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Ategon

@ategon.dev

Indie Game Developer ๐Ÿ‡จ๐Ÿ‡ฆ Hi! I mostly work on games for game jams and some other misc projects in my free time as well as stream gamedev on twitch. Links: https://me.programming.dev/@Ategon

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25.09.2024
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Latest posts by Ategon @ategon.dev

Monday stream at 5:30pm EST playing honest jam games. Wednesday stream at 5:30pm EST working on the slime system.

Monday stream at 5:30pm EST playing honest jam games. Wednesday stream at 5:30pm EST working on the slime system.

This weeks stream schedule! Only 2 streams this week but there should be more next week. Will be playing games from the #honestjam and then will be doing some work on the slime system

08.12.2025 22:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on a game for the honest jam. Same with Wednesday. Saturday is a Replicat stream starting at 1:00pm EST.

An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on a game for the honest jam. Same with Wednesday. Saturday is a Replicat stream starting at 1:00pm EST.

The stream schedule for this week! This week is mostly progress on a game for the #honestjam and then a run through Replicat by @brainoid.bsky.social (featuring votes where you can toggle various shaders to mess with me. e.g. turning the screen into a dvd logo that bounces around)

01.12.2025 18:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on Thought Thinker and Bit Slayer. Wednesday is an Overlay Development stream at 5:30pm EST to work on the Chat Keyboard Control System. Friday is a stream to play Field of Heroes and Sea Beckons at 5:30pm EST and Sunday is a Beetleball Community Lobby stream at 1:00pm EST.

An image of the stream schedule. Monday is a Game Development stream at 5:30pm EST to work on Thought Thinker and Bit Slayer. Wednesday is an Overlay Development stream at 5:30pm EST to work on the Chat Keyboard Control System. Friday is a stream to play Field of Heroes and Sea Beckons at 5:30pm EST and Sunday is a Beetleball Community Lobby stream at 1:00pm EST.

Stream schedule for the week! Going to start to try to make these weekly.

This week's Friday stream features Field of Heroes by @gamieon.com and Sea Beckons by @xpmonster.bsky.social

Field of Heroes is a 5v5 soccer game so I will have a lobby open for anyone to join in and play as well

24.11.2025 16:48 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
variety of twitch emotes. Two emotes with ants holding shovels, a pterodactyl drinking water, a shocked and blushing girl, a girl looking through a magnifying lens an a smug otter with a crown

variety of twitch emotes. Two emotes with ants holding shovels, a pterodactyl drinking water, a shocked and blushing girl, a girl looking through a magnifying lens an a smug otter with a crown

A variety of emotes including: a smug looking duck, a corgi with a post it on its face with "dum" on it, a worried looking catgirl, a smiling angel, and a kobold pointing a gun at the viewer

A variety of emotes including: a smug looking duck, a corgi with a post it on its face with "dum" on it, a worried looking catgirl, a smiling angel, and a kobold pointing a gun at the viewer

Emote commissions for @ategon.dev

21.11.2025 10:06 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Uploaded Floodworks to Newgrounds in addition to it being on itch. Gives another spot to play the game when itch has downtime or for people that prefer Newgrounds. Should be doing the same for all future post jam updates I make

#gamedev #brackeysgamejam

www.newgrounds.com/portal/view/...

20.11.2025 13:51 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An image of the site with my profile picture, text that says "Indie Game Developer" and then links to various socials

An image of the site with my profile picture, text that says "Indie Game Developer" and then links to various socials

Made some updates to my personal site to make it a landing page with all of my socials so I can start linking it everywhere as the main call to action instead of having various links.

Includes links to platforms related to my gamedev, music, and game videos.

#gamedev #webdev

20.11.2025 13:21 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Changes are mostly misc QoL things that were requested such as camera panning, an indicator for when theres an issue with a building, the ability to destroy buildings, etc.

19.11.2025 19:27 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Pushed an updated version of one of the jam games I made last year. Its a game where you need to build up a city to produce enough food and water for your population as the water levels are rising and flooding your city.

team-auboreal.itch.io/floodworks

#gamedev #gamejam #brackeysgamejam

19.11.2025 19:25 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working on some post jam builds for various jam games I made to clear out my backlog before I start working on new projects. Should be getting my first updated one out this week and here's an updated thumbnail I made for it

#gamedev #d2jam

11.11.2025 19:52 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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IT IS TIME! ๐Ÿ˜ป Replicat launches on November 18!
Thanks to everyone supporting, wishlisting, and spreading the word. Can't wait for you all to flip cards, build combos, and score billions of points. Get your paws ready! ๐Ÿพ
s.team/a/3509430/

#roguelike #deckbuilder #solodev #indiedev #cats #gamedev

30.10.2025 12:21 ๐Ÿ‘ 38 ๐Ÿ” 19 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 2
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I am jelly this is not my spinning fish emote. I might make a spinning lumpfish for myself. *ponders*

#Emote #commission for @ategon.dev

If you'd like to commission me for your emotes, please check my Vgen! (*แด—หฌแด—)โพโพโพ vgen.co/Rincs

18.09.2025 17:54 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Did some work to add achievements to the d2jam site. Had them in before the jam and just pushed a couple more changes to improve the visuals.

They work by players self reporting completion and based on the amount of people that have gotten an achievement it is assigned a rarity.

#GameJam #D2Jam

14.09.2025 23:34 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Been working on some more features for d2jam.com. Ill be doing some posts showing off new features I added to the site in the lead up to the jam (which starts Sep 5th)

The first new feature is the addition of a localization system for people to browse the site in other languages

#GameJam #D2Jam

18.08.2025 18:16 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Day 2 progress on my #GMTKjam snake game

Got most of the base systems in now. Day 3 should be adding in a lot of the combat and adding content to the larger zones past the starting area

#gamedev #gamejam

01.08.2025 18:58 ๐Ÿ‘ 20 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Day 1 progress on a jam game for the #GMTKjam

Working on a snake-like game but instead of eating things directly you would loop around them to collect them. Looping mechanic still pending creation though

#gamedev #gamejam

31.07.2025 16:52 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My game just dropped and 10% of all profits will go to the Godot Foundation! #godot #gamedev #indiegames

store.steampowered.com/app/1712700/...

28.07.2025 19:42 ๐Ÿ‘ 166 ๐Ÿ” 48 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 1
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Made some pixel art designs for a r/place type canvas event! One for programming.dev and one for #d2jam. Both include smaller designs (for d2jam games from the jam, and p.d communities on the site). For anyone interested the event starts in around an hour at canvas.fediverse.events

#pixelart

12.07.2025 02:43 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Also added in a basic search system and some navbar improvements (with the navbar visible in the image above)

02.07.2025 18:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Back from finishing up uni + chilling for a couple months and going to start trying to ramp up posts again. Ill probably be starting with a few every week or something and eventually get back up to the daily posts

Been doing some work on a splash page for @d2jam.com recently

#GameJam #D2Jam

02.07.2025 18:15 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Unisciti al server di Discord Down2Jam! A community-inspired game jam with an emphasis on growing alongside our community and it's feedback! | 184 membri

We are less than 2 hours away from the start of this Jam!
You are still in time to join!
discord.gg/A8SAuhx8
There are teams searching for artists currently, so even if you are not a gamedev,but you have other art skills, come join the fun!

#gamedev #gamejam #art

21.03.2025 20:17 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Been getting a bunch of work for uni lately (hence the no posts) but that should clear up in a couple months and then I can start having a proper post schedule again

Did some work on d2jam.com again recently to add in the Theme Elimination system & some visual improvements

#GameJam #D2Jam

11.03.2025 03:05 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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-11 days! Are you Down2Jam???

#gamedev #gamejam

10.03.2025 17:45 ๐Ÿ‘ 29 ๐Ÿ” 14 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 3
The d2jam site with a drawer open on the right with the post title author and content (for a post that was just clicked on)

The d2jam site with a drawer open on the right with the post title author and content (for a post that was just clicked on)

The featured streams section showing a stream thumbnail with viewer count relative tags and arrows to navigate to previous and next featured streams

The featured streams section showing a stream thumbnail with viewer count relative tags and arrows to navigate to previous and next featured streams

Another daily d2jam.com update. Today I worked on post previews and updating the visuals of the featured streamers area.

Post previews let you see the content of the post without needing to navigate off of the page (by opening it up in a drawer). Useful for compact post styles.

#GameJam #D2Jam

13.02.2025 04:10 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An example of a user profile that has an image uploaded to it

An example of a user profile that has an image uploaded to it

An example route after my changes to clean it up. Theres rate limit middleware, middleware to authenticate the user and then get user info from the database, and then the function to delete the user (since its the /user DELETE route)

An example route after my changes to clean it up. Theres rate limit middleware, middleware to authenticate the user and then get user info from the database, and then the function to delete the user (since its the /user DELETE route)

Pushed an update to add image uploading support to https://d2jam.com

Used for adding images to all of the text editors (e.g. post creation) and for uploading profile pictures and banners.Also spent a bit improving the backend structure to make it cleaner and easier to maintain

#GameJam #D2Jam

11.02.2025 13:44 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Pushed an update to https://d2jam.com

Added more options to the settings page (ability to change your name, banner image, and bio) and added some image previews for the profile picture and banner image

Also started on a profile page to see information about someone

#GameJam #D2Jam

08.02.2025 04:06 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Hello fellow game developers, the Down2Jam team are here with a community newsletter!
For those who don't know, The D2Jam organizers are a group of like-minded game-jam enjoyers, who've been brewing their own game jam ideas over the last year. We desired a jam which had an emphasis on community, since the community aspect of other jams is what brought many of us together in the first place. We wanted a jam which celebrated post-submission events, encouraged discourse and reflection, and provided tools for developers to find and share games.

When the shadow of uncertainty was cast upon Ludum Dare in 2025, we realized it was time to translate the past year of discussions and ideas into actions. This newsletter plans to bring you up to date with the most recent developments from the D2Jam team. With all of the following, we'd love to get your feedback and thoughts on.

With the formalities out of the way, lets get to it!

Our first jam date will be... 
March 21s 2025 - 21:00 UTC

Hello fellow game developers, the Down2Jam team are here with a community newsletter! For those who don't know, The D2Jam organizers are a group of like-minded game-jam enjoyers, who've been brewing their own game jam ideas over the last year. We desired a jam which had an emphasis on community, since the community aspect of other jams is what brought many of us together in the first place. We wanted a jam which celebrated post-submission events, encouraged discourse and reflection, and provided tools for developers to find and share games. When the shadow of uncertainty was cast upon Ludum Dare in 2025, we realized it was time to translate the past year of discussions and ideas into actions. This newsletter plans to bring you up to date with the most recent developments from the D2Jam team. With all of the following, we'd love to get your feedback and thoughts on. With the formalities out of the way, lets get to it! Our first jam date will be... March 21s 2025 - 21:00 UTC

Introducing the first edition of D2Jam happening on March 21st!

We wanted a jam which celebrated post-submission events, encouraged discourse and reflection, and provided tools for developers to find and share games

You can join our site (or follow) for updates

d2jam.com

#GameJam #GameDev

06.02.2025 21:01 ๐Ÿ‘ 23 ๐Ÿ” 9 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 2
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Finished and submitted my entry for the Pirate Software Jam! Really happy with how it turned out

Link is here: ategon.itch.io/bit-slayer for anyone who wants to play it

Ill be doing a stream around 7pm EST playing other peoples entries on my twitch twitch.tv/ategondev

#PirateJam #Gamedev

31.01.2025 14:53 ๐Ÿ‘ 17 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Another game jam update. Instead of working on UI like I should be doing I added in some more types of enemies (slimes, bosses, and things jumping up from the bottom of the screen)

#PirateJam #Gamedev

31.01.2025 05:41 ๐Ÿ‘ 21 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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More game jam game progress. Added in powerups, a combo system, and a death system

Also have some other misc polish everywhere like the text that appears at the top. Next up would be to add in a main menu, death screen + leaderboard system

#PirateJam #Gamedev

30.01.2025 02:38 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on a game for the pirate software jam + stream team jam real quick before those end. This is the current progress of 8 hours

Ive managed to make it impossible to record a video without the bitrate being demolished. And this is only half the planned post processing

#PirateJam #Gamedev

29.01.2025 17:13 ๐Ÿ‘ 13 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0