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Nick Pasta

@nickpasta.bitsnpixels.org

๐ŸŽฎ Video Game Narrative/Quest Design | ๐Ÿž Proud Sourdough Maintainer bitsnpixelsnews@gmail.com https://bitsnpixels.org

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Latest posts by Nick Pasta @nickpasta.bitsnpixels.org

That was a wild sequence. One of a kind gaming moment.

24.02.2026 22:46 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

For sure!

24.02.2026 22:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I like the loading screens from Ratchet and Clank for the same reason!

24.02.2026 22:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

When it comes to Megaton I wish that sequence was repeatable. As if they are actually closing off the gate to defend themselves when you leave. They have to recognize you and open it.

24.02.2026 22:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh that's so interesting. I'm glad you were able to learn something from the post.
This applies a lot to non games too. I always feel a sense of awe when watching movies where secret rooms open or big spy doors unlatch themselves.

24.02.2026 22:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yes those are great

24.02.2026 22:33 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yeah those doors hold a special place in my heart.

24.02.2026 22:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yeah I love that one. I also think the exiting sequences, particularly the metro, are pretty cool.

24.02.2026 22:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Elevator reveals are a classic.

24.02.2026 22:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh sweet

24.02.2026 22:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

That makes sense. Both are very important scenes that the devs gave a good amount of pomp and circumstance.

24.02.2026 22:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Omg yes those are the greatest

24.02.2026 02:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

They put the fun in funicular

24.02.2026 01:52 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

A classic. I suspect we got a lot more of these in the past to hide level loading/streaming, but it did add pomp and circumstance to entering these new huge areas. It's almost as if the bigger the new area the longer the door animation had to be.

23.02.2026 19:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Going into and out of the safe house in Death Stranding too

23.02.2026 19:11 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh heck yeah. I hadn't thought about mechs until you brought this up.
Getting into mechs is always so cool. It makes me think of getting into the mechs in Titanfall too!

23.02.2026 19:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Oh yeah. I'd never heard of that before, but yeah it looks pretty cool. Getting to immerse yourself with the characters in a semi private setting.

23.02.2026 19:02 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

lol

23.02.2026 19:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ooh and also the docking sequences from Elite Dangerous

23.02.2026 18:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

As I'm going through it in my head I've also thought of a few more that I love.

Entering Megaton for the first time in F3
Getting in and out of your spaceship in Outer Wilds
Many of the very techy doors in Jak 2 & 3
Also using the big sub in Subnautica.

23.02.2026 18:52 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Never knowing what's going to be on the other side

23.02.2026 18:45 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh yeah, the ones where it cuts to the door opening cutscene and the camera pans in. Those are so cool!

23.02.2026 18:45 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh yeah. With the cinematic animation while being sucked in.

23.02.2026 18:40 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Oh yeah. I'd never seen that before, but it has that subtle narration of "Time passes" when the screen fades.

23.02.2026 18:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This makes me think of the boss mist in the souls games as well

23.02.2026 18:10 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

To the gentle gamers of Bluesky. I need your help with a very unique and specific question.

What are you favorite videogame transitions/doors

ex:

the elevator in cyberpunk,

the metro

the checkpoint before dogtown

The vault door in fallout

etc.

23.02.2026 17:58 ๐Ÿ‘ 39 ๐Ÿ” 7 ๐Ÿ’ฌ 33 ๐Ÿ“Œ 24
Breaking Games is More Fun than You Think! - Palia
Breaking Games is More Fun than You Think! - Palia YouTube video by Nick Pasta

Hi everyone! Do you like breaking games?
Check out my video! I put a ton of effort into it!
youtu.be/GxXFM6m7BAw

16.02.2026 22:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I've been thinking a lot about "Checkpoins" in games, in the literal sense. Like big doors you need to go through that take some time to open.

I feel like they add so much weight to the world.

I especially love the one in Cyberpunk Phantom Liberty right now

What are your favorites?

03.02.2026 23:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Is Rocket League Worth Playing in 2026? Thanks to Jynxzi Rocket League has reached a new max player count since its launch in 2015. Is it worth giving a second chance?

This week we're talking about Rocket League.
It hit an all time high player count of over 1M concurrent players.
I'm super happy for it!
Would you give it another shot or did the camera controls throw you off.

03.02.2026 23:45 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

What's up Bluesky! It's been a minute since I engaged on here. Respond "Potato" to let me know people still see these posts at all.

20.01.2026 20:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0