PSA: seems like ds4windows has been hijacked? the ryochan7 github repo is gone, and the first google result ds4-windows dot com is an AI slop site pushing malware
@codestew.itch.io
Games Dev (Programmer + Designerd), Amateur 3D Character Rigger and Leve Designer, ADHD π¦πΊ Currently developing Non-Euclidean Boomer Shooter called: Slipgate Crisis Game Link: https://codestew.itch.io/slipgate-crisis Other Socials: linktr.ee/codestew
PSA: seems like ds4windows has been hijacked? the ryochan7 github repo is gone, and the first google result ds4-windows dot com is an AI slop site pushing malware
Discord Distances Itself From Age Verification Firm After Ties To Palantirβs Peter Thiel Surface The third-party company Discord could use for their ID collection is mired in surveillance concerns and links to Epstein via one of its investors
they're very sorry they got caught
Global Game Jam done, here's what we made!
sergeymakesagame.itch.io/hell-heist
You have gone to hell to steal some cursed masks however each mask carries a curse. Try to escape with your cursed loot.
WebGL version available!
#GlobalGameJam #gamedev #unity3D #isometric
Creating a Editor Script to automate replacing the old portal system I used with another.
Thank fuck for Odin. Regular Editor scripting is doable but also can be annoying(Don't look at the variable names...). Also, automating stuff in Unity. To be confirmed if this was the right call.
I've done it 16 times before (+ gamejams) and it's still not easy. But at least I can tell myself I've done it before.
No. 17 coming up soon...
modified from mysillycomics' "a true conversationalist" A guy says "hey 1979 IBM training manual hows it goin?" Photograph of said manual reads: "A COMPUTER CAN NEVER BE HELD ACCOUNTABLE THEREFORE A COMPUTER MUST NEVER MAKE A MANAGEMENT DECISION" *the guy looks on with a melancholy expression* "yea"
*repetitive strain injury from tapping the sign*
i think what gets overlooked is that part of the humor and charm of edits like these is that you're perfectly aware that someone sat down and spent their own time making it. they chose to do something cool or silly or stupid or genius, regardless of the results
that human element elevates the work
Never Forget #BlackSummer
#ClimateCrisis
STOP SUBSIDISING & BURNING FOSSIL FUELS ASAP !!
Reply or quote if you are anti-AI, anti-generative-AI and pro human-made art!
Say it with me now- placeholder assets are supposed to be bright and obvious so you DONβT ship with them.
Also it doesnβt matter if no ai-generated assets are in the final executable?? The rising sea levels arenβt gonna be like βoh well no one saw that so the climate change doesnβt countβ
Or you just could have not destroyed any faith the community had in your products in the first place?
FFS why is this so hard for people to understand?
With Critical Reflex being such a major player in the indie space, these accusations of covered up sexual harassment and unfair labour practices are all deeply disappointing and distressing. I hope this all gets tackled quickly and decisively.
noisypixel.net/critical-ref...
Sharing some of my thoughts from the other site but man I'm really pissed off about this shit.
if you've enjoyed my take on the greason's perhaps drop a buck in my ko-fi? im currently struggling under a lot of medical bills right now
ko-fi.com/T6T3EC4Z
Dungeon tour
#indiegame #gamedev #indiedev #boomershooter #lowpoly #leveldesign #roguelike
whats up my fellow gamers
I'll make this if I get the funds. Yes we have it planned out.
Attention Indie Devs!
I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.
The anti-spam key is "kook".
lonewulfstudio.com/indieshowcas...
HEADLINE: CREATIVE WORKS CAN NO LONGER BE MINED BY AI WITHOUT CONSENT IN AUSTRALIA NEW REGULATIONS PROTECT ARTISTS' RIGHTS IN THE AGE OF AI
See, look, U.S.A., it's this easy
(and should have been done immediately upon the knowledge that these cheats and grifters were STEALING our work)
Better late than never.
Recently took part in Steve Leeβs Level Design Jam and I chose to make a new level for Slipgate Crisis based on the theme of Escape.
#gamedev #blocktober
codestew.itch.io/slipgate-cri...
Hey #PitchYaGame! I'm making a Quake-like retro FPS with steampunk weapons, Lovecraftian monsters, and crazy time and gravity distortions!
Wishlist KOOK: store.steampowered.com/app/2329690/...
FLY2K is a skill based butterfly flying simulator with simple but challenging controls. Its inspired by early VR and 2000s era games with chonky polygons and a Dreamcast era jungle beat. Sound on!
Wishlist it on Steam π
store.steampowered.com/app/3807220/...
#pitchyagame #indiegame #cyberspace
Hey, #PitchYaGame
Ctesiphon is a super-fast boomer shooter with circle-strafing and key-hunting. Features 7 handmade levels, a custom engine, gamepad and Linux support. Wishlist and try out the demo today! s.team/a/3808730
Player walking on the ceiling of an area they have previously visited
Fucky Spiral Corridor
Player blasting enemies from above with a rocket launcher.
Screenshot of the player walking up a wall, away from a meat grinder
Hey #PitchYaGame
I'm making a non-Euclidean Boomer Shooter called Slipgate Crisis that uses Portals and Gravity shenanigans to create some trippy maps.
π₯Classic FPS Combat
π₯80s Synthwave Aesthetic
π₯Non-Euclidean Map Design
Steam page coming later this year.
Few more snippets.
Survived MIGW25, and now to make a complicated Map for Steve Lee's Level Design Jam 11.
Might have bitten more than I can chew with this map but see how we go.
#gamedev #leveldesign #blocktober #indiegames #boomershooter
A Macbook Pro 16β with a reasonable amount of stickers
My Macbook Pro is now old enough to get tattoos. Could use more I reckon.
More specifically: Shitpost stickers.
Dead 1080 Ti GPU.
F to my 1080 Ti.
Died a couple days ago, easily my favourite GPU. Existed to played Doom 2016 at max settings. Using a 9060 XT now.
cyberpunk city
Beyond Sunset represents a collaborative effort from too many people to name in a single post. It began as a solo project in 2015. Today, it's a first person shooter made with love by a bunch of extraordinarily talented people. #indiedev
I'm BAAAAAAACK!
That's right! it's me, Doc, and I'm here to tell you all about guns in first person shooters, hopefully helping you be way more creative in your weapon design by breaking 'em down into the basics
that's right, it's FPS Design 102: da guns
docseuss.medium.com/the-way-of-t...