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Portland Indie Game Squad

@pigsquad.com

The Portland Indie Game Squad is a nonprofit community platform supporting game developers with events, meetups, showcases, dev resources, game jams, and more! www.PIGSquad.com

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21.09.2024
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Latest posts by Portland Indie Game Squad @pigsquad.com

Come play my typing game!

09.03.2026 17:37 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

See you tonight!

09.03.2026 17:34 πŸ‘ 7 πŸ” 5 πŸ’¬ 0 πŸ“Œ 2
Post image Post image Post image

If you wanna take a break from sts2, @jdag.bsky.social and I released a little baseball deckbuilder called Pinch Hitters for @pigsquad.com BYOG Jam last week!

Go check it out in the links below
#gamedev #GodotEngine #godot #indiedev

08.03.2026 21:46 πŸ‘ 20 πŸ” 6 πŸ’¬ 3 πŸ“Œ 0
Preview
Build Your Own Game Jam In-Person Showcase β€” Portland Indie Game Squad Play games to celebrate the recent game jam challenge! Bring your Build Your Own Game Jam project to share for fun and feedback. BYO headphones <3

Monday night, we're bringing our games out from the Build Your Own Game Jam to showcase them in NW Portland! Come out and set up your game, or just show up and play and hang with cool folk <3
pigsquad.com/events-list/...

07.03.2026 18:38 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
The PIGCON: Portland Indie Game Convention logo, depicting a large Cubepig over a city with a bridge.
Text also reads "May 30th - 31st, 2026 Norse Hall, Portland, OR"

The PIGCON: Portland Indie Game Convention logo, depicting a large Cubepig over a city with a bridge. Text also reads "May 30th - 31st, 2026 Norse Hall, Portland, OR"

ANNOUNCING:
PIGCON, the Portland Indie Game Convention
A weekend for indie devs of all kinds to learn, share, and connect
May 30-31 at Norse Hall, Portland, OR
pigcon.pigsquad.com
See you this spring πŸ˜‰πŸŒŸ

03.03.2026 19:38 πŸ‘ 161 πŸ” 57 πŸ’¬ 5 πŸ“Œ 17
Preview
untitled RPG challenge game by Mino Available for Windows

I put together a silly challenge game for @pigsquad.com's Build Your Own Game Jam 2026!! The current build is very short but completable, expect updates!

#indiedev #buildyourowngamejam

07.03.2026 00:46 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Particles.

#screenshotsaturday

07.03.2026 06:28 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
The image features five labeled pixel art drawings.

The drawing labeled "original" shows a green hand laying flat, viewed from below. It has white highlights facing different directions and a dark shadow covering the bottom half of the palm.

"No Shading" shows the same hand with no shadow and some detail lines to imply the shape of the palm

"Shading" shows the hand with shadow implying the bottom of the palm and fingers. The Highlight has been reduced to a one-pixel highlight.

"Primitive" shows a rectangular slab, draw at roughly the same angle as the hand. It is shaded with the same palette as the hand. The bottom of the slab is in shadow, to illustrate the methodology used to shade the bottom-facing planes of the "shading" drawing. There is a slight highlight on the slab's corner that most faces the light source.

"Primitive 2" shows the same slab, with one side shaded completely white, to illustrate a potential rendering style that uses white to accentuate a plane direction instead of a highlight.

The image features five labeled pixel art drawings. The drawing labeled "original" shows a green hand laying flat, viewed from below. It has white highlights facing different directions and a dark shadow covering the bottom half of the palm. "No Shading" shows the same hand with no shadow and some detail lines to imply the shape of the palm "Shading" shows the hand with shadow implying the bottom of the palm and fingers. The Highlight has been reduced to a one-pixel highlight. "Primitive" shows a rectangular slab, draw at roughly the same angle as the hand. It is shaded with the same palette as the hand. The bottom of the slab is in shadow, to illustrate the methodology used to shade the bottom-facing planes of the "shading" drawing. There is a slight highlight on the slab's corner that most faces the light source. "Primitive 2" shows the same slab, with one side shaded completely white, to illustrate a potential rendering style that uses white to accentuate a plane direction instead of a highlight.

A friend of mine asked for advice on her pixel art drawing of a hand (labeled "Original"). Another friend suggested I post my response here (got OP's permission. edited for bsky).
🧡Thread below🧡

Anyone reading this is free to hit me up for drawing or pixel art feedback any time, my door's open

06.03.2026 22:16 πŸ‘ 29 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
Preview
PIGCon 2026 - Portland Indie Game Convention A weekend for indie devs to learn, share, and connect. May 30-31, 2026 at Norse Hall, Portland, OR.

⭐️NEW Event Added⭐️

πŸ” PIGCON: Portland Indie Game Convention
πŸ—“οΈ 30 - 31 May
🌍 Portland, Oregon

Register β†’ pigcon.pigsquad.com
Follow β†’ @pigsquad.com

Find out more about #gamedev events at Game Conference Guide.

04.03.2026 15:21 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

🀩

03.03.2026 23:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

FIXED lol

03.03.2026 22:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We are not evil I promise :)

03.03.2026 21:41 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

YES thanks that's going in next update :)

03.03.2026 20:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

oplz oplz oplz

03.03.2026 20:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's so good I'm like πŸ€’

03.03.2026 20:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Two men's faces in circular cutouts are laid over the "Slay the Spire II" key art.

Two men's faces in circular cutouts are laid over the "Slay the Spire II" key art.

Two men's faces in circular cutouts are laid over a colorful photo with the logos for "Lodomo" and "Mike Bennett"

Two men's faces in circular cutouts are laid over a colorful photo with the logos for "Lodomo" and "Mike Bennett"

A cutout of a masked woman wearing a snake hat is layered on top of the "Lancer Tactics" key art.

A cutout of a masked woman wearing a snake hat is layered on top of the "Lancer Tactics" key art.

A massive thanks to the volunteers & organizers who have done so much to get this together. It's going to be truly special with SO many cool things left to announce. As a taste, we're hosting a Godot + Multiplayer talk with Slay the Spire 2, a game by Mike Bennett & Lorenzo Moon, and Lancer Tactics.

03.03.2026 19:38 πŸ‘ 15 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1

We're SO excited to be putting on a con PIGSquad-style, including a huge showcase floor of games to play, speakers & presenters, alt ctrl showcase, artist alley, tabletop sessions, weird & wild nighttime activities, BYO indie showcase, and special guests.

Game & Talk Submissions go live next week!

03.03.2026 19:38 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
The PIGCON: Portland Indie Game Convention logo, depicting a large Cubepig over a city with a bridge.
Text also reads "May 30th - 31st, 2026 Norse Hall, Portland, OR"

The PIGCON: Portland Indie Game Convention logo, depicting a large Cubepig over a city with a bridge. Text also reads "May 30th - 31st, 2026 Norse Hall, Portland, OR"

ANNOUNCING:
PIGCON, the Portland Indie Game Convention
A weekend for indie devs of all kinds to learn, share, and connect
May 30-31 at Norse Hall, Portland, OR
pigcon.pigsquad.com
See you this spring πŸ˜‰πŸŒŸ

03.03.2026 19:38 πŸ‘ 161 πŸ” 57 πŸ’¬ 5 πŸ“Œ 17

I made a proof of concept for an in-game CCG, check it out!

catlords.itch.io/prismata

#indiedev #gamedev

03.03.2026 00:46 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

If you need help submitting or need to submit late, just hit us up and we can help with that :)
We also really appreciate people sharing their WIPs!

02.03.2026 19:15 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Build Your Own Game Jam 2026 A game jam from 2026-02-14 to 2026-03-03 hosted by Portland Indie Game Squad. Pick game elements from a list of modifiers and make a game that incorporates all of them. Build your own game using a uni...

Everyone's submitting their games to the Build Your Own Game Jam! We're doing a showcase for them in NW Portland next week Monday if you want to come by, and you can play them online, too!
itch.io/jam/byogamej...

02.03.2026 19:15 πŸ‘ 7 πŸ” 3 πŸ’¬ 1 πŸ“Œ 1

sometime today ! hopefully

02.03.2026 17:02 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
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Main menu for my @pigsquad.com BYOG Jam πŸ±πŸ—‘οΈπŸ¦‹ Music by Ed Varga. Coming very soon!
.
#indiegame #pixelart #gamejam

02.03.2026 00:37 πŸ‘ 17 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Pretty happy with this "Battle Won" screen a spent like all day making and remaking until I liked it πŸ˜…

28.02.2026 01:38 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Enough about the elephant in the room. Let’s talk about what’s INSIDE it. Namely, 15 weird, wonderful minigames of all types to delight, dazzle, and discombobulate you.

Wishlist Good Things Vol 1 on Steam, and play the #SteamNextFest demo
store.steampowered.com/app/3900940/...

#gamedev #indiegame

27.02.2026 17:37 πŸ‘ 30 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0
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I am opening up commissions for the sake of fundraising for
The Trans Continental Pipeline (tcpipeline.org) and/or Kansas' ACLU (action.aclu.org/give/support...). Below are examples of my work, general prices, and all you have to do is email me Izzi8bit@gmail.com donation receipt!

27.02.2026 15:37 πŸ‘ 352 πŸ” 224 πŸ’¬ 5 πŸ“Œ 13
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A Short Trip to the Urbanite Bathroom (@marlowedobbe.com)

"A point-and-click bathroom trip"

Free - Windows: warpdoor.com/2026/02/26/a...

26.02.2026 09:04 πŸ‘ 13 πŸ” 5 πŸ’¬ 0 πŸ“Œ 1
Tickets on sale now! Dive in, connect with others, & fuel your passion. gdocexpo.com

Tickets on sale now! Dive in, connect with others, & fuel your passion. gdocexpo.com

GET HYPE! πŸŽ‰

Game Devs of Color Expo returns September 22-25, 2026.

βœ… Submissions are now open for panels, speakers, interviews, and games.
❌ No exhibition or submission fees.
πŸ’° Speakers are compensated and all participants are considered for a grant.

You in? Tickets: ti.to/GDoCExpo/2026

25.02.2026 15:00 πŸ‘ 94 πŸ” 80 πŸ’¬ 2 πŸ“Œ 7

This was amazing and so inspiring!! I actually made my first tiny lil game on Bitsy.org at @marlowedobbe.com β€˜s suggestion πŸ’•

25.02.2026 04:05 πŸ‘ 12 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0

second picture!

25.02.2026 20:25 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0