque

@rileylabrecque.com

Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps. Previously wrote documentation for Valve Once upon a time I made Steamworks.NET 🌲Seattle

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06.09.2023
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Latest posts by Riley Labrecque @rileylabrecque.com

This takes me right back to being 12

20.02.2026 18:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ST has never been good at that somehow...

Honestly the audio on east coast transit is better solely because the fact you cant hear/understand it at all is better than clearly hearing the wrong information.

14.02.2026 21:13 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

On it!

11.02.2026 02:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm in walking distance of the lightrail in seattle and I'd switch asap if it were available at the same price as centurylink/quantum/lumen/att at 1Gbit symmetrical.

11.02.2026 01:51 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Headed out to DICE in Vegas for the week; Almost no plans other than relaxing and hanging out with old and new friends.

09.02.2026 22:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Acclaimed Video Games Discover the most critically acclaimed video games of all time, ranked by aggregating hundreds of critic lists.

Acclaimed Video Games now includes games from 2025! As always, these are currently based on very limited data and should be taken with a grain of salt. No#1 is, I'm sure, not a surprise: www.acclaimedvideogames.com/games/?start...

21.01.2026 16:46 πŸ‘ 0 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Are the [vocal] tenants still complaining?

22.01.2026 04:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Wearing the fluffy pants today!

18.01.2026 20:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks like Lowell.

Can't wait until we can visit again maybe in a year or two.

17.01.2026 18:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
There are too many World of Warcrafts
There are too many World of Warcrafts YouTube video by Idyl Slop

some dry aged slop for your monday evening m'ladies

www.youtube.com/watch?v=VjP7...

12.01.2026 23:08 πŸ‘ 13 πŸ” 2 πŸ’¬ 4 πŸ“Œ 0

Watched it a few months back, it's so good!

29.12.2025 09:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I thought you were the head of causing internal compiler errors

10.12.2025 19:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Google Gemini was tasked to hallucinate the front page of Hacker News on December 9, 2035. Highlighted is an entry that links to killedbygoogle.com with the headline, β€œGoogle Kills Gemini Cloud Services.”

Google Gemini was tasked to hallucinate the front page of Hacker News on December 9, 2035. Highlighted is an entry that links to killedbygoogle.com with the headline, β€œGoogle Kills Gemini Cloud Services.”

Gemini is predicting Google will announce its death 10 years from now.

That’s a very optimistic timeline.

10.12.2025 06:21 πŸ‘ 99 πŸ” 15 πŸ’¬ 7 πŸ“Œ 2
Game Architectures with Alex Evans and Anton Mikhailov
Game Architectures with Alex Evans and Anton Mikhailov YouTube video by Wookash Podcast

i had a chat with lukasz and @antovsky about gamedev and stuff, if youre into that sort of thing! the middle hour is the juiciest but its all fantastic, ofc ;) youtu.be/mFBmoCv5EcQ?...

01.11.2025 19:06 πŸ‘ 47 πŸ” 18 πŸ’¬ 3 πŸ“Œ 2

I imagine people involved with downtown also like the density of downtown, even if glass towers aren't typically affordable.
This could be another plus

27.11.2025 00:35 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image Post image Post image Post image

dear imgui 1.92.5 released! πŸͺ©
github.com/ocornut/imgu...
- many fixes/changes for Tables, InputText, Keyboard navigation, disable mode, single-axis auto sizing, backends etc.
- webgpu backend update for latest Emscripten API changes & native Dawn/WGPU.

20.11.2025 17:26 πŸ‘ 37 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
Preview
Graphics Programming Conference The Graphics Programming Conference is a conference for graphics programmers, from student to industry veteran, taking place in November in Europe.

1st day of the Graphics Programming Conference β€˜25 #gamedev

www.graphicsprogrammingconference.com

18.11.2025 07:15 πŸ‘ 31 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
14.11.2025 23:08 πŸ‘ 1406 πŸ” 601 πŸ’¬ 20 πŸ“Œ 1

I scrolled passed and I never thought for a second that it was NOT a computer case until I started reading.

14.11.2025 00:40 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

+1 to the brother laser printers. I just hope new ones today are still as good.
I got one of the giant multi-function versions of that for like $5 due to a pricing error like 15 years ago, my mom still has it and uses it, not sure we've ever replaced the laser toner.

13.11.2025 21:43 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'm not from Vancouver; but I'm curious what's that new development called?

05.11.2025 06:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Let me guess, #3 is Gavin?!

16.10.2025 04:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

sooo, what are the top 2 reading channels?

16.10.2025 03:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

TWO BALLS! What is that, that looks just like an enormous

14.10.2025 05:37 πŸ‘ 23 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Looks so damn the same as my gift inventory

11.10.2025 20:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

πŸš€πŸš€LITTLE ROCKET LAB IS OUT NOW!!! πŸš€πŸš€

4 years of development, finally available on Steam and Game Pass

store.steampowered.com/app/2451100/...

RTs unbelievably appreciated!! <3

07.10.2025 17:25 πŸ‘ 355 πŸ” 182 πŸ’¬ 15 πŸ“Œ 18
Preview
Finding a VS Code Memory Leak In 2021 I found a huge memory leak in VS code, totalling around 64 GB when I first saw it, but with no actual limit on how high it could go. I found this leak despite two obstacles that should have…

New blog post:
In 2021 I found an invisible memory leak in a tool (VS Code) that I have never used. Impossible? Easy:
randomascii.wordpress.com/2025/10/09/f...

09.10.2025 20:27 πŸ‘ 53 πŸ” 15 πŸ’¬ 1 πŸ“Œ 0
Preview
It's All Components and Entities?? - HackMD flecs treats virtually all of data used by the ECS in a single homogenous way: as components on entities.

Thanks! I also found these on a second pass search after asking, I spent like 2 hours reading about flecs which wasn't super on my radar due to not being built in Rust.

The outline on the hackmd post seems like an amazing direction.

github.com/bevyengine/b...
hackmd.io/@bevy/SypE1q...

07.10.2025 06:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Can you link to the resources-as-entities initiative?

07.10.2025 00:24 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I was very comfortable embedded deep within the couch, and now I'm up and about to floss

06.10.2025 05:25 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0