Tipa's Avatar

Tipa

@chasingdings.com

Right now, a mom and someone who is trying to figure out AWS.

185
Followers
276
Following
1,152
Posts
10.08.2023
Joined
Posts Following

Latest posts by Tipa @chasingdings.com

Preview
Deductopia Demo on Steam So you think you're a detective? Try your skills in the world of Deductopia! This demo features three zany and creative chapters about chaos in the classroom, mix-ups on the hiking trail, and confusio...

Just in time for GDC: The Deductopia full demo is out now! Featuring three scenes, new music, updated art, new QoL features, and much much more!

store.steampowered.com/app/3515580/...

07.03.2026 03:20 👍 9 🔁 2 💬 1 📌 0

You always have the best jiffs :-)

06.03.2026 13:46 👍 1 🔁 0 💬 0 📌 0
Preview
This is what 20+ years of blogging looks like The slow, slow conversion of my main blog to a static site begins. Job 1: Category normalization.

This is what 20+ years of blogging looks like

The slow, slow conversion of my main blog to a static site begins. Job 1: Category normalization.

06.03.2026 13:38 👍 2 🔁 1 💬 1 📌 0

I love Funspot. We had our honeymoon up in Lake Winnipesaukee. Magical.

06.03.2026 12:17 👍 0 🔁 0 💬 0 📌 0
John says The Dark Rites of Arkham leans hard into Lovecraft while pointedly confronting his racism through two detectives investigating a gruesome occult murder.

Tom bounces between World of Warcraft’s fun-but-empty leveling loop and Final Fantasy XIV’s long Endwalker march, with Delves as WoW’s bright spot.

Sey rounds up indie highlights including FROGGONIT’s launch, Slay the Spire 2, Bel’s Fanfaire Kickstarter news, and a new Chicory soundtrack project.

Kimimi celebrates Colony 28 hitting Steam at last, praising the 1996 Czech sci-fi adventure’s open exploration, scarce ammo, and clever cover-based combat.

Krista spotlights Lost & Found Co as a cute hidden-object puzzler where Ducky reunites Plumville’s lost items through hand-drawn scenes and light magical chaos.

Luna kicks off a Steam Next Fest favorites roundup with inKONBINI’s cozy store-management vibes and The Eternal Life of Goldman’s hand-drawn platforming.

Mailvaltar contrasts Resident Evil 4 remake’s action-adventure feel with Resident Evil VII’s brutal, Baker-family horror, while Diablo II Resurrected keeps stealing his free time.

Wilhelm’s Guild Wars Reforged group tweaks henchman positioning, gripes about ANet’s moved mission button, and fights through undead on the road to Lion’s Arch.

Nimgimli reflects on aging, work guilt, and the surprisingly freeing realization that free time can just be for games, TV, beer, or even naps.

Michael says Mastodon’s weekly #Monsterdon watchalong, usually with free-to-stream B-movies, has made Sunday nights fun again.

Dave Winer says Claude and ChatGPT still want to take the wheel with his software, then quietly plugs the Scripting News nightly email.

Blockade85 thinks eye strain is zapping his energy for Enshrouded, Dune, FFXI, FFXIV, and even Doom, so an optometrist visit feels overdue.

John says The Dark Rites of Arkham leans hard into Lovecraft while pointedly confronting his racism through two detectives investigating a gruesome occult murder. Tom bounces between World of Warcraft’s fun-but-empty leveling loop and Final Fantasy XIV’s long Endwalker march, with Delves as WoW’s bright spot. Sey rounds up indie highlights including FROGGONIT’s launch, Slay the Spire 2, Bel’s Fanfaire Kickstarter news, and a new Chicory soundtrack project. Kimimi celebrates Colony 28 hitting Steam at last, praising the 1996 Czech sci-fi adventure’s open exploration, scarce ammo, and clever cover-based combat. Krista spotlights Lost & Found Co as a cute hidden-object puzzler where Ducky reunites Plumville’s lost items through hand-drawn scenes and light magical chaos. Luna kicks off a Steam Next Fest favorites roundup with inKONBINI’s cozy store-management vibes and The Eternal Life of Goldman’s hand-drawn platforming. Mailvaltar contrasts Resident Evil 4 remake’s action-adventure feel with Resident Evil VII’s brutal, Baker-family horror, while Diablo II Resurrected keeps stealing his free time. Wilhelm’s Guild Wars Reforged group tweaks henchman positioning, gripes about ANet’s moved mission button, and fights through undead on the road to Lion’s Arch. Nimgimli reflects on aging, work guilt, and the surprisingly freeing realization that free time can just be for games, TV, beer, or even naps. Michael says Mastodon’s weekly #Monsterdon watchalong, usually with free-to-stream B-movies, has made Sunday nights fun again. Dave Winer says Claude and ChatGPT still want to take the wheel with his software, then quietly plugs the Scripting News nightly email. Blockade85 thinks eye strain is zapping his energy for Enshrouded, Dune, FFXI, FFXIV, and even Doom, so an optometrist visit feels overdue.

There's around 85 blogs in the #DailyBlogroll as of today! Enjoy these blogs by TAGN, Dave Winer, Mailvaltar, John, Tom, Blockade85, Sey, Nimgimli, Michael, Kimimi, @lunasgaminglog.com, Krista and more!

westkarana.xyz

#IndieGames #MMORPG #RetroGaming #GamingCommunity #ArtificialIntelligence

06.03.2026 12:09 👍 4 🔁 5 💬 0 📌 0
I haven't seen anything like this in 50 years...
I haven't seen anything like this in 50 years... YouTube video by Pomeroy Art Academy

This is delightful. Pomeroy Art Academy on the new Gorillaz animation.

05.03.2026 23:00 👍 31 🔁 9 💬 0 📌 0

Dungeon Siege and Homeworld -- excellent choices

05.03.2026 17:39 👍 1 🔁 0 💬 0 📌 0
A halfkin, a short person with a backpack and twigs growing from their head. Carries an axe and sickle

A halfkin, a short person with a backpack and twigs growing from their head. Carries an axe and sickle

It's time for another Tunnels & Trolls: A New Age thread. This time we're talking character creation. Got those six-siders to hand? 🧵

27.02.2026 18:29 👍 36 🔁 10 💬 2 📌 1
Video thumbnail

Behold! I have re-invented Sokoban! #7drl

(I'm not going to proc-gen full sokoban puzzles; I'm not going to have time during the jam)

05.03.2026 16:10 👍 12 🔁 3 💬 0 📌 0
Tipa speed-runs impressions: Windrose feels like familiar co-op survival with pirates, while Tides of Blazefall mashes Disco Elysium vibes with Sunless Sea and cards.

Roger argues games lean on videos, YouTube, and Discord instead of real tutorials—watching his grandkids struggle on PC, even basics like Fall Guys and Chivalry 2 passes.

Emily dives into A Plague Tale: Requiem right after the first game, praising its bleak cinematic sequel energy, expanded combat options, and deeper Macula-and-rats lore.

Sweetie mourns gaming’s drift to digital-only, arguing good physical editions—art books, props, steelbooks, even clever boxes—are memory anchors a virtual library can’t match.

Wilhelm and Potshot take Outbound’s Steam Next Fest demo for a co-op spin, wrangling friend codes, shared saves, and a not-so-speedy VW-style van.

Anarchae looks back on moving into an apartment in March 2020—COVID, mutual aid, scraping by—and how nonstop news/Twitter habits shifted as life stabilized (sort of).

Axxuy makes the case for physical mail over chat apps: letters are slower, longer, and tangible, and they’ve made a Discord-born friendship feel genuinely deeper.

Brennan digs into Font Awesome’s Build Awesome Kickstarter and why 11ty/Eleventy being “rebranded” feels less like celebration and more like a worrying inflection point.

Cliffski contrasts Claude’s calm, deep-dive financial Q&A with the meme-noise of Discord and wallstbets, arguing AI finally serves readers with actual attention spans.

Warner reacts to a WSJ-reported lawsuit alleging Google’s Gemini fueled delusions and suicide, calling for real guardrails on the people deploying companionship AI.

Dave Winer marvels at Claude.ai as a rapid-fire software teammate for his outliner ideas, then riffs on DigitalOcean server weirdness and being kinder to friends.

Andrew Plotkin plugs The Game Narrative Kaleidoscope, a crosslinked grab-bag of narrative-design mini-essays (including his), and suggests flipping to a random pa…

Tipa speed-runs impressions: Windrose feels like familiar co-op survival with pirates, while Tides of Blazefall mashes Disco Elysium vibes with Sunless Sea and cards. Roger argues games lean on videos, YouTube, and Discord instead of real tutorials—watching his grandkids struggle on PC, even basics like Fall Guys and Chivalry 2 passes. Emily dives into A Plague Tale: Requiem right after the first game, praising its bleak cinematic sequel energy, expanded combat options, and deeper Macula-and-rats lore. Sweetie mourns gaming’s drift to digital-only, arguing good physical editions—art books, props, steelbooks, even clever boxes—are memory anchors a virtual library can’t match. Wilhelm and Potshot take Outbound’s Steam Next Fest demo for a co-op spin, wrangling friend codes, shared saves, and a not-so-speedy VW-style van. Anarchae looks back on moving into an apartment in March 2020—COVID, mutual aid, scraping by—and how nonstop news/Twitter habits shifted as life stabilized (sort of). Axxuy makes the case for physical mail over chat apps: letters are slower, longer, and tangible, and they’ve made a Discord-born friendship feel genuinely deeper. Brennan digs into Font Awesome’s Build Awesome Kickstarter and why 11ty/Eleventy being “rebranded” feels less like celebration and more like a worrying inflection point. Cliffski contrasts Claude’s calm, deep-dive financial Q&A with the meme-noise of Discord and wallstbets, arguing AI finally serves readers with actual attention spans. Warner reacts to a WSJ-reported lawsuit alleging Google’s Gemini fueled delusions and suicide, calling for real guardrails on the people deploying companionship AI. Dave Winer marvels at Claude.ai as a rapid-fire software teammate for his outliner ideas, then riffs on DigitalOcean server weirdness and being kinder to friends. Andrew Plotkin plugs The Game Narrative Kaleidoscope, a crosslinked grab-bag of narrative-design mini-essays (including his), and suggests flipping to a random pa…

Thursday's #DailyBlogroll features all new stories by @scripting.com, Wilhelm, Tipa, Brennan, Cliffski, Andrew Plotkin, Axxuy, Emily, Warner, Sweetie, @anarchaeopteryx.bsky.social, Roger and more!

westkarana.xyz

#IndieGames #SteamNextFest #ArtificialIntelligence #GamingCulture #GameNarrative

05.03.2026 12:04 👍 5 🔁 4 💬 0 📌 0
Screenshot from Tides of Blazefall, showing a small island held in place by giant creepy white hands.

Screenshot from Tides of Blazefall, showing a small island held in place by giant creepy white hands.

Steam Next Fest: Windrose, Tides of Blazefall, Twilight Imperium, Panzer Dragoon Zwei

Short takes to finish out the last of the games I played as part of the Steam Next Fest.

chasingdings.com/2026/03/04/s...

#SteamGames #PanzerDragoon #SteamNextFest #TidesOfBlazefall #TwilightImperium #windrose

04.03.2026 20:20 👍 4 🔁 0 💬 0 📌 0
Post image

Excited to announce Forbidden Solitaire is an official selection for Day of the Devs x San Francisco Edition! 💀🎉

The game is being showcased at this FREE event alongside other fantastic indies March 8th! We'll be there in-person as well, so come chat with us!

ℹ️ www.dayofthedevs.org/events/day-o...

02.03.2026 18:45 👍 32 🔁 9 💬 1 📌 2
A Frosthaven scenario played out on the scenario book, with player minis, enemy minis including earth demons, saavaash ice wizards, and sprites with two treasure chests, one each at the far corners of the last room.

A Frosthaven scenario played out on the scenario book, with player minis, enemy minis including earth demons, saavaash ice wizards, and sprites with two treasure chests, one each at the far corners of the last room.

Frosthaven #104: Ruins of the Solstice and HeroQuest First Light: Sound the Hearthkin Horn

Two short games from two game nights. Adventure was had by all.

chasingdings.com/2026/03/04/f...

#Frosthaven #GameNight #HeroQuest #TabletopGames

04.03.2026 15:08 👍 1 🔁 0 💬 0 📌 0
Preview
Topdeck Automat on Steam The roguelike auto-battler where your deck prints itself! Supply a brave worker droid with synergistic blueprints to defend the planet against hordes of alien invaders. Combine hundreds of cards with ...

Hey gamers, wanna do a good deed? Add an #IndieGame to your wishlist on #WishlistWednesday!

Here's a suggestion! 🥹
store.steampowered.com/app/4321920/...

04.03.2026 13:16 👍 12 🔁 4 💬 0 📌 0
Preview
A Plague Tale: Requiem – Origins of the Macula Ever played a video game that was so good that you jumped into the sequel immediately? That is exactly what happened with this series. I was so blown away I didn't waste any time starting the next one. It was another amazing cinematic experience that was dark at every turn. Spoiler alert, don't go any further if you're here because I am brutally honest and don't like to leave anything out!

A Plague Tale: Requiem – Origins of the Macula

Ever played a video game that was so good that you jumped into the sequel immediately? That is exactly what happened with this series. I was so blown away I didn't waste any time starting the next one. It was another amazing cinematic experience that…

04.03.2026 12:01 👍 7 🔁 1 💬 0 📌 0
Aywren finishes Dawntrail for the 5th time while pushing alts and a relic grind, hitting near-burnout thanks to dungeon spam, 40-minute queues, and repeat FATE events.

Shintar recounts SWTOR’s Total Galactic War on Taris, where an unexpected rival guild crashed the party and turned a “chill” conquest into an intense grind.

Azuriel is so hooked on Mewgenics he’s updating its mostly-empty wiki mid-binge, skipping GW2 dailies and racking up nearly 100 hours fast.

Bhagpuss finally rolls credits on Baldur’s Gate 3: impressed by Larian’s craft and combat, but feels the campaign is too long and the cosmic stakes blunted choices.

Joar barely started WoW: Midnight (level 81 in Eversong) but real-life moves and family milestones mean gaming may be on pause until summer.

Belghast celebrates WoW: Midnight’s release, praises the revamped base UI and stronger storytelling, and happily admits to leaning on one-button assist to chill.

Wilhelm checks in on WoW: Midnight’s launch hype—housing, boosts, level cap 90, and a lore-heavy pitch that still mostly leaves him shrugging.

Thomas says NORSE: Oath of Blood isn’t the Viking X-com he hoped for—more linear, cutscene-heavy, and sometimes scripted to the point combat deaths feel “lame.”

Jamie Zawinski highlights Craig S. Kaplan’s interactive P5.js physics demo (with Matter.js), calling it pure fun and linking the messy source for tinkerers.

Mike begins resurrecting a dumpster-saved TRS-80 Model 1—cracked case, missing labels, scary power plugs—and starts plastic surgery with model cement.

Dave Winer put Claude.ai to work cranking out a browser spreadsheet and OPML outliner, then hits the wall where “no standard terminology” means shaky results.

JJM builds “Tomato,” a dependency-light OCaml CLI Pomodoro timer, compares it to his earlier Haskell version, and nerds out on XDG state paths.

Aywren finishes Dawntrail for the 5th time while pushing alts and a relic grind, hitting near-burnout thanks to dungeon spam, 40-minute queues, and repeat FATE events. Shintar recounts SWTOR’s Total Galactic War on Taris, where an unexpected rival guild crashed the party and turned a “chill” conquest into an intense grind. Azuriel is so hooked on Mewgenics he’s updating its mostly-empty wiki mid-binge, skipping GW2 dailies and racking up nearly 100 hours fast. Bhagpuss finally rolls credits on Baldur’s Gate 3: impressed by Larian’s craft and combat, but feels the campaign is too long and the cosmic stakes blunted choices. Joar barely started WoW: Midnight (level 81 in Eversong) but real-life moves and family milestones mean gaming may be on pause until summer. Belghast celebrates WoW: Midnight’s release, praises the revamped base UI and stronger storytelling, and happily admits to leaning on one-button assist to chill. Wilhelm checks in on WoW: Midnight’s launch hype—housing, boosts, level cap 90, and a lore-heavy pitch that still mostly leaves him shrugging. Thomas says NORSE: Oath of Blood isn’t the Viking X-com he hoped for—more linear, cutscene-heavy, and sometimes scripted to the point combat deaths feel “lame.” Jamie Zawinski highlights Craig S. Kaplan’s interactive P5.js physics demo (with Matter.js), calling it pure fun and linking the messy source for tinkerers. Mike begins resurrecting a dumpster-saved TRS-80 Model 1—cracked case, missing labels, scary power plugs—and starts plastic surgery with model cement. Dave Winer put Claude.ai to work cranking out a browser spreadsheet and OPML outliner, then hits the wall where “no standard terminology” means shaky results. JJM builds “Tomato,” a dependency-light OCaml CLI Pomodoro timer, compares it to his earlier Haskell version, and nerds out on XDG state paths.

Lots of fun stuff in today's #DailyBlogroll! Read new blogs from @scripting.com, Wilhelm, Joar, JJM, Mike, Shintar, Azuriel, @inventoryfull.bsky.social, Thomas, Belghast, Jamie Zawinski, Aywren and more!

westkarana.xyz

#WorldOfWarcraft #FinalFantasyXIV #MMORPG #RetroComputing #GameDevelopment

04.03.2026 12:11 👍 5 🔁 2 💬 0 📌 0

Very cool. Too bad functions don't work but I am impressed it did even that much in so short a period of time.

03.03.2026 18:15 👍 0 🔁 0 💬 0 📌 0

The code I have asked Claude to do, every time, I ask it to write unit tests, and once I have verified those, then it can use that to check its code. Without that -- yeah, code won't even compile sometimes. With it -- clean, working code.

03.03.2026 17:49 👍 1 🔁 0 💬 0 📌 0

I asked Claude.ai to "write me a nice little spreadsheet program that runs in the browser." Here it is. Amazing. Why have I not tried this before. It made me a little spreadsheet in two minutes. this.how

03.03.2026 15:04 👍 2 🔁 2 💬 1 📌 0
Preview
Untrashing a TRS-80 This Model 1 TRS-80 has been through a lot before it was rescued out of an e-waste dumpster by my friend. With some patient work, I should be able to turn it back into a computer. But how bad will thi...

New blog post! This TRS-80 Model 1 was found in the bottom of a trash bin, smashed to bits by heavy printers and cash registers above it. Will it ever run again?

#retrocomputing #trs80 #tandy

www.leadedsolder.com/2026/03/03/t...

03.03.2026 15:02 👍 30 🔁 6 💬 4 📌 0

Trying to calibrate how many pings I can put in one of these posts before Bluesky tries to ban me again...

03.03.2026 12:24 👍 1 🔁 0 💬 1 📌 0
Syp sets March goals after a malaise month: prioritize WoW: Midnight, maybe push WoW Classic to 50, finish LOTRO’s Harad, and eye ESO or Fallout 76.

CrazyKinux kicks off New Eden Banter, arguing EVE Online endures thanks to the single-shard sandbox, player-made drama, and real-loss economics that make it feel lived-in.

Frank wonders why the AI boom hasn’t produced truly new gameplay yet, name-checking AI Dungeon, Death by AI, Suck Up!, and “engine” demos that feel dull.

Frostilyte rounds up Steam Next Fest demos, loving Tiling Town’s road-filling logic obsession and teasing Rhell’s Zelda-like systemic freedom via custom spellcrafting.

Heartless’ Marathon Server Slam impressions: slick extraction-hero shooting with bold neon sci‑fi vibes, but the confusing UI and pixel-font menus kept getting in the way.

Magi says VIDEOCULT swerves from Rain World’s slow survival to Airframe Ultra’s chaotic hover-bike racing-plus-brawling, where brutal collisions and sabotage are the whole point.

Wilhelm riff-lists why EVE Online keeps going, while side-eyeing “decline” narratives and reminiscing about when blogging beat streaming at EVE Vegas.

Tobold returns to Europa Universalis V on the beta patch, then dives into a Byzantine run—dire taxes, estate privileges, and early Ottoman brinkmanship to rewrite history.

Tipa tackles EVE Online’s longevity by rewinding through spreadsheets, Star Raiders, Elite, and even 1975’s Starweb to trace the genre DNA.

Bruce Schneier points to Moltbook as “AI theater,” warning about a near-future “LOL WUT” moment where AI content is cheap, undetectable, and trust online collapses.

Scopique shares a Blender render inspired by Clive Barker’s Imajica, explaining the “meditation room” scene and why interpretation and story context matter as much as the image.

Dave Winer welcomes John Palfrey back to blogging, then recaps Fediforum: less Bluesky evangelism, more interop—define text objects (Markdown) and accept some centralization.

Syp sets March goals after a malaise month: prioritize WoW: Midnight, maybe push WoW Classic to 50, finish LOTRO’s Harad, and eye ESO or Fallout 76. CrazyKinux kicks off New Eden Banter, arguing EVE Online endures thanks to the single-shard sandbox, player-made drama, and real-loss economics that make it feel lived-in. Frank wonders why the AI boom hasn’t produced truly new gameplay yet, name-checking AI Dungeon, Death by AI, Suck Up!, and “engine” demos that feel dull. Frostilyte rounds up Steam Next Fest demos, loving Tiling Town’s road-filling logic obsession and teasing Rhell’s Zelda-like systemic freedom via custom spellcrafting. Heartless’ Marathon Server Slam impressions: slick extraction-hero shooting with bold neon sci‑fi vibes, but the confusing UI and pixel-font menus kept getting in the way. Magi says VIDEOCULT swerves from Rain World’s slow survival to Airframe Ultra’s chaotic hover-bike racing-plus-brawling, where brutal collisions and sabotage are the whole point. Wilhelm riff-lists why EVE Online keeps going, while side-eyeing “decline” narratives and reminiscing about when blogging beat streaming at EVE Vegas. Tobold returns to Europa Universalis V on the beta patch, then dives into a Byzantine run—dire taxes, estate privileges, and early Ottoman brinkmanship to rewrite history. Tipa tackles EVE Online’s longevity by rewinding through spreadsheets, Star Raiders, Elite, and even 1975’s Starweb to trace the genre DNA. Bruce Schneier points to Moltbook as “AI theater,” warning about a near-future “LOL WUT” moment where AI content is cheap, undetectable, and trust online collapses. Scopique shares a Blender render inspired by Clive Barker’s Imajica, explaining the “meditation room” scene and why interpretation and story context matter as much as the image. Dave Winer welcomes John Palfrey back to blogging, then recaps Fediforum: less Bluesky evangelism, more interop—define text objects (Markdown) and accept some centralization.

It's (not) All About Eve in today's #DailyBlogroll, with stories by Dave Winer, Tipa, Wilhelm, Heartless, Frank, Frostilyte, @crazykinux.bsky.social, Magi, Tobold, @scopique.bsky.social, Bruce Schneier, Syp and more!

westkarana.xyz

#EVEOnline #MMORPG #SteamNextFest #IndieGames #AI

03.03.2026 12:23 👍 6 🔁 2 💬 1 📌 0

It's that time again!

02.03.2026 21:09 👍 0 🔁 0 💬 0 📌 0
Preview
Current Launches River-Style RSS Reader App A new RSS app named Current is making a deliberate break from inbox-style feed readers by presenting news as a flowing stream. Instead of tallying

Current Launches River-Style RSS Reader App.

02.03.2026 17:41 👍 1 🔁 4 💬 0 📌 0
Post image Post image Post image Post image

I finished #QuestBriansJourney on the Game Boy Color. It was great, and in certain ways better than the N64 version. Although I still prefer #Quest64. They are basically the same thing, and it is impressive they could translate the battle system to the GBC.

01.03.2026 22:41 👍 64 🔁 7 💬 1 📌 0
Post image

Pokémon Pokopia is an enjoyable, personality-packed building simulator set in a surprisingly deep world that is stuffed with fun things for its delightful Ditto protagonist to do and create.
https://bit.ly/4ckH8aP

02.03.2026 13:16 👍 131 🔁 24 💬 4 📌 10
A VisiCalc spreadsheet showing EVE Online market information.

A VisiCalc spreadsheet showing EVE Online market information.

New Eden Prompt #1: EVE Online’s Longevity

Sure, EVE Online has been around for awhile, I guess... But there's an even older game that did what EVE does. In 1975.

westkarana.blog/2026/03/02/n...

@crazykinux.bsky.social

02.03.2026 14:01 👍 2 🔁 1 💬 0 📌 0
Preview
New Eden Prompt #1: EVE Online’s Longevity Sure, EVE Online has been around for awhile, I guess... But there's an even older game that did what EVE does. In 1975.

New Eden Prompt #1: EVE Online’s Longevity

Sure, EVE Online has been around for awhile, I guess... But there's an even older game that did what EVE does. In 1975.

02.03.2026 13:25 👍 0 🔁 0 💬 0 📌 0
a character with pink hair and a peach/cream outfit stood infront of a pink tree and lighthouse taking a selfie

a character with pink hair and a peach/cream outfit stood infront of a pink tree and lighthouse taking a selfie

Hey, I'm Krista. I start too many games & never finish them. I also like to write about games on leekscosycorner.com

✨ Current Games: Starsand Island, Infinity Nikki, Pokémon LeafGreen & FFVII Rebirth

✨ Things I Like: Cats, K-Pop, Pokémon, Reading, Concerts & Writing ↺/♡︎ Welcomed 💖 #promosky

02.03.2026 11:39 👍 45 🔁 12 💬 2 📌 0
Stargrace’s WoW week 9: Midnight early access distracted from auctions, still 2.9M gold, and lots of nerdy delight at TradeSkillMaster’s new War Within stats recap.

Tipa tours Steam Next Fest oddities: a tense co-op plane-landing puzzler, devil-commissioned medieval art in Scriptorium, and a spooky thrift-shop tale in Forbidden Solitaire.

Kimimi tears into PC-FX RPG Last Imperial Prince for timid storytelling, stiff portraits, and flat corridor-heavy maps—13 hours in and the biggest novelty is basically a ladder.

Krista rounds up what’s known before Pokémon Pokopia’s March 5 launch: cozy Switch 2 life-sim island rebuilding as Ditto, using moves like Surf and Rock Smash to help.

Luna polls readers on game demos during Steam Next Fest, then shares last month’s results where undisclosed AI in games beat rising prices and microtransactions as top annoyance.

Oya’s February in Spain mixes Baldur’s Gate 3 plans, a Return of the Obra Dinn backlog dive, Netflix games delisting gripes, and more Murderbot love via System Collapse.

Wilhelm checks in on Fantasy Critic League week nine, where Resident Evil Requiem’s OpenCritic score slips from an early high amid rating-scale weirdness.

The Friendly Necromancer and Dylan dive into Windrose’s Steam Next Fest demo—pirate survival crafting, cooking, shipwreck repairs, and broadside fights that feel like Icarus/Valheim vibes.

Anarchae logs a low-productivity week with back pain and insomnia, job training, apartment-moving stress, finishing Raidou, plus reading notes on mysteries and a female-led underworld thriller.

Roger reflects on how one great Classical History teacher sparked lifelong curiosity, arguing ignorance isn’t shameful but willful ignorance is, especially when information’s everywhere.

Tofutush recaps turning 19, starting (and stressing about) school, feeling possible seasonal depression, and tees up goals like re-reading Wings of Fire for spring break.

Dave Winer says Twitter’s done after a hijack, urges slow…

Stargrace’s WoW week 9: Midnight early access distracted from auctions, still 2.9M gold, and lots of nerdy delight at TradeSkillMaster’s new War Within stats recap. Tipa tours Steam Next Fest oddities: a tense co-op plane-landing puzzler, devil-commissioned medieval art in Scriptorium, and a spooky thrift-shop tale in Forbidden Solitaire. Kimimi tears into PC-FX RPG Last Imperial Prince for timid storytelling, stiff portraits, and flat corridor-heavy maps—13 hours in and the biggest novelty is basically a ladder. Krista rounds up what’s known before Pokémon Pokopia’s March 5 launch: cozy Switch 2 life-sim island rebuilding as Ditto, using moves like Surf and Rock Smash to help. Luna polls readers on game demos during Steam Next Fest, then shares last month’s results where undisclosed AI in games beat rising prices and microtransactions as top annoyance. Oya’s February in Spain mixes Baldur’s Gate 3 plans, a Return of the Obra Dinn backlog dive, Netflix games delisting gripes, and more Murderbot love via System Collapse. Wilhelm checks in on Fantasy Critic League week nine, where Resident Evil Requiem’s OpenCritic score slips from an early high amid rating-scale weirdness. The Friendly Necromancer and Dylan dive into Windrose’s Steam Next Fest demo—pirate survival crafting, cooking, shipwreck repairs, and broadside fights that feel like Icarus/Valheim vibes. Anarchae logs a low-productivity week with back pain and insomnia, job training, apartment-moving stress, finishing Raidou, plus reading notes on mysteries and a female-led underworld thriller. Roger reflects on how one great Classical History teacher sparked lifelong curiosity, arguing ignorance isn’t shameful but willful ignorance is, especially when information’s everywhere. Tofutush recaps turning 19, starting (and stressing about) school, feeling possible seasonal depression, and tees up goals like re-reading Wings of Fire for spring break. Dave Winer says Twitter’s done after a hijack, urges slow…

New week, new #DailyBlogroll. Stories by Wilhelm, The Friendly Necromancer, Tipa, Dave Winer, Tofutush, @anarchaeopteryx.bsky.social, Oya, Luna, Krista, @stargrace.bsky.social, Kimimi, Roger and more!

westkarana.xyz

#WorldOfWarcraft #SteamNextFest #IndieGames #RetroGaming #GamingCommunity

02.03.2026 12:15 👍 6 🔁 4 💬 0 📌 0