We don't get along? News to me.
@spacequesthistorian.com
Adventure game aficionado with a foul mouth. YouTube: youtube.com/spacequesthistorian PeerTube: spectra.video/c/spacequesthistorian Twitch: twitch.tv/spacequesthistorian Mastodon: dosgame.club/@sqhistorian
We don't get along? News to me.
Correct! Congratulations on your find. Hope you enjoy the contents!
My birthday is Halloween.
I'm the one punching the dad in his stupid face for making such a stupid face.
Take my word on it: You don't want to talk about Myst with me. ๐
Yup, that sticker was put there by Qrates (or GZ Media who pressed the vinyls) and was on every original copy. The original copy didn't come sealed, btw; it came in a clear plastic sleeve.
No pressure, man.
My apologies to @eatabagofdicks.com for being their 667th follower and thus ruining the vibe.
Aww, thanks, man! Sorry about your internet. YouSee can eat a bag of dicks.
Wait, what's that? ๐
Or... less of a reason, depending on one's mileage. Everyone seems to love this puzzle except me. Maybe it's because of the singing. It's so Disney-esque.
Happy to announce that DREAMM 4.0 is now available for Windows, macOS, and Linux!
dreamm.aarongiles.com
Now with support for all Lucas-family games released prior to 2000 on DOS, Windows, and FM-Towns, including all 8 Lucas Learning games. Network play is also now supported (experimentally).
... the sort of "friends we made along the way" trite bullshit actually applies more in this case.
So, I guess the lesson is: Fuck the view counts. If it's rewarding for you personally, then it's a success.
On to the next project. It won't take another 6 months.
And it was just so refreshing to hear a positive development story from a bunch of guys whose only regret was that the game never really got its day. And I suppose I failed in bringing it out in the spotlight more, but again...
And they had earned their stripes, too, 'cos the preceding games (Ripper, Hell: A Cyberpunk Thriller) WERE the sort of nightmare disasters that you'd normally tell war stories about. BD was the first โ and, as it turns out, last โ time a project ever went smoothly for them.
Usually game developers have horror stories about stress and stupid management decisions and bad tech and all sorts of shit, but the Black Dahlia team just seemed to have had the time of their lives making this thing.
Getting to know the cast and crew of the game, and being sort of responsible for getting them back together and have a little reunion and reconnecting to reminisce about the good times they had making that game, was a lot more rewarding than any metrics.
So, predictably, the Black Dahlia video is "underperforming," as the SEO slags say, and most of the comments are about how to pronounce the word "Dahlia." I think most "content creators" would be disappointed spending 6 months making a video that gets record low views. But I'm actually not.
$30 AUD is very sensible.
Obviously I'm not saying screw your budget โ if it's insanely overpriced, then fuck that store.
SQ3 had 300 copies. SQ6 only had 100.
SQ6 being there is wild. It had a much smaller run than SQ3.
Haha wtf
Oh, stop, I'm blushing.
The Making of Black Dahlia has just started its premiere. Lots of cool trivia and a lot of shade thrown at Dennis Hopper. ๐ Come watch with us: www.youtube.com/watch?v=xjaL...
20 minutes away from the biggest SQH event of... well, ever, really? The Fair & Balanced Retrospective of BLACK DAHLIA โ and the "Making of" feat. interview with cast and crew. Live in 20 minutes:
I'm not ashamed to use walkthroughs.
I had the pleasure of seeing an early version of this, and it's great. I thought I knew what the Black Dahlia was, and every conception I had of this game was completely wrong.
Arnold Rimmer (played by Chris Barrie) wearing a red and white checked gingham dressed and army boots.
Watching one of my favorite Red Dwarf episodes after hearing the sad news of Rob Grant's passing. www.ganymede.tv/2026...
Sounds like quite an interesting undertaking!
If you've never heard of Black Dahlia, it was released in 1998 by Take Two and it's generally regarded as one of the swansongs of the FMV adventure genre.
It's based on a true story and has excellent production values. It really oughta be a classic!