Sean James McKenzie's Avatar

Sean James McKenzie

@baconandgames.com

πŸ•ΉοΈ game dev (he/him) πŸ“Ί https://www.youtube.com/@baconandgames 🐢 Husband, pup dad, cool uncle (I hope) πŸ›‘οΈ former VP of Operations @ Armor Games Studios Working on my #indiegame in #godot, making videos about game development πŸ‘†, and working on unbound.io

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06.07.2023
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Latest posts by Sean James McKenzie @baconandgames.com

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I accidentally misspelled Godot today as GDOOT and couldn't resist. @godotengine.org has anyone made this terrible joke before? #godot #godotengine

Please forgive me

07.03.2026 02:03 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1

πŸ‘€

19.02.2026 23:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ€¦β€β™‚οΈ

17.02.2026 00:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ugh, I hadn't even considered this as a side effect of using AI to code.

16.02.2026 23:34 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Haha, yeah that's very fair 😬

16.02.2026 22:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Unity out there solving the big, important game development problems like "there just aren't enough casual games being made quickly enough" and "app discovery is too strong with so few options to choose from"

16.02.2026 22:17 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Good lord

15.02.2026 00:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Reading this while I'm sitting here, at 4:16pm on a Saturday thinking "I wish I had been more productive with this day. I should go get something done."

You win this round, Dora... πŸ’š

15.02.2026 00:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This is too good 🀣 (and painfully accurate)

11.02.2026 16:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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another example of ssr in godot 4.6

10.02.2026 20:04 πŸ‘ 366 πŸ” 27 πŸ’¬ 6 πŸ“Œ 2
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How do meme's get started? Am I doing it right?
#Indiedev #gamedev

06.02.2026 01:21 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Gaffe

06.02.2026 01:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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How do meme's get started? Am I doing it right?
#Indiedev #gamedev

06.02.2026 01:21 πŸ‘ 14 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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a cartoon character is pointing at something with his finger ALT: a cartoon character is pointing at something with his finger
11.01.2026 01:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The cover art for Alblune's the Spirit & the Mouse OST. It show the titular mouse, Lila, looking up into the night sky from the rooftop as a sleepy French village spans before her. The stylised title of the game is centred at the top and I've added my own imagesβ€”a blue Steam completion badge at the top-left and 4.5 gold stars on the bottom-left, underneath which is a quote within the game stating "how can you be so small, yet so courageous..."

The cover art for Alblune's the Spirit & the Mouse OST. It show the titular mouse, Lila, looking up into the night sky from the rooftop as a sleepy French village spans before her. The stylised title of the game is centred at the top and I've added my own imagesβ€”a blue Steam completion badge at the top-left and 4.5 gold stars on the bottom-left, underneath which is a quote within the game stating "how can you be so small, yet so courageous..."

Rating: 4.5 out of 5

The Spirit and the Mouse had been on my wishlist for quite a while but for some reason that I cannot explain, it took me until December 2025 to finally take the plunge and purchase it...and what a decision it was.

On its face, TS&TM plays to me like the old platformers of the PS1 era. The premise is simple, you play as Lila and use the powers that she receives to help bring joy to the humans of Sainte-et-Claire. There is no combat here; it's all about running, climbing, searching and squeaking to find collectibles and bring back some joy to the quiet little French town. It's a cozy game in every sense of the word-from the relaxing, stereotypically French music to the wholesome (and humorous) interactions with the humans and kibblins of Sainte-et-Claire-and just based on this, I would recommend Alblune's charming little gem. The ENDING, though...I do not know if it was simply a case of "playing the right game at the right time" but I did NOT expect to be so profoundly affected by it; I openly and unabashedly sobbed. It was such an overwhelmingly beautiful conclusion to a game that I thought was just going to be a few hours of cute fun, and when the credits finished rolling and Lila once again appeared on my menu screen, I found that I've grown to love and admire that little mouse with her big, beautiful heart.

"How can [she] be so small, yet so courageous..."

Thank you, Alblune. For giving us the chance to experience Lila's story and for showing us that if a little mouse can strive to bring kindness and love into her little town, we can do the same on an even larger scale.

Posted January 9.

Rating: 4.5 out of 5 The Spirit and the Mouse had been on my wishlist for quite a while but for some reason that I cannot explain, it took me until December 2025 to finally take the plunge and purchase it...and what a decision it was. On its face, TS&TM plays to me like the old platformers of the PS1 era. The premise is simple, you play as Lila and use the powers that she receives to help bring joy to the humans of Sainte-et-Claire. There is no combat here; it's all about running, climbing, searching and squeaking to find collectibles and bring back some joy to the quiet little French town. It's a cozy game in every sense of the word-from the relaxing, stereotypically French music to the wholesome (and humorous) interactions with the humans and kibblins of Sainte-et-Claire-and just based on this, I would recommend Alblune's charming little gem. The ENDING, though...I do not know if it was simply a case of "playing the right game at the right time" but I did NOT expect to be so profoundly affected by it; I openly and unabashedly sobbed. It was such an overwhelmingly beautiful conclusion to a game that I thought was just going to be a few hours of cute fun, and when the credits finished rolling and Lila once again appeared on my menu screen, I found that I've grown to love and admire that little mouse with her big, beautiful heart. "How can [she] be so small, yet so courageous..." Thank you, Alblune. For giving us the chance to experience Lila's story and for showing us that if a little mouse can strive to bring kindness and love into her little town, we can do the same on an even larger scale. Posted January 9.

My #review for @alblune.bsky.social's the Spirit & the Mouse (2022). πŸπŸ’«

I never expected to be so deeply affected by this game going in...I feel that current events may have contributed to that.

Thank you, Lila, for reaching me with your message of kindness & love when I was wallowing in despair.

10.01.2026 19:49 πŸ‘ 22 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0

It makes me very happy that you're writing again :)

11.01.2026 01:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A post by c.a.t.y.a.y that reads, "I wonder what my art could've been if I didn't quit". Iggy responds, "I wonder what it will be if you start again"

A post by c.a.t.y.a.y that reads, "I wonder what my art could've been if I didn't quit". Iggy responds, "I wonder what it will be if you start again"

Going into 2026, a reminder for everyone who's fallen off the creative wagon, game dev, writing, art, music, whatever, no matter how long:

16.12.2025 03:22 πŸ‘ 9544 πŸ” 4799 πŸ’¬ 38 πŸ“Œ 138
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9 Games of SMOL 2025 by John Cooney 9 New games in the SMOLest of times!

Looking for something fun to do this holiday season...?

05.12.2025 18:53 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

πŸ€”

02.12.2025 22:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Why, English? Why.

Raised - built up
Razed - torn down

01.12.2025 14:39 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Possibly. I’ll get back to you later today.

01.12.2025 13:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you can't switch to Linux (there are plenty of valid reasons why people can't - Linux dweebs in my mentions get hidden/blocked, fair warning), I highly recommend "Shut Up Win10++"

It lets you control a lot of settings that Windows 10/11 buries and obfuscates.

www.oo-software.com/en/shutup10

18.11.2025 19:34 πŸ‘ 107 πŸ” 54 πŸ’¬ 4 πŸ“Œ 0
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21.11.2025 05:15 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My 6 year old just gave me this yoshi artwork

20.11.2025 22:26 πŸ‘ 36 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
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Zelda: Heart for the Hero Link learns that actions speak louder than words.

Couldn't help but think of this: www.newgrounds.com/portal/view/...

17.11.2025 23:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Well this is just too clever not to love 😻

17.11.2025 22:54 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Godot User Group London | Meetup Welcome to the Godot User Group London! This meetup is dedicated to bringing together game developers, designers, and enthusiasts who are interested in learning and sharing knowledge about the open-source game development platform, Godot Engine. Whether you are a seasoned developer or just starting

Hey #Godot #London people! i created a user group for us to hang out somewhat soon. Feel free to join: https://www.meetup.com/godot-user-group-london

#meetup #london #gamedev #godotengine

17.11.2025 17:06 πŸ‘ 36 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0

🀣

12.11.2025 04:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

*scrambles to add rodents to game*

12.11.2025 02:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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a bald man with a beard is in a dark room with red lights ALT: a bald man with a beard is in a dark room with red lights

I'm working on my own game while listening to the original Command & Conquer soundtrack... at an unreasonable volume.

This is the best I've felt in a while 😬

11.11.2025 21:13 πŸ‘ 16 πŸ” 0 πŸ’¬ 5 πŸ“Œ 0